Difference between revisions of "Card Tips:Poseidon Wave"
(well duh you'd use this in a water deck) |
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+ | * Swarm your field with [[WATER]]-attribute monsters that can [[Special Summon]] themselves or other cards, like "[[Superancient Deepsea King Coelacanth]]", "[[Elemental Hero Bubbleman]]", "[[Mother Grizzly]]", "[[Aqua Spirit]]", "[[Fenrir]]", "[[Treeborn Frog]]", "[[Deep Sea Diva]]", "[[Fishborg Blaster]]", "[[Shark Cruzer]]", "[[Salvage Warrior]]" (with "Deep Sea Diva", "[[Geomancer of the Ice Barrier]]", "[[Dewdark of the Ice Barrier]]" or other level 3 and lower WATER-attribute Tuner monsters in your graveyard) etc. to inflict more damage to your opponent. | ||
+ | ** Another idea is to activate "[[Water Hazard]]" while you control no monsters to gain an extra summon. | ||
+ | ** "[[Ultimate Offering]]" and "[[Double Summon]]" can provide extra [[Normal Summons]]. |
Revision as of 17:09, 2 May 2011
- Swarm your field with WATER-attribute monsters that can Special Summon themselves or other cards, like "Superancient Deepsea King Coelacanth", "Elemental Hero Bubbleman", "Mother Grizzly", "Aqua Spirit", "Fenrir", "Treeborn Frog", "Deep Sea Diva", "Fishborg Blaster", "Shark Cruzer", "Salvage Warrior" (with "Deep Sea Diva", "Geomancer of the Ice Barrier", "Dewdark of the Ice Barrier" or other level 3 and lower WATER-attribute Tuner monsters in your graveyard) etc. to inflict more damage to your opponent.
- Another idea is to activate "Water Hazard" while you control no monsters to gain an extra summon.
- "Ultimate Offering" and "Double Summon" can provide extra Normal Summons.