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Flame Armor Ninja

1,251 bytes added, 1 year ago
top: Imported revision from yaml-yugipedia. (2022-06-24 01:23:51+00:00)
{{Unofficial name|Turkish|Croatian}}
 
{{CardTable2
|crname fr_name = Oklopni Ninja PlamenaArmure Feu|de_name = Flammenrüstungs-Ninja|it_name = Ninja Armatura di Fiamma|es_name pt_name = Ninja da Armadura de la Armadura LlameanteChamas|thname ko_name = นินจาสวมเกราะ เฟลม기갑첩자 프레임|trname es_name = Ateşin Zırhlı NinjasıNinja de la Armadura Llameante|ja_name = {{Ruby|機|き}}{{Ruby|甲|こう}}{{Ruby|忍|にん}}{{Ruby|者|じゃ}}フレイム|ja_romaji romaji_name = Kikō Ninja Fureimu|ja_trans trans_name = Armor Ninja - Flame|image = FlameArmorNinja-SP13-EN-C-1E.png|attribute = FireFIRE|type types = Warrior|type2 = / Effect|atk = 1700|def = 1000|level = 4|effect effect_types = Trigger|number password = 33034646|lore = When this card is [[Summon]]ed: You can [[target]] 1 "[[Ninja]]" [[Monster Card|monster]] you [[control]]; increase its [[Level]] by 1.| fr_lore = Lorsque cette carte est Invoquée : vous pouvez cibler 1 monstre "Ninja" que vous contrôlez ; augmentez son Niveau de 1.| de_lore = Wenn diese Karte beschworen wird: Du kannst 1 offenes "Ninja"-Monster wählen, das du kontrollierst; erhöhe seine Stufe um 1.|it_lore = Quando questa carta viene Evocata: puoi scegliere come bersaglio 1 mostro "[[Ninja]]" che [[control]]licontrolli; aumenta il suo Livello di 1.|ja_lore pt_lore = このカードが召喚・反転召喚・特殊召喚に成功した時、自分フィールド上の「忍者」と名のついたモンスター1体を選択して発動する事ができる。エンドフェイズ時まで選択したモンスター1体のレベルを1つ上げる。|animelore = When this Quando este card is [[Special Summon]]edfor Invocado: You can increase this card's [[Level]] by você pode escolher 1 monstro "Ninja" que você controla; aumente seu Nível em 1.|jpanimelore es_lore = このカードが特殊召喚に成功した時、このカードのレベルを1つ上げる事ができる。|stats1 = Your monsters gain Levels|archetype1 = Armor Cuando esta carta es Invocada: puedes seleccionar 1 monstruo "Ninja" que controles; incrementa su Nivel en 1.|archetype2 ja_lore = Ninjaこのカードが召喚・反転召喚・特殊召喚に成功した時、自分フィールド上の「忍者」と名のついたモンスター1体を選択して発動する事ができる。エンドフェイズ時まで選択したモンスター1体のレベルを1つ上げる。|archsupport1 ko_lore = Ninja이 카드가 일반 소환 / 반전 소환 / 특수 소환에 성공했을 때, 자신 필드 위의 "첩자" 라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 선택한 몬스터의 레벨을 1개 올린다.|en_sets = '''[[ORCS-EN013; Order of Chaos]]''' ([[ORCS; CommonSP13-EN013]] - [[C]]) '''[[EN015; Star Pack 2013]]''' ([[SP13-EN015]] - [[C]]/[[SFR]]); Starfoil Rare, Common|fr_sets = '''[[ORCS-FR013; Order of Chaos|L'Ordre du Chaos]]''' ([[ORCS; CommonSP13-FR013]] - [[C]])FR015; Star Pack 2013; Starfoil Rare, Common|de_sets = '''[[ORCS-DE013; Order of Chaos]]''' ([[ORCS; CommonSP13-DE013]] - [[C]])DE015; Star Pack 2013; Starfoil Rare, Common|it_sets = '''[[ORCS-IT013; Order of Chaos; CommonSP13-IT015; Star Pack 2013; Starfoil Rare, Common|Ordine del Chaos]]''' ([[ORCSpt_sets = SP13-IT013]] - [[C]])PT015; Star Pack 2013; Common, Starfoil Rare|sp_sets = '''[[ORCS-SP013; Order of Chaos|Orden de Caos]]''' ([[ORCS; CommonSP13-SP013]] - [[C]])SP015; Star Pack 2013; Starfoil Rare, Common|jp_sets = '''[[ORCS-JP013; Order of Chaos; Common|オーダー・オブ・カオス]]''' - ([[kr_sets = ORCS-JP013]] - [[C]])KR013; Order of Chaos; Common| archseries = * Armor Ninja* Ninja| supports_archetypes = Ninja| action = * Activates upon Normal Summon* Activates upon Flip Summon* Activates upon Special Summon|anime_zx stat_change = 015, 016, 025* Your monsters gain Levels* This card gains Levels|database_id = 9887
}}

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