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Solar Wind Jammer

2,411 bytes added, 9 months ago
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{{Unofficial name|Arabic|Chinese|Croatian|Greek|Portuguese}}
{{Unofficial lore|Chinese|Portuguese}}
 
{{CardTable2
|arname = سفينة الرياح الشمسية|chname = 太阳风帆船|crname = Sunčeva Jedrilica|dename de_name = Sonnenwindjammer|grname fr_name = Παρεμποδιστής Ηλιακού ΑνέμουBrouilleur de Vent Solaire|itname it_name = Disturbo Vento Solare|ptname pt_name = Disruptor do Vento Solar Jammer| es_name = Disruptor del Viento Solar|ja_name = {{Ruby|太陽風帆船|ソーラー・ウインドジャマーソーラー・ウィンドジャマー}}|phon romaji_name = Sōrā Windo Jamā| ko_name = 솔라 윈드재머| tc_name = 太陽風帆船| sc_name = 太阳风帆船|image = SolarWindJammer-BP02SDCR-EN-C-1E.png|attribute = LightLIGHT|type types = Machine|type2 = / Effect|level = 5|atk = 800|def = 2400|number password = 33911264|effect effect_types = SummonUnclassified, Trigger, Unclassified|lore = If you [[control]] no [[Monster Card|monsters]], you can [[Special Summon]] this card (from your [[hand]]), but its [[original ATK and DEF]] become halved. During each of your [[Standby Phase]]s: Increase the [[Level]] of this card by 1. There can only be 1 "Solar Wind Jammer" on the [[Playing field]].|fieldfr_lore = Si vous ne contrôlez aucun monstre, vous pouvez Invoquer Spécialement cette carte (depuis votre main), mais son ATK/DEF d'origine sont divisées par deux. Durant chacune de vos Standby Phases : augmentez le Niveau de cette carte de 1. Il ne peut y avoir qu'1 "Brouilleur de Vent Solaire" sur le Terrain.| de_lore = Falls du keine Monster kontrollierst, kannst du diese Karte als Spezialbeschwörung (von deiner Hand) beschwören, aber ihre Grund-ATK und -DEF werden halbiert. Während jeder deiner Standby Phasen: Erhöhe die Stufe dieser Karte um 1. Es kann nur 1 offener "Sonnenwindjammer" auf dem Spielfeld liegen.| it_lore = Se non [[control]]li nessun mostro, puoi [[Special Summon|Evocare Specialmente]] questa carta (dalla tua mano), ma i suoi [[Original ATK and DEF|ATK e DEF originali]] vengono dimezzati. Durante ogni tua Standby Phase: aumenta il [[Level|Livello]]di questa carta di 1. Ci può essere solo 1 "Disturbo Vento Solare" sul Terreno.|ptlore pt_lore = Se você não controla nenhum monstro em seu lado do campo[[control]]a [[Monster Card|monstros]], você pode invocar Invocar este card por [[Special Summon|Invocação-Especial esta carta ]] (da sua [[Hand|mão]]), então o mas seu [[Original ATK and DEF|ATK e a DEF desta carta é dividida originais]] são diminuídos pela metade. Durante cada uma de suas [[Standby Phases, Phase|Fases de Apoio]]: aumente 1 o nível desta [[Level|Nível]] deste card. Só pode haver 1 "Disruptor do Vento Solar" no [[Field|campo]].| es_lore = Si no controlas monstruos, puedes Invocar esta carta de Modo Especial (desde tu mano), pero su ATK y DEF originales se dividen a la mitad. Durante cada una de tus Standby Phases: aumenta el Nivel de esta carta em en 1. Apenas Sólo puede haber 1 "Disruptor del Viento Solar Wind Jammer" pode ficar virado para cima no campoen el Campo.|jplore ja_lore = 自分フィールド上にモンスターが存在しない場合、このカードは手札から特殊召喚できる。この方法で特殊召喚したこのカードの元々の攻撃力・守備力は半分になる。また、自分のスタンバイフェイズ毎にこのカードのレベルを1つ上げる。「太陽風帆船」はフィールド上に1体しか表側表示で存在できない。|chlore ko_lore = 自己场上没有怪兽时,可以将手卡中的此卡特殊召唤上场,通过此效果特殊召唤上场的此卡,攻击力和守备力变为原来的一半。每个自己的准备阶段,此卡的等级上升1。场上只能有一张正面表示的【太阳风帆船】。자신 필드 위에 몬스터가 존재하지 않을 경우, 이 카드는 패에서 특수 소환할 수 있다. 이 방법으로 특수 소환한 이 카드의 원래 공격력 / 수비력은 절반이 된다. 또한, 자신의 스텐바이 페이즈마다 이 카드의 레벨을 1개 올린다. "솔라 윈드재머"는 필드 위에 1장밖에 앞면 표시로 존재할 수 없다.|en_sets tc_lore =我方场上不存在怪兽的场合,可从手牌特殊召唤此卡。以此方法特殊召唤的此卡,其原本的攻击力、守备力减半。此外,于每次我方的准备阶段此卡的等级上升1级。场上只可有1只「太陽風帆船」以表侧表示存在。{{Card table set/header|en}}sc_lore = ①:"太阳风帆船"在场上只可有1只以表侧表示存在。②:在自己场上不存在怪兽的情况下,此卡可从手牌中特殊召唤。通过此方法特殊召唤的此卡原本的攻击力与守备力变为一半。③:在自己的准备阶段发动。将此卡的等级上升1。{{Card table set|en_sets = ABYR-EN011|; Abyss Rising|; Common}}{{Card table set|BP02-EN116|; Battle Pack 2: War of the Giants|; Common}}{{Card table set|BP02-EN116|Battle Pack 2: War of the Giants|, Mosaic Rare}}{{Card table set/footer}}SDCR-EN013; Cyber Dragon Revolution Structure Deck; Common|fr_sets ={{Card table set/header|fr}}{{Card table set|ABYR-FR011|; Abyss Rising|; Common}}{{Card table set|BP02-FR116|; Battle Pack 2: War of the Giants|; Common}}{{Card table set|BP02-FR116|Battle Pack 2: War of the Giants|, Mosaic Rare}}{{Card table set/footer}}SDCR-FR013; Cyber Dragon Revolution Structure Deck; Common|de_sets ={{Card table set/header|de}}{{Card table set|ABYR-DE011|; Abyss Rising|; Common}}{{Card table set|BP02-DE116|; Battle Pack 2: War of the Giants|; Common}}{{Card table set|BP02-DE116|Battle Pack 2: War of the Giants|, Mosaic Rare}}{{Card table set/footer}}SDCR-DE013; Cyber Dragon Revolution Structure Deck; Common|it_sets ={{Card table set/header|it}}{{Card table set|ABYR-IT011|; Abyss Rising|; Common}}{{Card table set|BP02-IT116|; Battle Pack 2: War of the Giants|; Common, Mosaic RareSDCR-IT013; Cyber Dragon Revolution Structure Deck; Common}}{{Card table set|pt_sets = BP02-IT116|PT116; Battle Pack 2: War of the Giants|; Common, Mosaic Rare}}{{Card table set/footer}}SDCR-PT013; Cyber Dragon Revolution Structure Deck; Common|sp_sets ={{Card table set/header|es}}{{Card table set|ABYR-SP011|; Abyss Rising|; Common}}{{Card table set|BP02-SP116|; Battle Pack 2: War of the Giants|; Common}}{{Card table set|BP02-SP116|Battle Pack 2: War of the Giants|, Mosaic Rare}}{{Card table set/footer}}SDCR-SP013; Cyber Dragon Revolution Structure Deck; Common|jp_sets ={{Card table set/header|ja}}{{Card table set|ABYR-JP011|; Abyss Rising|; Common}}{{Card table set|SD26-JP013|; Structure Deck: Blitzkrieg of the Mechlight Dragons|; Common}}{{Card table set/footer}}|kr_sets ={{Card table set/headerABYR-KR011; Abyss Rising; CommonSD26-KR013; Structure Deck: Blitzkrieg of the Mechlight Dragons; Common|ko}}tc_sets = {{Card table set|ABYR-KR011|TC011; Abyss Rising|; Common}}{{Card table set/footer}}|anime_zx sc_sets = 055SD26-SC013; Structure Deck: Blitzkrieg of the Mechlight Dragons; Common|stats1 stat_change = * Halves ATK* Halves DEF* Changes original ATK* Changes original DEF* This card loses ATK|stats2 = * This card loses DEF|stats3 = * This card gains Levels|summon1 summoning = Special Summons itself from your hand|misc1 misc = * Requires control of no monsters* Field-Unique* Standby Phase Activation|database_id = 10233
}}
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