Difference between revisions of "Template:BAM ability"

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(forgot the default case =/ )
(always link monster, fix multi-word actions)
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-->{{ #switch: {{ #var: $action }}
 
-->{{ #switch: {{ #var: $action }}
| Acid<!-- Jet -->      = Once per Round, when this [[Monster Card|Monster]] loses [[Power]], your Opponent loses [[Life Points]]
+
| Acid Jet             = Once per Round, when this [[Monster Card|Monster]] loses [[Power]], your Opponent loses [[Life Points]]
 
| Annihilate            = [[Destroy]] your opponent's {{ #var: $target }}s
 
| Annihilate            = [[Destroy]] your opponent's {{ #var: $target }}s
 
| Backfire              = You Lose [[Life Points]]
 
| Backfire              = You Lose [[Life Points]]
| Big<!-- Explosion --> = When [[destroy]]ed, all [[Monster Card|Monsters]] on the [[Playing Field|Field]] are destroyed. Both players lose [[Life Points|LP]]
+
| Big Explosion         = When [[destroy]]ed, all [[Monster Card|Monsters]] on the [[Playing Field|Field]] are destroyed. Both players lose [[Life Points|LP]]
 
| Bloodlust            = Once per Round, your Opponent loses [[Life Points]] after losing Life Points
 
| Bloodlust            = Once per Round, your Opponent loses [[Life Points]] after losing Life Points
 
| Boost                = {{ #if: {{ #var: $all }}
 
| Boost                = {{ #if: {{ #var: $all }}
   | All your {{ #if: {{ #var: $target }} | {{ #var: $target }}s | Monsters }} gain
+
   | All your {{ #if: {{ #var: $target }} | {{ #var: $target }}s | [[Monster Card|Monsters]] }} gain
   | Your {{ #if: {{ #var: $target }} | {{ #var: $target }} | Monster }} gains
+
   | Your {{ #if: {{ #var: $target }} | {{ #var: $target }} | [[Monster Card|Monster]] }} gains
 
   }} [[Power]]
 
   }} [[Power]]
| Break<!-- Immunity--> = {{ #if: {{ #var: $all }}
+
| Break Immunity       = {{ #if: {{ #var: $all }}
 
   | All your Opponent's {{ #if: {{ #var: $target }} | {{ #var: $target }}s | [[Monster Card|Monsters]] }} lose their
 
   | All your Opponent's {{ #if: {{ #var: $target }} | {{ #var: $target }}s | [[Monster Card|Monsters]] }} lose their
   | Your Opponent's Monster loses its
+
   | Your Opponent's [[Monster Card|Monster]] loses its
 
   }} Immunity
 
   }} Immunity
 
| Courage              = Gains [[Power]] if it is the only [[Monster Card|Monster]] of your side
 
| Courage              = Gains [[Power]] if it is the only [[Monster Card|Monster]] of your side
 
| Cripple              = {{ #if: {{ #var: $all }}
 
| Cripple              = {{ #if: {{ #var: $all }}
   | All your Opponent's {{ #if: {{ #var: $target }} | {{ #var: $target }}s | Monsters }} lose
+
   | All your Opponent's {{ #if: {{ #var: $target }} | {{ #var: $target }}s | [[Monster Card|Monsters]] }} lose
   | Your Opponent's Monster loses
+
   | Your Opponent's [[Monster Card|Monster]] loses
 
   }} [[Power]]
 
   }} [[Power]]
 
| Destroy              = [[Destroy]] your Opponent's {{ #var: $target }}
 
| Destroy              = [[Destroy]] your Opponent's {{ #var: $target }}
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| Farewell              = You gain [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
 
| Farewell              = You gain [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
 
| Feeble                = {{ #if: {{ #var: $all }}
 
| Feeble                = {{ #if: {{ #var: $all }}
   | All your {{ #if: {{ #var: $target }} | {{ #var: $target }}s | Monsters }} lose
+
   | All your {{ #if: {{ #var: $target }} | {{ #var: $target }}s | [[Monster Card|Monsters]] }} lose
 
   | Loses
 
   | Loses
 
   }} [[Power]] every Round
 
   }} [[Power]] every Round
| First<!-- Strike-->  = At Round start, if your [[Graveyard]] is empty, your opponent loses [[Life Points]]
+
| First Strike         = At Round start, if your [[Graveyard]] is empty, your opponent loses [[Life Points]]
 
| Fragile              = [[Destroy]]ed after battling another [[Monster Card|Monster]]
 
| Fragile              = [[Destroy]]ed after battling another [[Monster Card|Monster]]
 
| Growth                = At Round End, your [[Monster Card|Monster]]'s [[Power]] doubles
 
| Growth                = At Round End, your [[Monster Card|Monster]]'s [[Power]] doubles
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| Hurt | Hurt Opponent  = Opponent loses [[Life Points]]<!-- Hackish -->
 
| Hurt | Hurt Opponent  = Opponent loses [[Life Points]]<!-- Hackish -->
 
| Immune                = Your {{ #if: {{ #var: $target }} | {{ #var: $target }} | [[Monster Card|Monster]] }}{{ #if: {{ #var: $all }} |s }} cannot lose [[Power]] or be [[destroy]]ed
 
| Immune                = Your {{ #if: {{ #var: $target }} | {{ #var: $target }} | [[Monster Card|Monster]] }}{{ #if: {{ #var: $all }} |s }} cannot lose [[Power]] or be [[destroy]]ed
| Last<!-- Stand-->    = Doubles its [[Power]] if there are no cards in your [[Main Deck|Deck]] at Round Start
+
| Last Stand           = Doubles its [[Power]] if there are no cards in your [[Main Deck|Deck]] at Round Start
 
| Mirror                = Every Round, the first time you lose [[Life Points]], your Opponent loses Life Points
 
| Mirror                = Every Round, the first time you lose [[Life Points]], your Opponent loses Life Points
 
| Osmosis              = Drain [[Power]] from your Opponent's [[Monster Card|Monster]] to yours
 
| Osmosis              = Drain [[Power]] from your Opponent's [[Monster Card|Monster]] to yours
| Parting<!-- Gift-->  = Your Opponent loses [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
+
| Parting Gift         = Your Opponent loses [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
| Power<!-- Redistribution --> = When this [[Monster Card|Monster]] is [[destroy]]ed, all your Monsters on the field gain [[Power]]
+
| Power Redistribution = When this [[Monster Card|Monster]] is [[destroy]]ed, all your Monsters on the field gain [[Power]]
 
| Rage                  = Gains [[Power]] when you lose [[Life Points]]
 
| Rage                  = Gains [[Power]] when you lose [[Life Points]]
 
| Requiem              = Your Opponent's [[Monster Card|Monsters]] lose [[Power]] when this Monster is [[destroy]]ed
 
| Requiem              = Your Opponent's [[Monster Card|Monsters]] lose [[Power]] when this Monster is [[destroy]]ed
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   }}
 
   }}
 
| Self-Destruct        = [[Destroy]] at Round End
 
| Self-Destruct        = [[Destroy]] at Round End
| Shared<!-- Fate -->  = {{ #if: {{ #var: $all }}
+
| Shared Fate           = {{ #if: {{ #var: $all }}
 
   | When this card is [[destroy]]ed, all Opponent's [[Monster Card|Monsters]] are destroyed
 
   | When this card is [[destroy]]ed, all Opponent's [[Monster Card|Monsters]] are destroyed
   | When destroyed, your Opponent's Monster is also destroyed
+
   | When destroyed, your Opponent's [[Monster Card|Monster]] is also destroyed
 
   }}
 
   }}
 
| Shock                = Your Opponent loses [[Life Points]] when your [[Monster Card|Monster]] attacks
 
| Shock                = Your Opponent loses [[Life Points]] when your [[Monster Card|Monster]] attacks
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| Sneak                = [[Destroy]] your Opponent's [[Monster Card|Monster]] before it [[attack]]s
 
| Sneak                = [[Destroy]] your Opponent's [[Monster Card|Monster]] before it [[attack]]s
 
| Sorrow                = You lose [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
 
| Sorrow                = You lose [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
| Spirit<!-- Protection--> = When your [[Monster Card|Monster]] is [[destroy]]ed, all your other Monsters gain Immunity
+
| Spirit Protection     = When your [[Monster Card|Monster]] is [[destroy]]ed, all your other Monsters gain Immunity
 
| Timidity              = Loses [[Power]] if your Opponent has two or more [[Monster Card|Monsters]] in play
 
| Timidity              = Loses [[Power]] if your Opponent has two or more [[Monster Card|Monsters]] in play
 
| Promo | Special      =  
 
| Promo | Special      =  

Revision as of 01:43, 3 October 2013

(Input 1: {{{1}}})(Necro 1: )(Ability 1: )(Target 1: {{{1}}})(Target 2: {{{1}}})(Action 1: ).