Difference between revisions of "Joyful Doom"

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(adapted in pre-PSCT fashion, except for the "would" part.)
Line 8: Line 8:
 
|ja_name = 歓喜の断末魔
 
|ja_name = 歓喜の断末魔
 
|phon = Kanki no Danmatsuma
 
|phon = Kanki no Danmatsuma
|trans = Delight Death Agony
+
|trans = Joyful Death Agony
 
|image = JoyfulDoom-JP-Anime-DM.png
 
|image = JoyfulDoom-JP-Anime-DM.png
 
|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|animelore = [[Activate]] only when your opponent would [[Tribute Summon]] a [[Monster Card|monster]]. The [[ATK]] of the [[Tribute]]d monsters is treated as 0. Gain Life Points equal to the total amount [[ATK]] those monsters had on the field.
+
|effect = Act, Effect
 +
|animelore = [[Activate]] only when your opponent would [[Tribute Summon]] a [[Monster Card|monster]]. The [[ATK]] of the [[Tribute]]d monsters is treated as 0. Gain Life Points equal to the total amount of [[ATK]] those monsters had on the field.
 
|anime_dm = 096, 097
 
|anime_dm = 096, 097
 
|stats1 = Your opponent's monsters lose ATK
 
|stats1 = Your opponent's monsters lose ATK

Revision as of 18:30, 7 December 2013

Joyful Doom
Japanese
歓喜の断末魔
JoyfulDoom-JP-Anime-DM.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.

Other languages

Language NameCard text
Japanese 歓喜の断末魔