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Roulette Spider (anime)

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{{CardTable2Anime card|dename ja_image = RouletteRouletteSpider-JP-Anime-SpinneDM.png|grname image_nc = Αράχνη Ρουλέτα|frname = Arraignée à Roulette|ptname = Aranha Roleta|kanji = ルーレット・スパイダー|phon = Rūretto SupaidāRouletteSpider-JP-Anime-DM-NC.png|image = RouletteSpider-JP-Anime-DM-NC-2.png| image_ca = RouletteSpider-OW.png|attribute card_type = Spell|typest property = Normal|animelore effect_types = Effect| lore = Place the [[Pay]] half your [[Life Points]]. [[Select]] 1 [[Monster Card|monster]] your opponent [[control]]s with the highest [[ATK]], toss a coin and on the [[activatefield]] 1 of in the following [[Card effect|effect]]s:<br/>●Heads: Roll a six-sided die once. Treat your opponent's [[Monster Card Zone]] as #'s 1-5center, counting from your rightand make it spin. That monster must then [[attack]] a monster the [[target]] that Roulette Spider's arrow is in the same Monster Card Zone as the die resultpointing to. If there is no monster | lore_note = <ref group="Note">Despite not being mentioned in that Monster Card Zone or if the attacking monster is its card text, in that order to activate this card zone, roll again. If the die result is 6, that monster must attack your opponent player had to pay half their [[Direct attackLP|directlyLife Points]].<br/>●Tails: Roll a six-sided die once. Treat your Monster Card Zone as #'s 1-5, counting from your right. That The spinning monster must attack a monster in could end up pointing to any of the same Monster Card Zone as other monsters on the die result. If there is no monster in that Monster Card Zone, roll again. If field or to one of the die result is 6players themselves, that monster must in which case it would perform a [[direct attack you directly]].</ref>|anime_dm ja_lore = 059フィールド上で最も攻撃力の高いモンスターを中心に置き回転させる。ルーレット・スパイダーの矢印の指す対象を攻撃する。|manga_dm appears_in_dm = 158059, 124|manga_r decks = 005Joey Wheeler|archetype1 attack = Spider* Must attack particular monster* Allows direct attacks* Conducts battle between your opponent's monsters|lp1 life_points = Pay * Halves the player's LP* Pays Life Points for cost|attack1 = Manages attack targets|attack2 = Allows direct attacks
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==Notes==
<references group="Note"/>
autopatrol
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