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Neo-Spacian

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===Traditional Neo-Spacian===
[[File:ElementalNeos.jpg|200px|left|thumb|Each of the "Neo-Spacians" fused with "[[Elemental HERO Neos|Neos]]".]]
Unlike most fusions that require a [[Fusion Summon]]ing card, a new tactic known as [[Contact Fusion]] comes into play, which only needs to have requires the [[Fusion Material Monster]]s to be on the [[Playing Field|field]]. However, the Neos fusion monsters Summoned through this will return to the [[effectExtra Deck]] are only allowed to be on the field until during the [[End Phase]] of the turn of on which it was Summoned. This can be bypassed through the [[Field Spell Card]], "[[Neo Space]]", which allows the Fusion Monsters to stay on the field as long as "Neo Space" does, and the [[Equip Spell Card|Equip Spell]] "[[Instant Neo Space]]", which allows the Fusion Monster it's [[equipEquip|equipped]]ped to to stay on the field. The monster card "[[G.B. Hunter]]" can also prevent the final effect of the "[[Neos]]" fusions from happening, but will also stop further Contact Fusions. The monsters in this archetype are also bolstered by many support cards that range from swarming the field with "[[Cocoon Party]]" and "[[Contact]]" to upgrading them with "[[NEX]]".
A good card to include is "[[Elemental HERO Prisma]]". It can send a "Neos" monster to your [[Graveyard]] and have its own name treated as "Elemental HERO Neos". You can then use it for the Summon of a "Neo-Spacian Fusion", or use cards like "[[Wrath of Neos]]" on it. You can then also use cards like "[[Birthright]]" and "[[O - Oversoul]]" to Special Summon "Elemental HERO Neos" from your Graveyard. Note that "Neo-Spacians" have low [[ATK]], so a Contact Fusion must be quick.
"[[Miracle Contact]]" is also usefulthe Neo-Spacians' best card, as it can access your hand, your side of the field, or your Graveyard for the monsters you need to [[Special Summon]] your "Neos" Fusion Monsters (however, any monster Summoned by "Miracle Contact" do not count as having been properly summoned, so they cannot be Special Summoned again through other cards or effects). "[[Contact Out]]" is especially useful in avoiding card effects that force your monsters to leave the field (such as those of your own "Neos" monsters), or can allow for multiple attacks if your opponent controls 1 or no monsters.
"[[Elemental HERO Neos Alius]]" is a [[Gemini monster]] whose effect allows him to be treated as if his name was "Elemental HERO Neos." This is very useful in a "Neo-Spacian" Deck, as it gives you the option of having more than three "Neos" to use in Contact Fusion. It is also a [[Level]] 4 monster with 1900 [[ATK]]. "Neos Alius" can also be used with cards like "[[Instant Neo Space]]" in order to Summon the real "Neos" without [[Tribute]]. Given that "Neos Alius" is a Gemini monster, he can be supported by cards like "[[Phoenix GearfriedSupervise]]" and "[[Gemini SoldierSpark]]". One popular strategy is to stick exclusively to the most useful "Neo-Spacians": "Dark Panther", "Grand Mole", "Air Hummingbird" and "Flare Scarab".
{{Decklist|Recommended Cards
|color2=
|monsters =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Neo-Spacian Grand Mole]]* [[Neo-Spacian Dark Panther]]* [[Neo-Spacian Flare Scarab]]* [[Neo-Spacian Glow Moss]]* [[Neo Space Pathfinder]]* [[Neo-Spacian Air Hummingbird]]* [[Neo-Spacian Aqua Dolphin]]* [[Cross Porter]]* [[Elemental HERO Neos]]* [[Elemental HERO Neos Alius]]* [[Elemental HERO Prisma]]* [[Honest]]* [[Dandylion]]*[[Neo-Spacian Aqua Dolphin]]*[[Black Luster Soldier - Envoy of the Beginning]]
|fusion monsters =
* [[Elemental HERO Neos Knight]]
* [[Elemental HERO Grand Neos]]
* [[Elemental HERO Flare Neos]]
* [[Elemental HERO Air Neos]]
* [[Elemental HERO Marine Neos]]
* [[Elemental HERO Great Tornado]]* [[Neo-Spacian Marine Dolphin]]* [[Neo-Spacian Twinkle MossDarkbright]]
|spells =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[Neos Force]]
* [[O - Oversoul]]
* [[R - Righteous Justice]]
* [[The Warrior Returning Alive]]
* [[Wrath of Neos]]
* [[Reinforcements Reinforcement of the Army]]
* [[Miracle Fusion]]
* [[Super Polymerization]]
* [[NEX]]
* [[Common Soul]]
* [[Space Gift]]
* [[Fake Hero]]
|traps =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[Limit Reverse]]
* [[Hero Blast]]
* [[Mirror GateCall of the Haunted]] * [[A Hero EmergesJar of Avarice]]|normal monsters = * [[Elemental HERO Neos]]|effect monsters = <!--This is not an exact Decklist. Please do not add multiples or staples.-->* [[Neo-Spacian Grand Mole]]* [[Neo-Spacian Dark Panther]]* [[Neo-Spacian Flare Scarab]]* [[Neo-Spacian Glow Moss]]* [[Neo Space Pathfinder]]* [[Neo-Spacian Air Hummingbird]]* [[Neo-Spacian Aqua Dolphin]]* [[Cross Porter]]* [[Elemental HERO Neos Alius]]* [[Elemental HERO Prisma]]* [[Elemental HERO Necroshade]]* [[Elemental HERO Shadow Mist]]* [[Elemental HERO Blazeman]]* [[Honest]]* [[Dandylion]]* [[Black Luster Soldier - Envoy of the Beginning]]}}
===Neo-Spacian Draw Engine===
While the original purpose of the "Neo-Spacians" is to [[Contact Fusion]] with "Neos", with cards like "[[Convert Contact]]", "[[Cross Porter]]" and "[[Space Gift]]", they've become an interesting [[Draw Engine]], [[Deck Thinner]] and Graveyard Filler disregarding "Neos".
The "[[Chrysalis]]" [[archetype]] could help in this, but they are very likely to be [[Dead draw|Dead draws]]s, so it's usually better just to avoid them.
"[[Convert Contact]]" is the key card, thinning your Deck by 3 cards and sending two monsters to the Graveyard (one of your choice) without making you lose hand advantage. The other key card, "[[Cross Porter]]" can be used to keep hand advantage, as it can be easily sent to the Graveyard with cards like "[[Armageddon Knight]]", "[[Foolish Burial]]", "[[Dark World Dealings]]" or "[[Neo-Spacian Aqua Dolphin]]". If revived (even with cards like [[Junk Synchron]]), it can provide an extra Neo-Spacian.
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