Editing List of unofficial terms
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* '''Chain blocking'''{{anchor|Chain blocking}} - When multiple [[Spell Speed]] 1 effects [[Simultaneous Effects|simultaneously]] meet their activation conditions, such that they could all be activated during the same [[Chain]], deliberately placing more desirable effects at a lower Chain Link so that the opponent cannot activate other cards in [[response]] to them. (For example, if both "[[Reeshaddoll Wendi]]" and another "Shaddoll" monster activate their effects due to being sent to the Graveyard as [[Fusion Material]], placing "Reeshaddoll Wendi" as Chain Link 1 and the other "Shaddoll" as Chain Link 2 will prevent the opponent from responding to the effect of "Reeshaddoll Wendi" with "[[Ash Blossom & Joyous Spring]]".) | * '''Chain blocking'''{{anchor|Chain blocking}} - When multiple [[Spell Speed]] 1 effects [[Simultaneous Effects|simultaneously]] meet their activation conditions, such that they could all be activated during the same [[Chain]], deliberately placing more desirable effects at a lower Chain Link so that the opponent cannot activate other cards in [[response]] to them. (For example, if both "[[Reeshaddoll Wendi]]" and another "Shaddoll" monster activate their effects due to being sent to the Graveyard as [[Fusion Material]], placing "Reeshaddoll Wendi" as Chain Link 1 and the other "Shaddoll" as Chain Link 2 will prevent the opponent from responding to the effect of "Reeshaddoll Wendi" with "[[Ash Blossom & Joyous Spring]]".) | ||
* '''Cheat out'''{{anchor|Cheat out}} - Special Summoning a [[Special Summon Monster]] using a method other than its standard Summoning procedure. For example, the Main Deck "[[Tri-Brigade]]" monsters are able to "cheat out" Link Monsters by banishing a number of monsters from the Graveyard equal to that Link Monster's Link Rating. | * '''Cheat out'''{{anchor|Cheat out}} - Special Summoning a [[Special Summon Monster]] using a method other than its standard Summoning procedure. For example, the Main Deck "[[Tri-Brigade]]" monsters are able to "cheat out" Link Monsters by banishing a number of monsters from the Graveyard equal to that Link Monster's Link Rating. | ||
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* '''Closer''' / '''Finisher'''{{anchor|Closer}} - A monster ideal for ending the game, usually by attacking the opponent with high ATK values. Notable examples include "[[Borrelsword Dragon]]" and "[[Superdreadnought Rail Cannon Juggernaut Liebe]]". | * '''Closer''' / '''Finisher'''{{anchor|Closer}} - A monster ideal for ending the game, usually by attacking the opponent with high ATK values. Notable examples include "[[Borrelsword Dragon]]" and "[[Superdreadnought Rail Cannon Juggernaut Liebe]]". | ||
** '''X for game'''{{anchor|X for game}} - Describes a situation when a player uses a card or its effect to win the game. For example, "Cowboy for game" describes when a player uses the effect of "[[Gagaga Cowboy]]" to deal game-ending damage to the opponent. | ** '''X for game'''{{anchor|X for game}} - Describes a situation when a player uses a card or its effect to win the game. For example, "Cowboy for game" describes when a player uses the effect of "[[Gagaga Cowboy]]" to deal game-ending damage to the opponent. | ||
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* '''Counterattack'''{{anchor|Counterattack}} - A monster that had been attacked, but was not destroyed, destroys the attacker after the attack '''OR''' a monster gains enough [[ATK]]/[[DEF]] to overpower an attacking monster. | * '''Counterattack'''{{anchor|Counterattack}} - A monster that had been attacked, but was not destroyed, destroys the attacker after the attack '''OR''' a monster gains enough [[ATK]]/[[DEF]] to overpower an attacking monster. | ||
* '''Crashing'''{{anchor|Crashing}} / '''Ramming'''{{anchor|Ramming}} / '''Suicide'''{{anchor|Suicide}} - Intentionally attacking knowing the attacker will be destroyed. | * '''Crashing'''{{anchor|Crashing}} / '''Ramming'''{{anchor|Ramming}} / '''Suicide'''{{anchor|Suicide}} - Intentionally attacking knowing the attacker will be destroyed. | ||
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* '''Defend the castle'''{{anchor|Defend the castle|Defend the Castle}} - A strategy that involves summoning a single powerful or versatile monster, usually one with exceptionally strong protection or disruption effects, and keeping it on the field as long as possible. | * '''Defend the castle'''{{anchor|Defend the castle|Defend the Castle}} - A strategy that involves summoning a single powerful or versatile monster, usually one with exceptionally strong protection or disruption effects, and keeping it on the field as long as possible. | ||
* '''Disrupt'''{{anchor|Disrupt}} - Any form of interaction on the opponent's turn that can prevent one of their plays, typically negating a card effect or removing a card from the field on their turn. | * '''Disrupt'''{{anchor|Disrupt}} - Any form of interaction on the opponent's turn that can prevent one of their plays, typically negating a card effect or removing a card from the field on their turn. |