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Attack target

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{{Infobox/Archetype/Start | image name = | image size = | image caption = }}{{Infobox/Archetype/ExtendedName | kanji = {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}}<br>Formerly: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|目|もく}}{{ruby|標|ひょう}} | japanese = 攻撃対象<br>Formerly: 攻撃目標 | furigana = こうげきたいしょう<br>Formerly: こうげきもくひょう | romaji = Kōgeki Taishō<br>Formerly: Kōgeki Mokuhyō | japanese translated = | english = attack target | french = cible d'une attaque OR cible de l'attaque | german = Angriffsziel | italian = bersaglio dell'attacco | korean = 공격 대상 (攻擊對象) ''Gonggyeok Daesang''<br>Formerly: 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo'' | chinese = 攻擊對象 ''Gōngjí Duìxiàng / Gung1 gik1 Deoi3 zoeng6''<br>Formerly: 攻擊目標 ''Gōngjí Mùbiāo / Gung1 gik1 Muk6 biu1'' | spanish = objetivo del ataque | portuguese = alvo de um ataque OR alvo do ataque}}{{Infobox/Archetype/End}} An '''attack target ''' (Japanese: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} ''Kōgeki Taishō'') is the either a player or monster chosen to be attacked when someone declares designated for an attack. <ref>{{cite book The |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=42 |page=38}}</ref><ref group="Notes">Players can be considered "attack target it always chosen by whoever declares targets", in context of the attacktexts of "[[Construction Train Signal Red]]", unless "[[Patrician of Darkness]] is in play" and [[Card Rulings:Patrician of Darkness|the UDE rulings of the latter card]].</ref> During the [[Battle Step]], the [[turn player]] can [[declare]] an attack by targeting either an opponent's monster or the opponent themself. AlsoIf a [[replay]] occurs, the turn player can select an attack target again (even if it is the number same choice), potentially allowing for effects that activate upon a monster being targeted for an attack to activate again, such as that of monsters "[[Vengeful Shinobi]]". Some card effects can restrict a player's choice of attack target (such as that of "[[Marshmallon Glasses]]") or conduct [[battle]] with a monster without selecting it as an attack target (such as that of "[[Dreamsprite]]").<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=<nowiki>Individual Card Rulings [D-E</nowiki>&#93; |publisher=UDE |at=Dreamsprite |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009 |accessdate=30 January 2016 |quote=If you control "Dreamsprite", "The Legendary Fisherman", and "Umi" is on the opposing side of the field changes when , "Dreamsprite"’s effect can still change an attack target to "The Legendary Fisherman" because he is not being targeted with an attack, but is being targeted with a monster effect.}}</ref> There are also card effects that allow a player declares an 's opponent to choose their attacktargets for them, a such as that of "[[ReplayPatrician of Darkness]] occurs"==See also==*[[Manages attack targets]] ==Notes==<references group="Notes"/> ==References==<references/> {{Gameplay}}[[Category:Gameplay]]

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