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Card Tips:Vision HERO Trinity

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** Use cards such as "[[Half Shut]]" or "[[Mist Body]]" to create a continuous target for this card to attack. This also works by giving your opponent control of a monster that cannot be destroyed by battle, such as "[[Arcana Force 0 - The Fool]]" or "[[Marshmallon]]".
** Use with cards that can deal additional damage or increase the ATK of this card, to reduce the number of monsters you need to attack for the OTK.
** To increase the odds of a OTK, give your opponent monsters that you can attack, via "[[Nightmare Archfiends]]", "[[Ojama Trio]]", "[[Creature Swap]]", or "[[Shien's Spy]]".
** It is also useful to use cards that change battle positions, such as "[[Final Attack Orders]]". Cards that can give this card [[Piercing]], such as "[[H - Heated Heart]]", are also effective.
** For example, you could set [[Chewbone]] a turn prior to when you [[Fusion Summon]] this card, then flip it face-up to put three tokens with 100 ATK on your opponent's field, then activate Final Attack Orders. This way, this card can conduct its maximum number of attacks on its fist turn minus 100 small ATK points compared to its 5000.
* Note that if you [[Fusion Summon]] this card, even after its ATK reverts to 2500, it can still attack 3 times.
* Note that if you An easy OTK using this card is: Clear your opponent's Spell and Trap zone with anything and Fusion Summon this card. Then, even after its ATK reverts to activate both "[[All-Out Attacks]]" and "[[Ojama Trio]]" and attack the Ojama Tokens for a total of 15900 points of damage. ((2500, it can still attack *2)*3+(300*3 times)=15900)*This could disrupt [[Pendulum Summon]]s at the same time.
*An easy OTK using this card is:Clear your opponent's spell and trap zone with anything the fusion summon this card then activate both If "[[All-Out AttacksElemental HERO Divine Neos]]" was Fusion Summoned, activate its effect and banish this card. "[[Ojama Trio]]Elemental HERO Divine Neos" will gain this card's effects, and then thus will be able to attack the ojama tokens for a total of 15900 points of damage {(2500*2)*3+(300*3)=15900}times during that turn.
* If Use this card with "[[Elemental Evil HERO Divine NeosDark Gaia]]" was Fusion Summoned, activate its effect and banish this card. Dark Gaia will switch all your opponent's monsters to Attack Position (The OCG effect of "Elemental HERO Divine Neos" allows all preventing [[HEROFlip Effect]]es to be used for its effect, including this cards).) "Elemental HERO Divine Neos" will gain this card's effectsAttack with Trinity first, and thus will be able to then attack 3 times during that turn. Furthermorethe remaining monsters, if any, or thier life points, if "Divine Neos" activates this effect during any remain, with the turn it is Fusion Summoned, its original ATK will doublerest of your monsters.
* Use You can use this card with "[[Evil Future Fusion]]" to send 3 [[HERO Dark Gaia]]"monsters directly from your deck to the graveyard. You can select monsters like "Evil [[Destiny HERO Dark Gaia- Malicious]]" will switch all your opponent's monsters to Attack Position (and prevent Flip Effects), and this card "[[Destiny HERO - Dasher]]" or "[[Elemental HERO Necroshade]]" so that you can attack use their effects which activate in the remaining monstersgraveyard.
=="[[Vision HERO]]" Monsters==
* Unlike other "HERO" Fusion Monsters, the "Vision HERO" [[Fusion Monsters]] can be resurrected by cards such as "[[Monster Reborn]]" because they don't have the "This card cannot be Special Summoned except by Fusion Summon" clause.
* Use with "[[Future Fusion]]" to quickly send [[HERO]]es to the [[Graveyard]] for effects such as "[[Miracle Fusion]]", "[[Dark Calling]]", or "[[Monster Reborn]]".
** Send "[[Destiny HERO - Dasher]]" or "[[Destiny HERO - Malicious]]" to the Graveyard so you can use their effects later.
** Using this card with Future Fusion allows you to put the summoning requirements of [[Dark Armed Dragon]] into play on your first turn, so you have a go-to for field clearance.
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