Editing Number C96: Dark Storm (anime)

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{{Anime card
 
{{Anime card
| alt_names     = Chaos Number 96: Dark Storm
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| alt_names = Chaos Number 96: Dark Storm
| image         = NumberC96DarkStorm-EN-Anime-ZX.png
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| image = NumberC96DarkStorm-EN-Anime-ZX.png
| ja_image     = NumberC96DarkStorm-JP-Anime-ZX.png
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| ja_image = NumberC96DarkStorm-JP-Anime-ZX.png
| image_nc     = NumberC96DarkStorm-JP-Anime-ZX-NC.png
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| image_nc = NumberC96DarkStorm-JP-Anime-ZX-NC.png
| attribute     = Dark
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| attribute = Dark
| rank         = 3
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| rank = 3
| atk           = 1000
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| atk = 1000
| def           = 1000
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| def = 1000
| types         = Fiend / Xyz / Effect
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| types = Fiend / Xyz / Effect
| material     = 4 [[Level]] 3 [[DARK]] [[Monster Card|monsters]]
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| material = 4 [[Level]] 3 [[DARK]] [[Monster Card|monsters]]
| ja_material   = 闇属性レベル3モンスター×4
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| ja_material = 闇属性レベル3モンスター×4
| effect_types = Continuous, Continuous, Condition, Quick
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| effect_types = Continuous, Continuous, Condition, Quick
| lore         = Cannot be [[destroyed by battle]], except with a "[[Number]]" monster. If this card would be [[destroy]]ed by [[battle]] and [[sent]] to the [[Graveyard]], both players take any [[battle damage]] from that battle. If this card is [[Xyz Summon]]ed by [[Rank-Up|Ranking Up]] "[[Number 96: Dark Mist (anime)|Number 96: Dark Mist]]", it gains this [[effect]].<br />Once per [[battle]], during either player's [[turn]], when an [[attack]] is [[declare]]d involving this card and an opponent's monster: You can [[detach]] 1 [[Xyz Material]] from this card; the [[ATK]] of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the changed amount.
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| lore = Cannot be [[destroyed by battle]], except with a "[[Number]]" monster. If this card would be [[destroy]]ed by [[battle]] and [[sent]] to the [[Graveyard]], both players take any [[battle damage]] from that battle. If this card is [[Xyz Summon]]ed by [[Rank-Up|Ranking Up]] "[[Number 96: Dark Mist (anime)|Number 96: Dark Mist]]", it gains this [[effect]].<br />Once per [[battle]], during either player's [[turn]], when an [[attack]] is [[declare]]d involving this card and an opponent's monster: You can [[detach]] 1 [[Xyz Material]] from this card; the [[ATK]] of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the changed amount.
| ja_lore       = このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードが戦闘によって破壊され墓地へ送られた時、その戦闘によって発生する戦闘ダメージはお互いのプレイヤーが受ける。このカードが「No.96 ブラック・ミスト」をランクアップしてエクシーズ召喚に成功した場合、以下の効果を得る。<br />このカードが相手モンスターと戦闘を行う攻撃宣言時に1度、このカードのエクシーズ素材1つを取り除いて発動する事ができる。その相手モンスターの攻撃力を0にし、このカードの攻撃力はその変化した数値分アップする。
+
| ja_lore = このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードが戦闘によって破壊され墓地へ送られた時、その戦闘によって発生する戦闘ダメージはお互いのプレイヤーが受ける。このカードが「No.96 ブラック・ミスト」をランクアップしてエクシーズ召喚に成功した場合、以下の効果を得る。<br />このカードが相手モンスターと戦闘を行う攻撃宣言時に1度、このカードのエクシーズ素材1つを取り除いて発動する事ができる。その相手モンスターの攻撃力を0にし、このカードの攻撃力はその変化した数値分アップする。
 
| appears_in_zx = 102, 110, 111, 146
 
| appears_in_zx = 102, 110, 111, 146
| decks         =  
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| decks =  
 
* Number 96 (character)
 
* Number 96 (character)
| mentions      = Number 96: Dark Mist (anime)
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| supports =  
| supports      = DARK
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* DARK
| archseries   =  
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* Number 96: Dark Mist (anime)
 +
| archseries =  
 
* C (archetype)
 
* C (archetype)
 
* Number
 
* Number
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* Number C
 
* Number C
 
* Chaos
 
* Chaos
| stat_change   =  
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| stat_change =  
 
* Reduces ATK to 0
 
* Reduces ATK to 0
 
* This card gains ATK
 
* This card gains ATK
| summoning     =  
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| summoning =  
 
* 4 Xyz Materials
 
* 4 Xyz Materials
 
* Requires Attribute specific Xyz Materials
 
* Requires Attribute specific Xyz Materials
| m/s/t         = Gains effects if Xyz Summoned using specific Xyz Material
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| m/s/t = Gains effects if Xyz Summoned using specific Xyz Material
| attack       = Cannot be destroyed by battle
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| attack = Cannot be destroyed by battle
| life_points   = Your opponent takes battle damage
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| life_points = Your opponent takes battle damage
 
}}
 
}}

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