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End Step

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{{Turn Structure}}
Once all battles have been resolved by repeating the [[Battle Step]] and [[Damage Step]] Sub-Phases, the [[Turn Player]] may declare an end to the [[Battle Phase]], resulting in the The '''End Step''' (Japanese: エンドステップ ''Endosuteppu'')is the last step in the [[Battle Phase]]. It is also commonly referred to in card effects as "the end of the Battle Phase".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [A-C&#93; |publisher=UDE |at=Ambush Fangs |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref>
Either player may activate The End Step is traditionally entered from the [[Trap CardBattle Step]]s; monster , although the effects like those of cards such as "[[Electromagnetic Turtle]]" and "[[Alien MotherScrubbed Raid]]", may force it from the [[Start Step]] instead. If the Battle Phase is skipped to another [[phase]] due to a card effect like "[[Miracle FlipperFlashbang]]", or "[[GalaxyNeko Mane King]]", the End Step is never entered.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-Eyes Photon DragonH&#93; |publisher=UDE |at=Flashbang |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |archivedate=26 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-H&#93; |publisher=UDE |at=Helpoemer |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |archivedate=26 February 2009}}</ref> ==Breakdown of the End Step==* [[Fast effect]]"s and appropriate [[Trigger Effect]]s may be activated here, such as the effects of "[[Sword HunterAncient Forest]]", "[[Scrap WormGladiator Beast]]"monsters, and "[[TirasNumber 104: Masquerade]]", Keeper which follow the rules of Genesis[[Fast Effect Timing]].** Cards that would force an extra [[battle]]" and make that battle proceed to [[damage calculation]], such as "[[Dark DivinerEquip Shot]]", cannot be activated by this point.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=Individual Card Rulings [D-E&#93; and |publisher=UDE |at=Equip Shot |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009}}</ref>** Cards/or effects that would negate a future attack, such as "[[Quick-Play Spell CardNecro Gardna]]s at this time. The effects of " and "[[Gladiator BeastHero Barrier]]" monsters also take place during the End Step, cannot be activated by this point.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=L&last=O |title=Individual Card Rulings [L-O&#93; |publisher=UDE |at=Necro Gardna |accessdate=2 December 2015 |archiveurl=http://web.archive.org/web/20090220023927/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=L&last=O |archivedate=20 February 2009}}</ref> ==References==<references/>
{{Gameplay}}
[[Category:Phases and Steps]]

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