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Rocket Warrior

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{{Not archetype member|Warrior (archetype)|ウォリアー}}
{{CardTable2
|frname fr_name = Guerrier Roquette|ptname de_name = Guerreiro FogueteRacketen-Krieger|dename it_name = Raketen KriegerGuerriero Razzo|arname ko_name = المحارب الصاروخيّ로켓 전사|itname pt_name = Guerriero RazzoGuerreiro Foguete|spname es_name = Guerrero Cohete|grname = Πολεμιστής Πύραυλος|kanji ja_name = ロケット{{Ruby|戦|せん}}{{Ruby|士|し}}|jpname = ロケット戦士|jphira = ロケットせんし|phon romaji_name = Roketto Senshi|wc6name = Rocker Warrior|image = RocketWarrior-CT2SBC1-EN-ScRC-LE1E.png|attribute = LightLIGHT|type types = Warrior/ Effect|type2 level = Effect4|atk = 1500|def = 1300|level password = 430860696|attackname effect_types = Invincible Attack<br />Invincible Mode (effect)Continuous, Trigger|lore = This [[Card effect|effect]] is only active during the During your [[Battle Phase]] of your [[turn]]. [[Battle Damage]] to , this card and this card's cannot be [[controllerdestroyed by battle]] that they , also you take from a battle involving this card becomes 0. After no [[battle damage calculation]], decrease the [[ATK]] of the [[Monster Card|monsterdamage]] that was from [[attackbattle]]ed by s involving this card by 500 points until the end of this turn.|mangalore = While If this card is attacks a [[attackmonster]]ing, it cannot be [[destroyed by battle]] and [[Battle Damage]] to this card and this card's [[controller]] that they take from a battle involving this card becomes 0. After after [[damage calculation]], the : That [[attack target]] [[Monster Card|monster]] loses 500 [[ATK]] equal to until the [[Original ATK and DEF|original ATK]] end of this monster while it is [[face-up]] on the [[Playing Field|fieldturn]].|animelore fr_lore = This cardDurant votre Battle Phase, cette carte ne peut pas être détruite au combat, et aussi, vous ne recevez aucun dommage de combats impliquant cette carte. Si cette carte attaque un monstre, après le calcul des dommages : jusqu'à la fin de ce tour, la cible de l's [[Card effectattaque perd 500 ATK.|effects]] are only active during the [[de_lore = Während deiner Battle Phase]] of your [[turn]]kann diese Karte nicht durch Kampf zerstört werden, zusätzlich erhältst du keinen Schaden aus Kämpfen, it cannot be [[destroyed by battle]] and [[Battle Damage]] to this card and this card's [[controller]] that they take from a battle involving this card becomes 0an denen diese Karte beteiligt ist. After [[damage calculation]]Falls diese Karte ein Monster angreift, the [[attack target]] [[Monster Card|monster]] loses nach der Schadensberechnung: Jenes gewählte Angriffsziel verliert bis zum Ende dieses Spielzugs 500 [[ATK]] until the [[End Phase]].|effect it_lore = ContinuousDurante la tua Battle Phase, questa carta non può essere distrutta in battaglia, inoltre non subisci danno da battaglie che coinvolgono questa carta. Se questa carta attacca un mostro, Triggerdopo il calcolo dei danni: quel bersaglio dell'attacco perde 500 ATK fino alla fine di questo turno.|number pt_lore = 30860696Durante sua Fase de Batalha, este card não pode ser destruído em batalha e, além disso, você não sofre dano das batalhas envolvendo este card. Se este card atacar um monstro, depois do cálculo de dano: o alvo desse ataque perde 500 de ATK até o final deste turno.|lp1 es_lore = Reduces Durante tu Battle DamagePhase, esta carta no puede ser destruida en batalla, y además no recibes daño de batallas que involucren esta carta. Si esta carta ataca un monstruo, después del cálculo de daño: hasta el final de este turno el objetivo de ese ataque pierde 500 ATK.|stats1 ja_lore = Opponent's monsters lose ATK①:{{ruby|自|じ}}{{ruby|分|ぶん}}バトルフェイズ{{ruby|中|ちゅう}}、このカードは{{ruby|戦|せん}}{{ruby|闘|とう}}では{{ruby|破|は}}{{ruby|壊|かい}}されず、このカードの{{ruby|戦|せん}}{{ruby|闘|とう}}で{{ruby|発|はっ}}{{ruby|生|せい}}する{{ruby|自|じ}}{{ruby|分|ぶん}}への{{ruby|戦|せん}}{{ruby|闘|とう}}ダメージは0になる。②:このカードがモンスターに{{ruby|攻|こう}}{{ruby|撃|げき}}したダメージ{{ruby|計|けい}}{{ruby|算|さん}}{{ruby|後|ご}}に{{ruby|発|はつ}}{{ruby|動|どう}}する。{{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}}モンスターの{{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|力|りょく}}はターン{{ruby|終|しゅう}}{{ruby|了|りょう}}{{ruby|時|じ}}まで500ダウンする。|archrelated1 ko_lore = Legendary Dragon①: 자신 배틀 페이즈 중, 이 카드는 전투로는 파괴되지 않으며, 이 카드의 전투로 발생하는 자신에게로의 전투 데미지는 0 이 된다. ②: 이 카드가 몬스터에 공격한 데미지 계산 후에 발동한다. 공격 대상 몬스터의 공격력은 턴 종료시까지 500 내린다.|en_sets ='''[[CT2-EN005; Collectible Tins 2005 Collectors Tins]]; Secret RareLCJW-EN042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-EN023; Duelist Pack: Battle City; CommonLDK2-ENJ13; Legendary Decks II; CommonSBCB-EN005]] EN172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])ENB04; Speed Duel: Streets of Battle City; Common|fr_sets ='''[[2005 Collectors CT2-FR005; Collectible Tins|Boîtes à Collectionner 2005]]; Secret RareLCJW-FR042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-FR023; Duelist Pack: Battle City; CommonLDK2-FRJ13; Legendary Decks II; CommonSBCB-FR005]] FR172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])FRB04; Speed Duel: Streets of Battle City; Common|de_sets ='''[[2005 Collectors Tins|SammelCT2-DE005; Collectible Tins 2005]]; Secret RareLCJW-DE042; Legendary Collection 4: Joey's World Mega Pack; CommonDPBC-DE023; Duelist Pack: Battle City; CommonLDK2-DEJ13; Legendary Decks II; CommonSBCB-DE172; Speed Duel: Battle City Box; CommonSBC1-DEB04; Speed Duel: Streets of Battle City; Common| it_sets = LCJW-IT042; Legendary Collection 4: Joey'' ([[CT2s World Mega Pack; CommonDPBC-IT023; Duelist Pack: Battle City; CommonLDK2-ITJ13; Legendary Decks II; CommonSBCB-DE005]] IT172; Speed Duel: Battle City Box; CommonSBC1- [[ScR]])ITB04; Speed Duel: Streets of Battle City; Common|sp_sets pt_sets ='''[[2005 Collectors CT2-PT005; Collectible Tins|Latas Coleccionables 2005]]; Secret RareLCJW-PT042; Legendary Collection 4: Joey''' ([[CT2s World Mega Pack; CommonDPBC-PT023; Duelist Pack: Battle City; CommonLDK2-SP005]] PTJ13; Legendary Decks II; CommonSBC1- [[ScR]])PTB04; Speed Duel: Streets of Battle City; Common|jp_sets sp_sets = '''[[CT2-SP005; Collectible Tins 2005; Secret RareLCJW-SP042; Legendary Collection 4: Joey Structure Deck]]''' ([[JYs World Mega Pack; CommonDPBC-SP023; Duelist Pack: Battle City; CommonLDK2-SPJ13; Legendary Decks II; CommonSBCB-13]] SP172; Speed Duel: Battle City Box; CommonSBC1- [[C]])SPB04; Speed Duel: Streets of Battle City; Common| jp_sets = '''[[VB-03; The Valuable Book Promotional Cards: Series 3]]''' ([[VBpromotional cards; Ultra RareJY-03]] 13; Structure Deck: Joey; CommonTP06- [[UR]]) '''[[JP006; Tournament Pack 2008 Vol.2]]''' ([[TP06; CommonDP16-JP006]] - [[C]])JP022; Duelist Pack: Battle City; Common|gx02_sets kr_sets ='''[[A Machine's Soul Never Sleeps (GX02TP06-KR006; Tournament Pack 2010 Vol.6; CommonDP16-BP)|A Machine's Soul Never Sleeps]]''' ([[KR022; Duelist Pack: Battle City; Common]])|ntr_sets =
'''[[Visitor from Beyond (NTR-BP)|Visitor from Beyond]]'''
|wc6_sets = '''[[Warrior Collection A (WC6-BP)|Warrior Collection A]]''' '''[[All Effect Monsters (WC6-BP)|All Effect Monsters]]''' ([[Common]]) '''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])|ygo_sets =
'''[[Pack 19 (YGOO-BP)|Pack 19]]'''
|vid related_to_archseries = [[Yu-Gi-Oh! Duel Monsters IV: Battle of Great Duelist]] [[Yu-Gi-Oh! The Falsebound Kingdom]]|anime_dm = 069, 076, 077, 086, 087, 104, 112, 120, 125, 126, 127, 144, 152, 160, 161, 170, 171, 183Legendary Dragon|manga_d stat_change = 138Your opponent's monsters lose ATK|manga_r life_points = 005|anime = [[Yu-Gi-Oh! The Movie: Pyramid of Light]]Prevents battle damage|anime_mov database_id = [[Present]]5067|tfknumber tcg_speed_duel_status = 173Unlimited
}}
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