Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"

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* This card can be searched via "[[Sangan]]", "[[Last Will]]" and "[[Giant Rat]]".
 
* This card can be searched via "[[Sangan]]", "[[Last Will]]" and "[[Giant Rat]]".
  
* If you have "[[Gear Golem the Moving Fortress]]" on your side of the field, follow these steps:
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* If you have 2 "[[Gear Golem the Moving Fortress]]" on your side of the field, follow these steps:
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** Use "[[Shield & Sword]]", "[[Inverse Universe]]" or "[[Weapon Change]]" giving each "Gear Golem the Moving Fortress", 2200 Attack Points.
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** Use "[[Limiter Removal]]. Now you only need to pay 1600 [[Life Points]] to do 8800 damage to your opponent.
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*** Tip 1: Use "[[Heavy Storm]]" or "[[Giant Trunade]]" first, to remove threats such as "[[Mirror Force]]", "[[Magic  Cylinder]]", "[[Sakuretsu Armor]]" etc.
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*** Tip 2: "[[Ring of Destruction]]" can mean you only need 1 "[[Gear Golem the Moving Fortress]]".''(Traditional Only)
  
* Use "[[Shield & Sword]]", "[[Inverse Universe]]" or "[[Weapon Change]]" giving "Gear Golem the Moving Fortress", 2200 Attack Points.
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* You can also use [[Cybernetic Magician]] or [[Unstable Evolution]] to increase Gear Golem's ATK to over 2000 and use [[Megamorph]], then use [[Limiter Removal]] for an [[OTK]].
  
* For "Gear Golem the Moving Fortress" use "[[Limiter Removal]]. Now you only need to pay 800 [[Life Points]] to do 4400 (or 8800) damage to your opponent.
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* This monster works well in [[Rock]] Decks, since they rely on high DEF monsters. Also, his effect to attack directly makes him useful however, you should use something to change him back to Defense Position.
  
* For an [[OTK]] move, also use "[[Limiter Removal]]" to do a total of 8800 damage to your opponent.
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* Use "[[D2 Shield]]" to boost it's DEF to 4400 then use "[[Inverse Universe]]" to swap it's ATK with it's now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "[[Limiter Removal]]" for 8800 direct attack damage.
** Tip 1: Use "[[Heavy Storm]]" or "[[Giant Trunade]]" first, to remove threats such as "[[Mirror Force]]", "[[Magic Cylinder]]", "[[Sakuretsu Armor]]" etc.
 
** Tip 2: "[[Ring of Destruction]]" can mean you only need 1 "[[Gear Golem the Moving Fortress]]".''(Traditional Only)
 
 
 
* You can also use [[Cybernetic Magician]] or [[Unstable Evolution]] to increase Gear Golem's ATK to over 2000 and use [[Megamorph]], then use [[Limiter Removal]] for an [[OTK]].
 
 
 
* This monster works well at [[Rock]] Decks, since they rely on strong DEF monsters, and its effect to attack directly make him handy, but do use something to maintain him into Defense Position.
 
  
 
[[OTK Name::Gear Golem OTK| ]]
 
[[OTK Name::Gear Golem OTK| ]]
 
[[OTK Format Compliance::Advanced Format| ]]
 
[[OTK Format Compliance::Advanced Format| ]]
 
* Use "[[D2 Shield]]" to boost it's DEF to 4400 then use "[[Inverse Universe]]" to swap it's ATK with it's now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "[[Limiter Removal]]" for 8800 direct attack damage.
 

Revision as of 18:18, 11 August 2011

  • This monster works well in Rock Decks, since they rely on high DEF monsters. Also, his effect to attack directly makes him useful however, you should use something to change him back to Defense Position.