Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"
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* Use "[[D2 Shield]]" to boost it's DEF to 4400 then use "[[Inverse Universe]]" to swap it's ATK with it's now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "[[Limiter Removal]]" for 8800 direct attack damage. | * Use "[[D2 Shield]]" to boost it's DEF to 4400 then use "[[Inverse Universe]]" to swap it's ATK with it's now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "[[Limiter Removal]]" for 8800 direct attack damage. | ||
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+ | * This card would work well with "[[Super Crashbug]]", as it will be become a level-4 2200 monster that (for only 800 life points) can attack your opponent directly | ||
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[[OTK Name::Gear Golem OTK| ]] | [[OTK Name::Gear Golem OTK| ]] | ||
[[OTK Format Compliance::Advanced Format| ]] | [[OTK Format Compliance::Advanced Format| ]] |
Revision as of 04:31, 21 November 2011
- If you have 2 "Gear Golem the Moving Fortress" on your side of the field, follow these steps:
- Use "Shield & Sword", "Inverse Universe" or "Weapon Change" giving each "Gear Golem the Moving Fortress", 2200 Attack Points.
- Use "Limiter Removal. Now you only need to pay 1600 Life Points to do 8800 damage to your opponent.
- Tip 1: Use "Heavy Storm" or "Giant Trunade" first, to remove threats such as "Mirror Force", "Magic Cylinder", "Sakuretsu Armor" etc.
- Tip 2: "Ring of Destruction" can mean you only need 1 "Gear Golem the Moving Fortress".(Traditional Only)
- You can also use Cybernetic Magician or Unstable Evolution to increase Gear Golem's ATK to over 2000 and use Megamorph, then use Limiter Removal for an OTK.
- This monster works well in Rock Decks, since they rely on high DEF monsters. Also, his effect to attack directly makes him useful however, you should use something to change him back to Defense Position.
- Use "D2 Shield" to boost it's DEF to 4400 then use "Inverse Universe" to swap it's ATK with it's now 4400 DEF, activate "Trap Stun", pay the 800, attack, and activate "Limiter Removal" for 8800 direct attack damage.
- This card would work well with "Super Crashbug", as it will be become a level-4 2200 monster that (for only 800 life points) can attack your opponent directly