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Time Magic Hammer (anime)

69 bytes added, 5 years ago
top: ISO 639
{{Unofficial nameAnime card|Croatianreconstructed_lore = yes|Germanja_image = TimeMagicHammer-JP-Anime-DM-NC.png| image_nc = TheFiendMegacyber-JP-Anime-DM-NC-2.png| card_type = Spell| property = Equip|Greekmaterial = * Time Wizard (anime)* Claw of Hermos|Portuguesenon-card = This was not a physical card, but "[[Time Wizard (anime)|Spanish}}Time Wizard]]" and "[[Claw of Hermos]]" fused.{{Reconstructed | lore = When you [[activate]] this card, roll a six-sided die for each [[Monster Card|monster]] your opponent [[control]]s, one at a time. During your opponent's next [[Standby Phase]] after this card was activated, [[Banish|remove from play]] all monsters your opponent controls. Then, during each of your opponent's Standby Phases, return monsters removed by this [[Card effect|card's effect]], whose die results correspond with the number of your opponent's [[turn]]s that have passed since they were removed, to your opponent's side of the [[field]] in their same [[battle position]]s.| appears_in_dm = 154, 155| decks = Joey Wheeler| related_to_archseries = * Legendary Dragon* Magician (archetype)|animesummoning = 2 Fusion Materials| action = Returns banished cards to the field| banished = Banishes from your opponent's field| misc = Die roll}}
{{CardTable2Unofficial names|de_name = Magischer Zeithammer|crname hr_name = Čarobni Vremenski Malj|el_name = Το Μαγικό Σφυρί|pt_name = Martelo Mágico do Tempo|es_name = Martillo Mágico del Tiempo|ja_name = タイムマジックハンマー|ja_romaji = Taimumajikku Hanmā|image = TimeMagicHammer-JP-Anime-DM-NC.png|attribute = Spell|typest = Equip|fm = Time Wizard|fm2 = Claw of Hermos|materials = "Time Wizard" + "Claw of Hermos"|animelore = "[[Time Wizard]]" + "[[Claw of Hermos]]"<br /> When you [[activate]] this card, roll a six-sided die once for each [[Monster Card|monster]] your opponent [[control]]s and assign a die result to each of them, one at a time. During your opponent's next [[Standby Phase]], [[Banish|remove from play]] all monsters your opponent controls. Then, during each of your opponent's Standby Phases, return monsters removed by this [[Card effect|card's effect]], whose die results correspond with the number of your opponent's [[turn]]s that have passed since they were removed, to your opponent's side of the [[field]] in their same [[battle position]]s.|anime_dm = 154, 155|summon1 = Special Summons from your opponent's Banished Zone|archrelated1 = Legendary Dragon|rfp1 = Banishes from your opponent's field
}}
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