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{{About|the action|other uses|[[Attack (disambiguation)]]}}
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''This article is about the action performed in the battle phase. For the statistic, see [[ATK]]. For the battle position, see [[Attack Position]].''
{{Infobox/Archetype/Start
 
| image name          = AllOutAttacks-TF05-JP-VG-artwork.png
 
| image size          =
 
| image caption        = Artwork of "[[All-Out Attacks]]".
 
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji                = {{Ruby|攻|こう}}{{Ruby|撃|げき}}
 
        | japanese            = 攻撃
 
| furigana            = こうげき
 
| romaji              = Kōgeki
 
| japanese translated  =
 
| english              = attack
 
| french              = attaquer
 
| german              = angreifen
 
| italian              = attaccare
 
| korean              = 공격 (攻擊) ''Gonggyeok''
 
|chinese=攻擊 ''Gōngjí / Gung1 gik1''
 
|portuguese=atacar
 
| spanish              = atacar
 
}}
 
{{Infobox/Archetype/End}}
 
  
An '''attack''' (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}} ''Kōgeki'') is an action performed in the [[Battle Phase]] that results in [[battle]]. During an open [[game state]] during the [[Battle Step]] of the Battle Phase, the [[turn player]] can [[declare]] an attack with a [[face-up]] [[Attack Position]] [[Monster Card|monster]] that has not already declared an attack this turn, choosing a monster the opponent controls as [[attack target]] or making a [[direct attack]].
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Once a player enters the [[Battle Phase]], an Attack may be Declared. To do so, the player must have at least one monster in [[Attack Position]], with exceptions being "[[Total Defense Shogun]]" and "[[Elemental Hero Rampart Blaster]]", who may attack while in [[Defense Position]].
  
Some cards and effects can allow monsters to attack while in [[Defense Position]] (such as "[[Total Defense Shogun]]"). Even so, attacking monsters use their ATK for [[damage calculation]], unless otherwise specified (such as in the effects of "[[Superheavy Samurai]]" monsters).
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Attacks have no [[Spell Speed]] and do not use a [[chain]]<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=15665&event=FE0006 Konami FAQ]</ref>. You cannot chain to an attack, but you can [[respond]] to it.
  
If the number of monsters controlled by the controller of the attack target changes during the Battle Step, a [[replay]] is triggered, wherein the attacking player chooses a new attack target without declaring a new attack.
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In the anime, when a player declares an attack, the monster literally attacks the attack target. In most cases the weaker monster will just stand still while the other one destroys it, sometimes it will try to fight back, but will obviously lose. Some attacks are also given [[Attack name | names]].
  
==In the anime and manga==
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==References==
In the anime and manga, when a player [[declare]]s an attack, the monster literally attacks the attack target. In most cases the weaker monster will just stand still while the other one destroys it, sometimes it will try to fight back, but will obviously lose unless the player somehow makes it stronger. Some attacks are also given [[Attack name|names]].
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<references/>
  
In the manga, there are two types of attacks: normal attacks and magical attacks. Magical attacks can only be performed by certain monsters. Even if a monster cannot be [[destroyed by battle]], magical attacks are able to penetrate it.
 
 
{{Gameplay}}
 
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

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