Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"
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* If you have "[[Gear Golem the Moving Fortress]]" on your side of the field, follow these steps: | * If you have "[[Gear Golem the Moving Fortress]]" on your side of the field, follow these steps: | ||
− | * Use "[[Shield & Sword]]", "[[Inverse Universe]]" or "[[Weapon Change]]" giving "Gear Golem the Moving Fortress", 2200 Attack Points. | + | * Use "[[Shield & Sword]]", "[[Inverse Universe]]" or "[[Weapon Change]]" giving "Gear Golem the Moving Fortress", 2200 Attack Points. Combine this with up to two [[D2 Shield]]s and you've got a game winning gambit. |
* Then equip "Gear Golem the Moving Fortress" with "[[Megamorph]]" and / or use "[[Limiter Removal]]. Now you only need to pay 800 [[Life Points]] to do 4400 (or 8800) damage to your opponent. | * Then equip "Gear Golem the Moving Fortress" with "[[Megamorph]]" and / or use "[[Limiter Removal]]. Now you only need to pay 800 [[Life Points]] to do 4400 (or 8800) damage to your opponent. | ||
* For an [[OTK]] move, also use "[[Limiter Removal]]" to do a total of 8800 damage to your opponent. | * For an [[OTK]] move, also use "[[Limiter Removal]]" to do a total of 8800 damage to your opponent. |
Revision as of 15:10, 1 February 2011
- If you have "Gear Golem the Moving Fortress" on your side of the field, follow these steps:
- Use "Shield & Sword", "Inverse Universe" or "Weapon Change" giving "Gear Golem the Moving Fortress", 2200 Attack Points. Combine this with up to two D2 Shields and you've got a game winning gambit.
- Then equip "Gear Golem the Moving Fortress" with "Megamorph" and / or use "Limiter Removal. Now you only need to pay 800 Life Points to do 4400 (or 8800) damage to your opponent.
- For an OTK move, also use "Limiter Removal" to do a total of 8800 damage to your opponent.
- Tip 1: Use "Heavy Storm" or "Giant Trunade" first, to remove threats such as "Mirror Force", "Magic Cylinder", "Sakuretsu Armor" etc.
- Tip 2: "Ring of Destruction" can mean you only need 1 "Gear Golem the Moving Fortress".(Traditional Only)
- You can also use Cybernetic Magician or Unstable Evolution to increase Gear Golem's ATK to over 2000 and use Megamorph, then use Limiter Removal for an OTK.
- This monster works well at Rock Decks, since they rely on strong DEF monsters, and its effect to attack directly make him handy, but do use something to maintain him into Defense Poisition.