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Ghostrick

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Playing style
==Playing style==
With the exception of the Rank 4 Fairy-Type "GhostricksGhostrick Angel of Mischief" , the Levels and Ranks of "Ghostrick" monsters are either Level (or Rank) 1 Fiend, 2 Spellcaster, or 3 Zombie-Type Monsters, with one Xyz Monster corresponding to each their Types differing based on their Level combination/Rank, being Fiend, except for "Ghostrick Angel of Mischief"Spellcaster, who is a Rank 4 Fairy-type Monsterand Zombie respectively.
They feature a variety of effects, mostly revolving around flipping monsters face-down (both yours and your opponent's) and protecting themselves as long as they are face-down. The three strata of monsters each follow a set of general effect guidelines:
* The Fiend-Type Level 1 monsters have effects that trigger while in the hand, and they react to destruction, attacks and damage, providing bonuses and acting like hand traps; design-wise, they share a prankster, infantile appearance, maybe hinting to the "tricks" they play against the attacks of the opponent's monsters.
* The Spellcaster-Type Level 2 monsters have effects related to Battle Position control, allowing its controller to [[Ghostrick Doll|search]] for a monster or [[Ghostrick Nekomusume|stall]] the opponent's moves; they share a feminine, delicate, appearance.
* The Zombie-Type Level 3 monsters all provide useful bonuses while they are face-up or when flipped face-up. Their effects range from [[Ghostrick Jiangshi|searching]] to [[Ghostrick Warwolf|burning]], or even [[Ghostrick Skeleton|milling the opponent's deck]] or [[Ghostrick Ghoul|giving bulk]] to a "Ghostrick" monster; their motif is basically of male figures of Halloween and Folklore.
The deck's main goal is to produce strong attackers over a prolonged game, which can attack directly using the field spells "[[Ghostrick Mansion]]", "[[Ghostrick Museum]]" though the archetype also contains elements of milling, burning, lockdwn and most recently an [[Ghostrick Angel of Mischief|Alternative Win Condition]].
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