Editing Attack
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{{About|the action|other uses|[[Attack (disambiguation)]]}} | {{About|the action|other uses|[[Attack (disambiguation)]]}} | ||
{{Infobox/Archetype/Start | {{Infobox/Archetype/Start | ||
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{{Infobox/Archetype/ExtendedName | {{Infobox/Archetype/ExtendedName | ||
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+ | [[File:AllOutAttacks-PTDN-EN-C-1E.png|200px|right]] | ||
+ | An '''attack''' (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}} ''Kōgeki'') is an action performed in the [[Battle Phase]] that results in [[battle]]. During an open [[game state]] during the [[Battle Step]] of the Battle Phase, the [[turn player]] can [[declare]] an attack with an [[Attack Position]] [[Monster Card|monster]] that has not already declared an attack this turn, choosing a monster the opponent controls as [[attack target]] or making a [[direct attack]]. | ||
− | + | Some cards and effects can allow monsters to attack while in [[Defense Position]] (such as "[[Total Defense Shogun]]"). Even so, that monster will use its ATK for damage calculation, unless specified otherwise (Such as "[[Superheavy Samurai]]" monsters). | |
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− | Some cards and effects can allow monsters to attack while in [[Defense Position]] (such as "[[Total Defense Shogun]]"). Even so, | ||
If the number of monsters controlled by the controller of the attack target changes during the Battle Step, a [[replay]] is triggered, wherein the attacking player chooses a new attack target without declaring a new attack. | If the number of monsters controlled by the controller of the attack target changes during the Battle Step, a [[replay]] is triggered, wherein the attacking player chooses a new attack target without declaring a new attack. |