Difference between revisions of "Card Tips:Threatening Roar"

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* "Threatening Roar" can be used to counter most [[One Turn Kill]]s, since they often depend on activating [[Spell Cards]] such as "[[Mystical Space Typhoon]]" or "[[Giant Trunade]]" to clear the [[Spell & Trap Card Zones]] before attacking. Threatening Roar can be activated in response to the Spell Cards.
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* This card can be [[Searcher|searched]] by "[[Trap Trick]]", "[[Trap Tracks]]", "[[Lady Labrynth of the Silver Castle]]", "[[Lilith, Lady of Lament]]", "[[Triple Tactics Thrust]]", "[[Angel of Blue Tears]]", "[[Farewelcome Labrynth]]", "[[Labrynth Set-Up]]", and other [[List of generic searchers#Traps|generic searchers]].
  
* This card is similar to "[[Waboku]]", but in some situations it may be more useful (e.g. they can't force you to flip your "[[Morphing Jar]]" if it's on the field.)
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* This card can be preemptively activated during the [[Draw Phase]] or [[Standby Phase]], so that the opponent will not be able to negate it as they have no cards on the field to do so, unless the opponent has "[[Red Reboot]]" in their hand.
 
 
* This card can prevent "[[Gladiator Beasts]]" from attacking.
 
 
 
* If your opponent has "[[Red Dragon Archfiend]]" on the field, this card will cause its effect to destroy all of their other monsters.
 
 
 
* Use "Threatening Roar" in combination with a face-up flip effect monster and "[[Magical Hats]]" to bring out "[[Dark Coffin]]s". This will make your opponent destroy 2 of their monsters or lose 2 cards from their hand and you will have flipped your monster face-down.
 

Latest revision as of 14:56, 25 November 2023

  • This card can be preemptively activated during the Draw Phase or Standby Phase, so that the opponent will not be able to negate it as they have no cards on the field to do so, unless the opponent has "Red Reboot" in their hand.