Editing Talk:Crossroads of Chaos

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:::*Spellcasters need support more then zombies =P also zombies did just get a whole structure deck (spirit reaper reprint ftw =p) and they where good enough before it too. And I did know about the upcoming ones, but 3 or so is kinda low so don’t even see why they mentioned spellcasters lol. [[User:BioMasterZap|Bio]] 22:38, 19 October 2008 (UTC)
 
:::*Spellcasters need support more then zombies =P also zombies did just get a whole structure deck (spirit reaper reprint ftw =p) and they where good enough before it too. And I did know about the upcoming ones, but 3 or so is kinda low so don’t even see why they mentioned spellcasters lol. [[User:BioMasterZap|Bio]] 22:38, 19 October 2008 (UTC)
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Here what a fellow ccg.realms member posted about spellcaster support:From the good people at Shriek, this is the OCG release of this Starter, but we can start speculation on the TCG release:
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Structure Deck 16- Lord of Magician
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Release: 13th December 2008
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Price: 1050 Yen (incl tax)
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Content:
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- 40 cards (5 new cards(1 Ultra Rare, 2 Super Rare))
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- Playing Guide
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- Duel Field
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- Rulebook
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The deck that has Spellcasters as theme is constructed for suiting the current environment
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- Including many reprints of hard to get Spellcaster cards.
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SD16-JP001
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Holy Mage Lord Endymion
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DARK/Spellcaster - Effect/7/2700/1700
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You can Special Summon this card from your hand or Graveyard by removing 6 Spell Counters from a "Magical City Endymion" you control. When this card is Special Summoned in this way, add 1 Spell Card in your Graveyard to your hand. Once per turn, by discarding 1 Spell Card, destroy 1 card on the field.
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Ultra Rare
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SD16-JP0(??)
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Magical City Endymion
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Field Spell Card
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Each time you or your opponent activates a Spell Card(s), place 1 Spell Counter on this card. If a card with a Spell Counter(s) on it is destroyed, place a number of Spell Counters on this card equal to the number of Spell Counters that were on the destroyed card. Once per turn, if you remove a Spell Counter(s) from your side of the field to activate the effect of a card of yours, you can remove the Spell Counter(s) from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.<br />
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(Rarity unknown...)
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SD16-JP0(??)
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Summon Priest
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SD16-JP0(??)
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Magician's Circle
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SD16-JP0(??)
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Dark Red Enchanter
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Now my gut tells me that Dark Red Enchanter might be cut from this deck since it was just released as a Secret Rare but you never know it could still be in here. I'd be thrilled if Summon Priest was left in this deck, I think we've all been waiting for a long time for it to be released, though it's a little later than it really could have had an impact.[[User:ExarionUniverse1|ExarionUniverse1]] 22:46, 3 November 2008 (UTC)

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