Editing Attack

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An '''attack''' (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}} ''Kōgeki'') is an action performed in the [[Battle Phase]] that results in [[battle]]. During an open [[game state]] during the [[Battle Step]] of the Battle Phase, the [[turn player]] can [[declare]] an attack with a [[face-up]] [[Attack Position]] [[Monster Card|monster]] that has not already declared an attack this turn, choosing a monster the opponent controls as [[attack target]] or making a [[direct attack]].
 
An '''attack''' (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}} ''Kōgeki'') is an action performed in the [[Battle Phase]] that results in [[battle]]. During an open [[game state]] during the [[Battle Step]] of the Battle Phase, the [[turn player]] can [[declare]] an attack with a [[face-up]] [[Attack Position]] [[Monster Card|monster]] that has not already declared an attack this turn, choosing a monster the opponent controls as [[attack target]] or making a [[direct attack]].
  
Some cards and effects can allow monsters to attack while in [[Defense Position]] (such as "[[Total Defense Shogun]]"). Even so, attacking monsters use their ATK for [[damage calculation]], unless otherwise specified (such as in the effects of "[[Superheavy Samurai]]" monsters).
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Some cards and effects can allow monsters to attack while in [[Defense Position]] (such as "[[Total Defense Shogun]]"). Even so, that monster will use its ATK for damage calculation, unless specified otherwise (Such as "[[Superheavy Samurai]]" monsters).
  
 
If the number of monsters controlled by the controller of the attack target changes during the Battle Step, a [[replay]] is triggered, wherein the attacking player chooses a new attack target without declaring a new attack.
 
If the number of monsters controlled by the controller of the attack target changes during the Battle Step, a [[replay]] is triggered, wherein the attacking player chooses a new attack target without declaring a new attack.

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