Changes

Jump to: navigation, search

Zubaba General (D Team)

3,215 bytes removed, 1 year ago
Restoring revision 4714440 by User:JustGian on 2021-06-26 02:29:08.
{{Infobox archetypeD Team card| image = DividerZubabaGeneral-MiscJP-Charmer1Manga-DZ.png| caption image_nc = Clockwise ZubabaGeneral-JP-Manga-DZ-NC.png| attribute = EARTH| types = Warrior / Xyz| rank = 4| atk = 2000| def = 1000| effect_types = Ignition, Continuous| lore = 2 [[Level]] 4 [[Monster Card|monsters]]<br />Once per [[turn]]: You can [[detach]] 1 [[Xyz Material]] from top left: "this card; [[equip]] 1 [[Hiita the Fire Charmer|HiitaWarrior]]", "-[[Aussa the Earth Charmer|AussaType]]", "monster from your [[Eria the Water Charmer|Eriahand]]" and "to this card. This card gains [[Wynn ATK]] equal to the combined ATK of the Wind Charmermonsters equipped to it by this [[Card effect|Wynneffect]]".| ja_name ja_lore = {{Ruby|霊|れい}}{{Ruby|使|つか}}いレベル4モンスター×2<br />1ターンに1度、このカードのエクシーズ素材を1つ取り除いて発動できる。手札から戦士族モンスター1体を装備カード扱いとしてこのカードに装備する。このカードの攻撃力は、この効果で装備したモンスターの攻撃力分アップする。| romaji chapters = Reitsukai008, 009, 013, 016| trans decks = Spirit CharmerYuma Tsukumo (D Team)| fr_name supports = la CharmeuseWarrior| de_name archseries = VerzaubererinZubaba|de_transrelated_to_archseries =Enchantress| it_name = Ammaliatore/Ammaliatrice* CXyz| ko_name = 령사* Xyz (archetype)|ko_hanjaaction =靈師Equips monsters from the player's hand to itself| ko_romanized stat_change = RyeongsaThis card gains ATK|ko_trans=Spirit Charmer| pt_name = Encantador|pt_trans=Enchanter| es_name = Encantadorm/s/a|es_transt =Enchanter/ressTreats monsters as Equip Cards| sets summoning = * [[The Lost Millennium]]* [[The Duelist Genesis]]* [[The Shining Darkness]]2 Xyz Materials| anime misc = [[Yu-Gi-Oh! GX]]Limited activations
}}
 
"'''Charmer'''", called "'''Spirit Charmer'''" ({{Ruby|霊|れい}}{{Ruby|使|つか}}い ''Reitsukai'') in the Japanese version, is an [[archetype]] of six [[Level]] 3 [[Spellcaster]]-[[Type]] [[Flip monster]]s with 500 [[ATK]] and 1500 [[DEF]]. There is one "Charmer" for each main [[Attribute]]. The [[Card effect|effect]] of each "Charmer" allows it to take control of 1 opponent's face-up monster of the same Attribute as that "Charmer" for as long as the "Charmer" is [[face-up]] on the [[Playing Field|field]].
 
Each "Charmer" features a familiar, a Level 1 or 2 monster with the same Attribute as the "Charmer".
 
The "Charmers" also have three more advanced forms: "[[Familiar-Possessed]]", "[[Cataclysmic Charmer]]s" and "[[Spiritual Art]]s".
 
The original four "Charmers", "[[Aussa the Earth Charmer|Aussa]]", "[[Eria the Water Charmer|Eria]]", "[[Hiita the Fire Charmer|Hiita]]", and "[[Wynn the Wind Charmer|Wynn]]", were first released in ''[[The Lost Millennium]]''. Two packs later, in ''[[Elemental Energy]]'', they had their "[[Familiar-Possessed]]" forms released, and their final forms were released two packs after that, in ''[[Enemy of Justice]]''. "[[Dharc the Dark Charmer|Dharc]]" and "[[Lyna the Light Charmer|Lyna]]", the [[DARK]] and [[LIGHT]] "Charmers", do not follow this trend: "Dharc", which was released in ''[[The Duelist Genesis]]'', did not get his "Familiar-Possessed" form until 14 packs later in ''[[Order of Chaos]]'', and "Lyna", which was released in ''[[The Shining Darkness]]'', still doesn't have her "Familiar-Possessed" form; neither of them have their final form yet. "Dharc" appears to be the only male "Charmer" in the archetype; this is supported by its German, Italian and Spanish names (with the masculine nouns "Zauberer", "Ammaliatore" and "Encantador" instead of the feminine "Zaubererin", "Ammaliatrice" and "Encantadora"), but refuted by its French name (with the feminine "Charmeuse").
 
As of recently, released on 2015, the [[Trap Card|Continous Trap Card]] card: "[[Unpossessed]]", released in [[Secrets of Eternity]] seems to be the only support suitable for each [[Charmer]] and their respective [[Familiar-Possessed]] forms being able to Special Summon any Charmer or Familiar-Possessed of a different [[Attribute]] of a monster destroyed by battle or effect. "[[Unpossessed]]" also protects the charmers from being destroyed by battle, effectively allowing them to use their effects. Furthermore, when a [[Familiar-Possessed]] monster attacks an opponent's monster it gains 800 ATK points during the damage step.
 
According to ''[[The Valuable Book 8]]'', "霊使い" stands for "{{Ruby|精|せい}}{{Ruby|霊|れい}}使い" (Shaman), "霊術" stands for "{{Ruby|精|せい}}{{Ruby|霊|れい}}{{ruby|術|じゅつ}}".
 
[[Akina Fujiwara]] designed the "Charmers", although she did not draw their final forms.
 
{{Charmers}}
 
== Charmer Deck ==
A good way of making sure your opponent has monsters of the desired [[Attribute]] is by using cards that changes them to the desired one, for example "[[DNA Transplant]]" or "[[Scroll of Bewitchment]]". Then you can use the monster you just got from your opponent to Special Summon the Familiar-Possessed or use them for the Charmers Trap Cards. One good strategy is placing the Charmer monster face-down, then using "[[Scroll of Bewitchment]]" to change the enemies monster attribute, Then using "[[Book of Taiyou]]" to flip the Charmer and take the monster. The use of "[[Stumbling]]" is also recommended as your opponent will Summon to try and attack next turn. Another way to protect your Charmers is with "[[Swords of Revealing Light]]". This ensures that not only will your Charmers be safe from attacks, they will also have more face-up monsters to take control of. Also the use of the [[Extra Deck]] is a possibility, with cards like "[[Number 17: Leviathan Dragon]]", "[[Number 20: Giga-Brilliant]]", "[[Tempest Magician]]" and "[[Explosive Magician]]".
 
{{Archseries navbox}}
Bots, mover
37,923
edits

Navigation menu