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Template talk:Gameplay

764 bytes added, 11 years ago
Basic, intermediate, advanced and expert: comment
* Very basic things like [[Type]], [[Attribute]] and [[victory condition]], i.e. how a game ends, are classed as expert.
There's a lot of other stuff which seems out of place. Should we just drop the column that divides them into "basic", "intermediate", "advanced" and "expert" or does someone want to chance a better arangement? -- [[User:Deltaneos|Deltaneos]] ([[User talk:Deltaneos|talk]]) 18:17, February 10, 2013 (UTC)
 
:I've also always been bugged by this. I have a feeling the categorization originally came from some official source or another, though if so, I rather doubt it actually divided the game mechanics so thoroughly. Personally, I'd rather see the categorization gone and the template reorganized some; I think trying to maintain the distinction while making it less arbitrary as to what goes where is too much effort for too little gain. <span class="nowrap">「[[User:Dinoguy1000|<span style="color:#00f;">ディノ</span><span style="color:#080;">奴</span>]][[Special:Contributions/Dinoguy1000|<span style="color:#F90;">千?!</span>]]」<sup>[[wikipedia:Help:IJP|?]] · [[User talk:Dinoguy1000#top|☎ Dinoguy1000]]</sup></span> 20:36, February 10, 2013 (UTC)

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