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Card Tips:Ally of Justice Decisive Armor

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* Those who run this card may prefer using the second effect, rather than the third, as a frontal assault may be more effective than the effect damage this card can inflict, and Spell and Card removal can also be vital in winning.
**However, if your opponent has no cards on the field, while you have only one card in your hand, it is worth using the third effect, as you can see all the cards your opponent holds and hope to inflict more damage that way.
* One of the easiest ways to Synchro Summon this card is to Special Summon "[[Cyber Dragon]]", then Normal Summon "[[Junk Synchron]]" and activate its effect to Special Summon a Level 2 monster in the Graveyard.
* This card can , very easily, be Synchro Summoned in a [[Zombie]] Deck: Special Summon 1 Level 4 Zombie-[[DeckType]]: Use monster from your Graveyard through the effect of "[[Zombie Master]] to send 1 ", by discarding "[[Plaguespreader Zombie]] from your hand to the [[Graveyard]] and [[Special Summon]] 1 other [[Level]] 4 Zombie-[[Type]] monster from your Graveyard". Then, Special Summon the "Plaguespreader Zombie " from your Graveyard (via its own [[effect]], or others like "[[Mezuki]]" or "[[Book of Life]]" ). Finally, use these the 3 monsters Zombies to Synchro Summon this monstercard. 
* Use this card's 3rd effect when you have few cards in hand to make your opponent send the "[[Honest]]" in their hand to the Graveyard, allowing you to deal a safe attack and extra damage too.
* "Lightsworns" and many other Decks based on LIGHT attribute monsters play the Trap Card "[[Beckoning Light]]". Use this card's 1st or 2nd effect to avoid your opponent using "Beckoning Light" to retrieve copies of "[[Judgment Dragon]]" or "[[Honest]]". While your opponent can chain their Trap Card to your effect, doing so would enable massive damage through the 3rd effect of this card.
* You can summon this quite easily in a deck of [[Gemini monsters]]. Simply use the effect of "[[Gemini Soldier]]" to summon a "[[Tuned Magician]]" and [[Gemini Summon]] "Tuned Magician" to tune the two monsters with another Level 4 monster. You can do this even more easily if your monster attacks "Gemini Soldier" and triggers its effect again when you lack the second level 4 monster.
* In an "[[Infernity]]" deck, this card can send all your cards to the graveyard to achieve your handless combo.
* Synchro Summon a Level 5 Synchro Monster using "[[Plaguespreader Zombie]]" and "[[Beast of the Pharaoh]]" as the materials. Then, use the effect of "Beast of the Pharaoh" to bring itself back and Special Summon "Plaguespreader Zombie" with its own effect. You will now have the materials to Synchro Summon this card.
* Another easy way to summon this card is to Special Summon "[[The Tricky]]" using its effect by discarding "[[Quillbolt Hedgehog]]". After that, Normal Summon a Level 3 Tuner monster Special Summon "Quillbolt Hedgehog" by its own effect; then, Synchro Summon this card.
* In a "[[Six Samurai]]" Deck, with your opponent controlling a LIGHT monster: Special Summon "[[Elder of the Six Samurai]]" then Normal Summon "[[Kagemusha of the Six Samurai]]" and then Special Summon "[[Grandmaster of the Six Samurai]]".
*This card works well in a Chaos "Agent" Deck.
** With a Level 3 Tuner such as "[[Flare Resonator]]" on the field, Summon "[[The Agent of Creation - Venus]]" and Special Summon 2 "[[Mystical Shine Ball]]s".
** Furthermore, for the above strategy, Special Summon all 3 "Mystical Shine Balls", Synchro Summon this car, and activate "[[Creature Swap]]" to take an opponent's monster and hand them your last Shine Ball, giving you a target for this card's effect with mediocre stats.
** Special Summon "[[Chaos Sorcerer]]" and tune with "[[The Agent of Mystery - Earth]]" or "[[Herald of Orange Light]]" and another Level 2, namely a leftover "Mystical Shine Ball", after having used the effect of "Chaos Sorcerer" to banish any potential threats to this card.
* In a trap monster [[Trap Monster]]-reliant deck, you can Special Summon a "[[Shapesister]]" then Summon 2 level Level 4 monsters( easier if they're also continuous trap cards suach as Trap Monsters, like "[[Tiki Curse]]) " and use them to "[[Embodiment of Apophis]]", and Synchro Summon]] this monsttercard. Later, if you already have 1 [[Face-up]] controls "[[Uria, Lord of Searing Flames]] on your side of the field ", you can use the third effect of this card to send probably inflict a huge damage to the [[Graveyard]] all cards in your hand opponent and (moreover increase the ATK of "Uria", assuming that there the discarded cards were continuous trap cards among Continuous Trap Cards.** If somehow the effect damage + the attack of both this card and "Uria" doesn't be sufficient to win the game, use them), your Uria will have a large ATK boostto Xyz Summon "[[Superdreadnought Rail Cannon Gustav Max]]" to inflict more 2000 damage.
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