Difference between revisions of "Yu-Gi-Oh! R - Duel Round 007"
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==Joey's Turn== | ==Joey's Turn== | ||
*Summons Panther Warrior (2000/1600) and attacks Para Mutant (Note: In the real game, [[Panther Warrior]] requires a monster to be [[tribute]]d to attack) | *Summons Panther Warrior (2000/1600) and attacks Para Mutant (Note: In the real game, [[Panther Warrior]] requires a monster to be [[tribute]]d to attack) | ||
− | *Pete activates his set [[ | + | *Pete activates his set [[Pearl of Beastialization]], tributing [[Para Mutant]] to summon [[Lycanthrope (manga)|Lycanthrope]] (2300/1600) in attack position |
*Panther Warrior is destroyed (Joey 3700) | *Panther Warrior is destroyed (Joey 3700) | ||
*Joey sets a card | *Joey sets a card | ||
==Pete's Turn== | ==Pete's Turn== | ||
− | *Activates [[ | + | *Activates [[Eye of Foresight]] so to see Joey's set cards |
*Tributes Lycanthrope to summon [[Mutant Mindmaster]] (0/2500) in attack position | *Tributes Lycanthrope to summon [[Mutant Mindmaster]] (0/2500) in attack position | ||
*Attacks with [[Mutant Mindmaster]] and takes control of [[Little-Winguard]] | *Attacks with [[Mutant Mindmaster]] and takes control of [[Little-Winguard]] | ||
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*Sets a card | *Sets a card | ||
*Tributes [[Little-Winguard]] to summon [[Divine Knight Ishzark]] (2300/1800) in attack position | *Tributes [[Little-Winguard]] to summon [[Divine Knight Ishzark]] (2300/1800) in attack position | ||
− | *Attacks with Ishzark, but Pete activates [[ | + | *Attacks with Ishzark, but Pete activates [[Teletemporator]] to remove [[Mutant Mindmaster]] play until the next [[Main Phase]] |
==Pete's Turn== | ==Pete's Turn== | ||
*[[Mutant Mindmaster]] returns to the field | *[[Mutant Mindmaster]] returns to the field | ||
*[[Mutant Mindmaster]] attempts to take control of Ishzark | *[[Mutant Mindmaster]] attempts to take control of Ishzark | ||
− | *Joey activates [[Graverobber]] and brings back [[ | + | *Joey activates [[Graverobber]] and brings back [[Teletemporator]] and removes Ishzark from the game for a turn (Note: In the real game, [[Graverobber]] requires a cost of 2000 LP) |
==Joey's Turn== | ==Joey's Turn== | ||
*Ishzark returns to play | *Ishzark returns to play | ||
*Ishzark attacks [[Mutant Mindmaster]] (Pete 1700) | *Ishzark attacks [[Mutant Mindmaster]] (Pete 1700) | ||
− | *Activates [[ | + | *Activates [[Rapid-Fire Attack]] so Ishzark can attack again (Pete 0) |
Joey wins | Joey wins |
Revision as of 10:45, 27 October 2009
Contents
Joey's Turn
- Sets a card
- Summons Little-Winguard (1400/1800) in defense position
Pete's Turn
- Summons Para Mutant (1800/1500) in attack position
- Sets a card
Joey's Turn
- Summons Panther Warrior (2000/1600) and attacks Para Mutant (Note: In the real game, Panther Warrior requires a monster to be tributed to attack)
- Pete activates his set Pearl of Beastialization, tributing Para Mutant to summon Lycanthrope (2300/1600) in attack position
- Panther Warrior is destroyed (Joey 3700)
- Joey sets a card
Pete's Turn
- Activates Eye of Foresight so to see Joey's set cards
- Tributes Lycanthrope to summon Mutant Mindmaster (0/2500) in attack position
- Attacks with Mutant Mindmaster and takes control of Little-Winguard
- Little-Winguard attacks directly (Joey 2300) (Note: In the real game, cards taken by Mutant Mindmaster can't attack directly.)
Joey's Turn
- Sets a card
- Tributes Little-Winguard to summon Divine Knight Ishzark (2300/1800) in attack position
- Attacks with Ishzark, but Pete activates Teletemporator to remove Mutant Mindmaster play until the next Main Phase
Pete's Turn
- Mutant Mindmaster returns to the field
- Mutant Mindmaster attempts to take control of Ishzark
- Joey activates Graverobber and brings back Teletemporator and removes Ishzark from the game for a turn (Note: In the real game, Graverobber requires a cost of 2000 LP)
Joey's Turn
- Ishzark returns to play
- Ishzark attacks Mutant Mindmaster (Pete 1700)
- Activates Rapid-Fire Attack so Ishzark can attack again (Pete 0)
Joey wins