Editing Duel Monsters (manga)

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During either player's turn, a player can:
 
During either player's turn, a player can:
* Activate cards they played face-down.
+
* Activate cards they played face-down. (A Trap Card may not be activated the same turn it is Set.)
 
** If a player activates an effect that [[destroy]]s a Spell or Trap Card the effect of the Spell or Trap Card is [[negate]]d.<ref name="d 240">{{chapter|Yu-Gi-Oh!|240|ref}}</ref>
 
** If a player activates an effect that [[destroy]]s a Spell or Trap Card the effect of the Spell or Trap Card is [[negate]]d.<ref name="d 240">{{chapter|Yu-Gi-Oh!|240|ref}}</ref>
 
** If a card is used in response to an attack to [[Special Summon]] or produce a monster in Defense Mode, the Special Summoned monster can become the new target of the attack.<ref name="d 259" /><ref group="note">It is not specifically mentioned that the monster be in Defense Mode for this to work, but Defense Mode monsters have exclusively been used to block attacks, even when more advantageous to use an Attack Mode monster.</ref>
 
** If a card is used in response to an attack to [[Special Summon]] or produce a monster in Defense Mode, the Special Summoned monster can become the new target of the attack.<ref name="d 259" /><ref group="note">It is not specifically mentioned that the monster be in Defense Mode for this to work, but Defense Mode monsters have exclusively been used to block attacks, even when more advantageous to use an Attack Mode monster.</ref>

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