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D/D/D Contract Change

3,063 bytes added, 1 year ago
top: Imported revision from yaml-yugipedia. (2022-06-24 01:23:51+00:00)
{{Unofficial nameNot archetype member|English}}{{Unofficial loreChange|Englishチェンジ}} 
{{CardTable2
| fr_name = D/D/D Changement de Contrat
| de_name = D/D/D-Vertragsänderung
| pt_name = D/D/D Alteração do Pacto
| it_name = D/D/D Cambio di Contratto
| ko_name = {{ruby|D|디}}{{ruby|D|디}}{{ruby|D|디}}의 계약변경
| es_name = D/D/D Cambio de Contrato
| ja_name = {{Ruby|D|ディー}}{{Ruby|D|ディー}}{{Ruby|D|ディー}}の{{Ruby|契|けい}}{{Ruby|約|やく}}{{Ruby|変|へん}}{{Ruby|更|こう}}
| romaji_name = DīDīDī Dīdīdī no Keiyaku Henkō| image = DDDContractRevisionDDDContractChange-DOCSMP16-JPEN-C-1E.png| attribute card_type = Trap| typest property = Normal| number password = 00811734| effect effect_types = ActActivation requirement, Effect| lore = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: [[Activate]] 1 of these [[Card effect|effects]].s;<br />● [[Banish]] 1 "[[D/D/D]]" monster from your [[Graveyard]]; , and if you do, the attacking monster loses [[ATK]] equal to the banished monster's ATK.<br />● [[Add a card|Add]] 1 [[Level]] 4 or lower "[[D/D]]" [[Pendulum Monster]] from your [[Deck]] to your [[hand]].| fr_lore = Lorsqu'un monstre de votre adversaire déclare une attaque : activez 1 de ces effets ;<br />●Bannissez 1 monstre "D/D/D" depuis votre Cimetière, et si vous le faites, le monstre attaquant perd une ATK égale à l'ATK du monstre banni.<br />●Ajoutez 1 Monstre Pendule "D/D" de max. Niveau 4 depuis votre Deck à votre main.| de_lore = Wenn ein Monster deines Gegners einen Angriff deklariert: Aktiviere 1 dieser Effekte;<br />●Verbanne 1 „D/D/D“-Monster von deinem Friedhof und falls du dies tust, verliert das angreifende Monster ATK in Höhe der ATK des verbannten Monsters.<br />●Füge deiner Hand 1 „D/D“-Pendelmonster der Stufe 4 oder niedriger von deinem Deck hinzu.| it_lore = Quando un mostro dell'avversario dichiara un attacco: attiva 1 di questi effetti;<br />●Bandisci 1 mostro "D/D/D" dal tuo Cimitero e, se lo fai, il mostro attaccante perde ATK pari all'ATK del mostro bandito.<br />●Aggiungi 1 Mostro Pendulum "D/D" di Livello 4 o inferiore dal tuo Deck alla tua mano.| pt_lore = Quando um monstro do oponente declarar um ataque: ative 1 desses efeitos;<br />● Bana 1 monstro "D/D/D" do seu Cemitério e, se isso acontecer, o monstro atacante perde ATK igual ao ATK do monstro banido.<br />● Adicione 1 Monstro Pêndulo "D/D" de Nível 4 ou menos do seu Deck à sua mão.| es_lore = Cuando un monstruo de tu adversario declara un ataque: activa 1 de estos efectos;<br />●Destierra 1 monstruo "D/D/D" en tu Cementerio y, si lo haces, el monstruo atacante pierde ATK igual al ATK del monstruo desterrado.<br />●Añade a tu mano 1 Monstruo de Péndulo "D/D" de Nivel 4 o menor en tu Deck.
| ja_lore = ①:相手モンスターの攻撃宣言時に以下の効果から1つを選択して発動できる。<br />●自分の墓地の「DDD」モンスター1体を選んで除外する。攻撃モンスターの攻撃力は、この効果で除外したモンスターの攻撃力分ダウンする。<br />●デッキからレベル4以下の「DD」Pモンスター1体を手札に加える。
| jp_sets ko_lore = ① : 상대 몬스터의 공격 선언시에 이하의 효과에서 1개를 선택하고 발동할 수 있다.<br />● 자신의 묘지의 "DDD" 몬스터 1장을 고르고 제외한다. 공격 몬스터의 공격력은, 이 효과로 제외한 몬스터의 공격력 만큼 내린다.<br />● 덱에서 레벨 4 이하의 "DD" 펜듈럼 몬스터 1장을 패에 넣는다.| en_sets = DOCS-EN068; Dimension of Chaos; CommonMP16-EN154; 2016 Mega-Tin Mega Pack; Common| fr_sets = DOCS-FR068; Dimension of Chaos; CommonMP16-FR154; 2016 Mega-Tin Mega Pack; Common| de_sets ={{Card table set/headerDOCS-DE068; Dimension of Chaos; CommonMP16-DE154; 2016 Mega-Tin Mega Pack; Common|jp}}it_sets = DOCS-IT068; Dimension of Chaos; CommonMP16-IT154; 2016 Mega-Tin Mega Pack; Common{{Card table set|pt_sets = DOCS-JP068PT068; Dimension of Chaos; CommonMP16-PT154; 2016 Mega-Tin Mega Pack; Common|sp_sets = DOCS-SP068; Dimension of Chaos; CommonMP16-SP154; 2016 Mega-Tin Mega Pack; Common|jp_sets = DOCS-JP068; Dimension of Chaos; Common}}{{Card table set/footer}}| kr_sets = DOCS-KR068; Dimension of Chaos; Common| anime_av supports = 050Pendulum Monster| archetype1 archseries = * D/D| archetype2 = * D/D/D| archsupport1 supports_archetypes = * D/D| archsupport2 = * D/D/D| support1 action = Pendulum Monster| rfp1 = Banishes from Graveyard for cost* Activates upon attack declaration| rfp2 = Banishes * Adds from your GraveyardDeck to hand| stats1 stat_change = Your opponent's monsters lose ATK| action1 banished = Adds * Banishes from Graveyard for cost* Banishes from Deck to handyour Graveyard| misc1 misc = Variable effects
| database_id = 12012
}}

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