Difference between revisions of "Card Tips:Jam Breeding Machine"
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* Two "[[Jam Breeding Machine]]'s" can work together at the same time on the field seeing as their effects negate all summons except "Slime Token's". | * Two "[[Jam Breeding Machine]]'s" can work together at the same time on the field seeing as their effects negate all summons except "Slime Token's". | ||
* Summon "[[Cybernetic Magician]]" before activating your "[[Jam Breeding Machine]]" and use the Magician's effect to turn tokens into a 2000 point attackers. | * Summon "[[Cybernetic Magician]]" before activating your "[[Jam Breeding Machine]]" and use the Magician's effect to turn tokens into a 2000 point attackers. | ||
+ | *Also try summoning "[[Star Boy]]" before activating "[[Jam Breeding Machine]]" along with "[[Swampy Grasslands]]" so your jams can have 2200 atk points per summon |
Revision as of 00:11, 10 December 2008
- "Jam Breeding Machine" works well with "Swampy Grasslands" and "Aqua Chorus".
- Two "Jam Breeding Machine's" can work together at the same time on the field seeing as their effects negate all summons except "Slime Token's".
- Summon "Cybernetic Magician" before activating your "Jam Breeding Machine" and use the Magician's effect to turn tokens into a 2000 point attackers.
- Also try summoning "Star Boy" before activating "Jam Breeding Machine" along with "Swampy Grasslands" so your jams can have 2200 atk points per summon