Editing Number C105: Battlin' Boxer Comet Cestus (anime)

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{{Anime card
 
{{Anime card
| alt_names     = Chaos Number 105: Battlin' Boxer Comet Cestus
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| alt_names = Chaos Number 105: Battlin' Boxer Comet Cestus
| ja_image     = NumberC105BattlinBoxerCometCestus-JP-Anime-ZX.png
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| ja_image = NumberC105BattlinBoxerCometCestus-JP-Anime-ZX.png
| image_nc     = NumberC105BattlinBoxerCometCestus-JP-Anime-ZX-NC.png
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| image_nc = NumberC105BattlinBoxerCometCestus-JP-Anime-ZX-NC.png
| attribute     = FIRE
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| attribute = FIRE
| types         = Warrior / Xyz / Effect
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| types = Warrior / Xyz / Effect
| rank         = 5
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| rank = 5
| atk           = 2800
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| atk = 2800
| def           = 2000
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| def = 2000
| material     = 4 [[Level]] 5 [[Monster Card|monsters]]
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| material = 4 [[Level]] 5 [[Monster Card|monsters]]
| ja_material   = レベル5モンスター×4
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| ja_material = レベル4モンスター×3
| effect_types  = Continuous, Trigger, Condition, Ignition
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| lore = Cannot be [[destroyed by battle]] except with "[[Number]]" monsters. When this card [[destroy]]s an opponent's monster [[destroyed by battle|by battle]] and [[send]]s it to the [[Graveyard]]: Inflict [[Effect damage|damage]] to your opponent equal to the destroyed monster's [[ATK]] on the [[Playing Field|field]]. If this card is [[Xyz Summon]]ed by [[Rank-Up|Ranking Up]] "[[Number 105: Battlin' Boxer Star Cestus (anime)|Number 105: Battlin' Boxer Star Cestus]]", it gains this [[Card effect|effect]].<br />● Once per [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card, then [[target]] 1 monster your opponent [[control]]s; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
| lore         = Cannot be [[destroyed by battle]], except with a "[[Number]]" monster. When this card [[destroy]]s an opponent's monster [[Destroyed by battle|by battle]] and [[send]]s it to the [[Graveyard]]: Inflict [[Effect damage|damage]] to your opponent equal to the [[ATK]] the destroyed monster had on the field. If this card is [[Xyz Summon]]ed by [[Rank-Up|Ranking Up]] "[[Number 105: Battlin' Boxer Star Cestus (anime)|Number 105: Battlin' Boxer Star Cestus]]", it gains this [[effect]].<br />● Once per [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card; destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
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| ja_lore = このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードが戦闘によってモンスターを破壊し墓地へ送った時、破壊したモンスターの元々の攻撃力の半分のダメージを相手ライフに与える。また、このカードが「No.105 BK 流星のセスタス」をエクシーズ素材としている場合、以下の効果を得る。<br />●1ターンに1度、このカードのエクシーズ素材を1つ取り除き、相手フィールド上のモンスター1体を選択して発動できる。選択したモンスターを破壊し、破壊したモンスターの攻撃力分のダメージを相手ライフに与える。
| ja_lore       = このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードが戦闘によって相手モンスターを破壊し墓地へ送った時、その破壊したモンスターの攻撃力分のダメージを相手ライフに与える。このカードが「No.105 BK 流星のセスタス」をランクアップしてエクシーズ召喚に成功した場合、以下の効果を得る。<br />●1ターンに1度、このカードのエクシーズ素材1つを取り除いて発動する事ができる。相手フィールド上に存在するモンスター1体を破壊し、その破壊したモンスターの攻撃力分のダメージを相手ライフに与える。
 
 
| appears_in_zx = 086, 087, 089, 103, 125, 129, 130, 141, 142, 143
 
| appears_in_zx = 086, 087, 089, 103, 125, 129, 130, 141, 142, 143
| decks         =  
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| decks =  
 
* Alito
 
* Alito
 
* Nash
 
* Nash
| archseries   =  
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| archseries =  
 
* Battlin' Boxer
 
* Battlin' Boxer
 
* Number
 
* Number
* Number (Spell/Trap archetype)
 
 
* Number 10X
 
* Number 10X
 
* Number C
 
* Number C
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* C (archetype)
 
* C (archetype)
 
* Chaos
 
* Chaos
| supports     = Number 105: Battlin' Boxer Star Cestus (anime)
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| supports = Number 105: Battlin' Boxer Star Cestus (anime)
| action       = Activates if it destroys a monster by battle
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| action = Activates if it destroys a monster by battle
| m/s/t         =  
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| m/s/t =  
 
* Gains effects if Xyz Summoned using specific Xyz Material
 
* Gains effects if Xyz Summoned using specific Xyz Material
 
* Destroys your opponent's Monster Cards
 
* Destroys your opponent's Monster Cards
| summoning     =  
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| summoning =
 
* 4 Xyz Materials
 
* 4 Xyz Materials
 
* Does not require specific Xyz Materials
 
* Does not require specific Xyz Materials
| attack       = Cannot be destroyed by battle
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| attack = Cannot be destroyed by battle
| life_points   = Damages your opponent
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| life_points = Damages your opponent
 
}}
 
}}

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