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Template talk:Gameplay

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Text replacement - "\{\{[Tt]alkheader" to "{{Talk header"
{{Talk header}}
 
Maybe I'm not looking in the right place, but I don't think I see a link for card setup, such as where monster cards and traps/spells are located. Is there no page on that? [[User:Lying|Lying]] 06:29, 28 June 2009 (UTC)
== Card types ==
Feel free to fill in any gaps in the table. <span styleclass="white-space:nowrap;">「[[User:Dinoguy1000|<span style="color:#00f;">ダイノディノ</span><span style="color:#080;">ガイ</span>]][[Special:Contributions/Dinoguy1000|<span style="color:#F90;">千?!</span>]]」<sup>[[wikipedia:Help:IJP|?]] · [[User talk:Dinoguy1000#top|☎ Dinoguy1000]]</sup></span> 01:27, March 9, 2011 (UTC)
{| class="wikitable" style="text-align: center;"
|-
| &nbsp;<!-- need a newline after here, otherwise the table breaks -->
! Normal !! Continuous !! Field !! [[Equip Card|Equip]] !! Quick-Play !! Ritual !! Counter
|-
! [[Spell Card|Spell]]<!-- need a newline after here, otherwise all cells are header cells -->| [[Normal Spell Card]] || [[Continuous Spell Card]] || [[Field Spell Card]] || [[Equip Spell Card]] || [[Quick-Play Spell Card]] || [[Ritual Spell Card]] || &mdash;
|-
! [[Trap Card|Trap]]<!-- need a newline after here, otherwise all cells are header cells -->| [[Normal Trap Card]] || [[Continuous Trap Card]] || [[Field Trap Card]] || [[Equip Trap Card]] || &mdash; || &mdash; || [[Counter Trap Card]]
|-
! [[Trap-Spell Card|Trap-Spell]]<!-- need a newline after here, otherwise all cells are header cells -->| [[Normal Trap-Spell Card]] || [[Continuous Trap-Spell Card]] || &mdash; || &mdash; || &mdash; || &mdash; || &mdash;
|-
! Equip[[Virus Card|Virus]]<!-- need a newline after here, otherwise all cells are header cells -->| [[Equip Normal Virus Card]] || &mdash; || &mdash; || [[Equip Field Virus Card]] || &mdash; || &mdash; || &mdash; || &mdash;
|-
! Virus<!-- need a newline after here, otherwise all cells are header cells -->| [[Virus Speed Spell Card|Speed Spell]] || &mdash; || [[Field Virus Normal Speed Spell Card]] || &mdash; || &mdash; || &mdash; || [[Quick-Play Speed Spell Card]] || [[Ritual Speed Spell Card]] || &mdash;
|-
|}
 
==Reorganization==
'''[[Flip Summon|Flip]]''' should not listed underneath '''[[Normal Summon|Normal]]''' (which is underneath "Summoning mechanics", which is underneath "Intermediate"). It deserves a category of its own, since it doesn't count as a Normal Summon or Set. I don't want to mess around with the template personally. --[[User:UltimateKuriboh|UltimateKuriboh]] ([[User talk:UltimateKuriboh|talk]] • [[Special:Contributions/UltimateKuriboh|contribs]]) 08:16, January 13, 2013 (UTC)
 
== Basic, intermediate, advanced and expert ==
 
The categorisation into "basic", "intermediate", "advanced" and "expert" seems arbitrary and even nonsensical in places.
* [[Synchro Monster]], [[Synchro Summon]], [[Tuner monster]] and [[Synchro Material Monster]] are four things you'd probably learn at the same time, but here Synchro Monster is basic, Synchro Summon is intermediate, Tuner monster is advanced and Synchro Material Monster is expert.
* The breakdown of the [[Battle Phase]] is in basic, while [[ATK]], [[DEF]] and the [[battle position]]s are intermediate, even though you need to know the latter before you can learn about battles.
* Very basic things like [[Type]], [[Attribute]] and [[victory condition]], i.e. how a game ends, are classed as expert.
There's a lot of other stuff which seems out of place. Should we just drop the column that divides them into "basic", "intermediate", "advanced" and "expert" or does someone want to chance a better arangement? -- [[User:Deltaneos|Deltaneos]] ([[User talk:Deltaneos|talk]]) 18:17, February 10, 2013 (UTC)
 
:I've also always been bugged by this. I have a feeling the categorization originally came from some official source or another, though if so, I rather doubt it actually divided the game mechanics so thoroughly. Personally, I'd rather see the categorization gone and the template reorganized some; I think trying to maintain the distinction while making it less arbitrary as to what goes where is too much effort for too little gain. <span class="nowrap">「[[User:Dinoguy1000|<span style="color:#00f;">ディノ</span><span style="color:#080;">奴</span>]][[Special:Contributions/Dinoguy1000|<span style="color:#F90;">千?!</span>]]」<sup>[[wikipedia:Help:IJP|?]] · [[User talk:Dinoguy1000#top|☎ Dinoguy1000]]</sup></span> 20:36, February 10, 2013 (UTC)
 
::Most likely the rulebook that came with the original Starter Decks. I do recall them having sections called all four of those things. Whether or not newer rulebooks that include Synchros and Xyzs organize it the same way I do not know. [[User:Cheesedude|Cheesedude]] ([[User talk:Cheesedude|talk]] • [[Special:Contributions/Cheesedude|contribs]]) 22:22, February 10, 2013 (UTC)
 
So I've been thinking about this for a few days, and I think I've got a possible top-level organization for a rewrite: card layout, card types, field layout/areas/etc., turn layout, battle/effect stuff, other stuff. Thoughts/suggestions/rebuttals? <span class="nowrap">「[[User:Dinoguy1000|<span style="color:#00f;">ディノ</span><span style="color:#080;">奴</span>]][[Special:Contributions/Dinoguy1000|<span style="color:#F90;">千?!</span>]]」<sup>[[wikipedia:Help:IJP|?]] · [[User talk:Dinoguy1000#top|☎ Dinoguy1000]]</sup></span> 02:39, February 18, 2013 (UTC)
 
:The template needs some sort of fixing, for sure. Whatever you have planned, I'm sure it's better than what we have now. So go for it. --[[User:Golden Key|Golden Key]] ([[User talk:Golden Key|talk]] • [[Special:Contributions/Golden Key|contribs]]) 13:18, March 13, 2013 (UTC)
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