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Problem-Solving Card Text

701 bytes added, 4 years ago
that caught my eye when reading the effect of Infinitrack Brutal Dozer but it's weird that Firewall Dragon Darkfluid doesnt have that structure as well. If someone thinks this isnt worth mentioning or know the exact reason for this difference,...
{{Double image||Tragoedia-JUMP-EN-UR-LE.png|150|Tragoedia-BP01-EN-SFR-1E.png|150|"[[Tragoedia]]" is an example of a card already [[reprint]]ed with Problem-Solving Card Text. Left is the pre-PSCT ''[[Shonen Jump Vol. 7, Issue 9 promotional card|Shonen Jump Vol. 7, Issue 9]]'' print. Right is the PSCT ''[[Battle Pack: Epic Dawn]]'' reprint.}}
'''Problem-Solving Card Text''' (often abbreviated '''PSCT''') is a method of writing [[card text]] used for prints released from July 8, 2011 onward. The purpose of Problem-Solving Card Text is to simplify specify card effects to the point that most situations can be resolved simply by applying logiclogically interpreting the card text.<ref name="part1">{{cite web|url=https://yugiohblog.konami.com/articles/?p=2906|title=Problem-Solving Card Text, Part 1: Reading the Card's of Tomorrow|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 20, 2011|accessdate=July 28, 2011}}</ref>
It was announced by [[Kevin Tewart]] through a series of blog posts to [[Konami]]'s ''[[Yu-Gi-Oh! 5D's]] [[TCG]]'' Strategy Site.<ref name="part1" /><ref name="how-to-read-your-cards">{{cite web|url=https://yugiohblog.konami.com/articles/?tag=how-to-read-your-cards|title=Tag - How to read your cards|publisher=[[Konami]]|accessdate=July 28, 2011}}</ref> It was introduced to [[Booster Pack]]s with the release of ''[[Generation Force]]''<ref name="GENF">{{cite web|url=http://www.yugioh-card.com/en/products/bp-genf.html|title=Product Info - Generation Force|publisher=Yugioh-Card.com|accessdate=July 28, 2011}}</ref> and [[Starter Deck]]s with the release of ''[[Starter Deck: Dawn of the Xyz]]''. Reissues of older products, such as ''[[Duelist Pack: Kaiba]]'' from the [[Silver Dragon Value Box]], often use Problem-Solving Card Text.
** The activation of a [[Spell Card|Spell]] or [[Trap Card]] always makes a Chain Link, but its effect that [[resolve]]s with the card itself (if any) does not necessarily use a colon or semicolon.<ref name="part3" /> This effect is usually the first effect listed in the card's text.
* Text before the '''colon''' " ''':''' " describes [[Activation requirement|activation conditions]] (limits on ''when'' or ''how often'' a card or effect can be activated).<ref name="Rulebook 9.1 p48-49">{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.1 10 |url=httphttps://yugioh.wikiayugipedia.com/wiki/File:Rulebook_v9.1Rulebook_v10.pdf ?page=56 |pages=4852-4953}}</ref><ref name="part3" /> These conditions only need to be met when the card is activated.<ref name="part4">{{cite web|url=https://yugiohblog.konami.com/articles/?p=2962|title=Problem-Solving Card Text, Part 4: The Clues on Your Cards|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=September 13, 2011}}</ref>
** Conditions other than target requirements that have to be met during both activation and resolution are specifically noted in a separate sentence after the effect sentence (e.g. "[[Zombie Master]]", "[[Treeborn Frog]]").<ref name="part4"/>
* Cards and effects that state "You can only '''activate''' this card/effect once per turn/Duel" can be [[activate]]d again in the same [[turn]]/[[Duel]] if the activation is [[negate]]d.
**'''For example:''' "[[Silver's Cry]]", which can only be activated once per turn, and "[[The Seal of Orichalcos]]", which can only be activated once per duelDuel, can be activated again during the same turn or duel Duel if another copy had its ''activation'' negated by a card such as "[[Magic Jammer]]", but not if these card are negated by the effect of "[[Number 38: Hope Harbinger Dragon Titanic Galaxy]]" that doesn't negate a card's activation but only its effects before removing it from the field.
*Cards and effects that state "You can only '''use''' this card/effect once per turn/Duel" cannot be activated again in the same turn/Duel, even if their activation is negated.<ref>[https://tcg.konami-europe.net/judgeforum/forum/viewtopic.php?f=6&t]</ref>
**'''For example:''' "[[Souleating Oviraptor]]" can only use each of its effects once per ''turn'', while "[[Dot ScaperDotscaper]]" can only use each of its effects once per ''duel''Duel, even if these monsters' effects are negated by a card such as "[[Solemn Strike]]".
* For prints released from July 2017 onward, [[Quick Effect]]s of [[Monster Card]]s specifically say "Quick Effect" in their text before the colon.
====Conjunctives====
{| class="wikitable" style="float:right; margin: 1em 0 1em 1em"
! scoperowspan="col2" rowspanscope="2col" | Resolved…Resolved...! scopecolspan="col3" colspanscope="3col" | A or B required?
|-
! scope="col" | Neither
| also, after that
| then
| and [...] after that
|-
! scope="row" | Simultaneously
| and
|}
The conjunctives "'''and'''", "'''and if you do'''", "'''also'''", "'''also, after that'''" , and "'''then'''" have specific meanings.:<ref name="part7">{{cite web|url=https://yugiohblog.konami.com/articles/?p=4514|title=Problem-Solving Card Text, Part 7: 2012 Update – Conjunction Functions|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=December 12, 2012}}</ref>
* In "''Do A''', then''' do B''", B happens after A. These things happen in sequence, not simultaneously. A is required for B, but NOT vice-versa: if A does not happen, then stop; even if B cannot happen, you still do A.<ref name="part7"/>
* In "''Do A '''and''' B''", both A and B happen simultaneously. BOTH A and B are required. If you cannot do both, you do nothing.<ref name="part7" />
* In "''Do A''', and if you do,''' do B''", both A and B happen simultaneously. A is required for B, but NOT vice-versa: if A does not happen, then stop; even if B cannot happen, you still do A.<ref name="part7" />
* In "''Do A''', also, after that,''' do B''", B happens after A. These things happen in sequence, not simultaneously. Neither is required for the other to occur.
For prints released prior to May 2012, while "and" does indicate simultaneity, it gives no indication of dependency. However, "then" indicates both sequentiality and dependency for all prints with Problem-Solving Card Text.<ref name="part4"/>
==Changes==
* "[[possess]]ion" (introduced in ''[[Return of the Duelist]]'')
* "(min. […])"
* "(this is a [[Quick Effect]])"→ "(Quick Effect)" (changed in ''[[Battles of Legend: Light's Revenge]]'')
* "Cannot be […] Summoned unless"
* "immediately after this effect [[resolve]]s" (introduced in ''[[Abyss Rising]]'')
* "(This card is always treated as a/an […] card.)" (introduced in ''[[Battle Pack 2: War of the Giants]]'')
* "(This card is not treated as a/an […] card.)" (introduced on the Yu-Gi-Oh! Trading Card Game - Card Database with the release of ''[[Destiny Soldiers]]'')
* "(if it was there when […])" and "(even if not)" (introduced in ''[[Structure Deck: Wave of Light]]'')
==== Removals ====
* "attack once again"/"attack twice" → "make a second attack"
** "make 3 attacks" → "make a second and third attack" (changed in ''[[Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack]]'')
* "still treated as a Trap Card" → "also still a Trap Card"→ "also still a Trap" (changed in ''[[Legendary Dragon Decks]]'')
* "[[Flip effect|Flip Effects]] are not activated at this time" → "(Flip Effects are not activated at this time)" → "(Flip Effects are not activated)" → "([[Flip monster]]s' effects are not activated)" → "(Flip monsters' effects are not activated at this time)" (changed in ''[[Battle Pack: Epic Dawn]]'', then again in ''[[Battle Pack 3: Monster League]]'', then again in ''[[Astral Pack Six]]'')
* "This card's name is treated as […] while […]" → "While this card is […], its name is treated as […]" → "This card's name becomes […] while […]" (changed in ''[[Legendary Collection 2: The Duel Academy Years Mega Pack]]'')
* "Cannot be used as an [[Xyz Material]] for an [[Xyz Summon]]." → "Cannot be used as material for an Xyz Summon." (introduced on the [[Weekly Shonen Jump July 2017 membership promotional card|''Weekly Shonen Jump'' July 2017 membership promotional card]])
* "[[detach]] 1 Xyz Material from […]" → "detach 1 material from […]" (introduced on the [[Weekly Shonen Jump July 2017 membership promotional card|''Weekly Shonen Jump'' July 2017 membership promotional card]])
* "If your opponent [[control]]s a monster and you control no monsters" → "If only your opponent controls a monster" (introduced on the in ''[[Starter Deck: Link Strike]]'')
* "[…] This effect can only be used once while this card is [[face-up]] on the [[field]]." → "Once while face-up on the field: […]" (introduced in ''[[Code of the Duelist]]'')
* "This card gains […] ATK/DEF" → "Gains […] ATK/DEF"
* "This card can attack your opponent directly" → "This card can attack directly" (introduced in ''[[Circuit Break]]'')
* "[[face-up]] from/on your [[field]]" → "your face-up field" (introduced in ''[[Flames of Destruction]]'')
* "If this card [...]: You can" → "If this card [...], you can:" (introduced in ''[[Chaos Impact]]'')
=== Names ===
===Text structure===
* The phrase "in the [[Graveyard|GY]]" (previously "in the Graveyard") indicates that the properties of the card must be checked in the Graveyard GY (e.g. "[[Armory Arm]]"). As such, if the card is not in the Graveyard GY at that time, there is no longer a reference point and the effect disappears.
* Cards that can be activated in response to the activation of either a card or a card effect include "when a card or effect is activated" in their timing (e.g. "[[Stardust Dragon]]").
* Effects that prevent monsters from being attacked but cannot prevent the opponent from [[Direct attack|attacking directly]] specifically note this (e.g. "[[The Legendary Fisherman]]"). However, not all cards that prevent monsters from being attacked allow the opponent to attack directly (e.g. "[[Command Knight]]").
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