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Action Card

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[[File:ActionCardBacking.png|thumb|right|The backing of an Action Card]]
'''Action Cards''' (アクションカード ''Akushon Kādo'') are cards used exclusively in [[Action Duel]]s, which appear in the ''[[Yu-Gi-Oh! ARC-V]]'' anime. They are not real cards, but are created with the "[[Solid Vision]] with Mass" effect as soon as the Dueling Field is created.
[[File:Action Cards being spread.png|thumb|left|Action Cards being spread in the field.]]
An Action Duel can only take place if a [[Field Spell Card]] that allows the activation of Action Cards is active. When an Action Duel begins, Action Cards are disbursed in a fashion fitting the theme of the active Field Spell, which means the cards can be spread all over out immediately for the Dueling FieldDuelists to find or can be made available at different times via the field's setting. The Duelists can search for them during the Duel, and if they find an Action Card they can add it to their [[hand]] or [[activate]] it. Duelists can only hold on to one Action Card at a timein the anime and can only pick up one Action Card per turn in the manga. As they are added to <ref name="ep1">{{episode|Yu-Gi-Oh! ARC-V|1|ref}}</ref> Each player has a time limit during their hand, Action Cards can be used turn in order to pay keep them from stalling the Duel in a continuous search for discarding effects, so if a card effect requires multiple discards to activte, a Duelist can quickly find and discard consecutive Action Cards to preserve their hand. Action Cards can be activated from the hand during either player's turn.<ref name="ep9">{{episode|Yu-Gi-Oh! ARC-V|9|ref}}</ref>
As of now, all 'Action Spell' cards have The most common action card is "Evasion" with "Miracle" being a beneficial effect close second due to the playertheir simplicity, while 'Action Trap' with at least one of these action cards activate automatically upon being picked up available on almost every action field to date and have a negative effect to being particularly common on the playerLancers' "Cross Over" action field.
So far, all revealed Some duelists purposely refrain from searching for Action Spell Cards feature a black silhouette, such as Yuya's friend [[Gong Strong]], these duelists are called "Non-like figureAction" or "Heavystrong" duelists. ("Steadfast" duelists in the original version.)
==There are several Action Cards list==''Spells'':*that appear in different fields and are usually used to help save the Duelist from an attack (such as "[[AvoidEvasion]]: Negates an attack.*" and "[[Miracle]]: Prevents one of "). However, there are some Action Cards that appear to be specific to the controller's monsters from begin destroyed by battlefield they appear in, following its theme. Examples include "[[Twinkle Comet]]" correlating to "[[Cosmic Sanctuary]]" and halves the battle damage from battles involving that monster.''Traps'':*"[[Break ShotExtreme Sword]]: Reduces the ATK of one monster you control by 900.*" to "[[Jump ShotSword's Cemetery]]: Reduces the ATK of one monster you control by 400".
While in the hand, Action Cards can be used to pay for [[discard]]ing effects, so if a card effect requires multiple discards to activate, a Duelist can quickly find and discard consecutive Action Cards to preserve their hand.<ref name="ep1" /> Action Cards can be activated from the hand during either player's turn. When a player adds an Action Card to their hand, [[card effect]]s that activate when a card(s) is added to a player's hand can be used, as seen when [[Dipper O'rion|Dipper]] activated "[[Cosmic Arrow]]" in his Duel against [[Yuya Sakaki|Yuya]].<ref name="ep9" /> Most Action Cards seen are [[Spell Card]]s. The Action Trap Cards that have appeared all activate automatically upon being touched. Since the Action Spells can be played when found, it would seem Action Traps for the opponent would be moot and the Traps are intended for those who pick them up. Not all Action Spell Cards necessarily bring advantages to those who picked them up, as seen with [[Mad Hurricane]], a card that shuffles all cards a player controls back into the Deck. Action Field Spells'': (allows Spell Cards can also be found and activated during the usage of Duel as seen with "[[Quiz Quest - Extra Stage]]".<ref name="ep20">{{episode|Yu-Gi-Oh! ARC-V|20|ref}}</ref> ==All Action Cards")=====Anime===*{{Card query|[[Frontier Fang CastleMisc::Action Card]]|medium=anime|type=non-monster}}*===Manga==={{Card query|[[Plain PlaneMisc::Action Card]]|medium=manga|type=non-monster}}*==Action Card support cards==Action Cards are primarily supported by the [[Field Spell Card]]s used for [[Dark Town'Action Duel]]s Prison Tower. ===Anime==={{Card query|[[Support::Action Card]]|medium=anime|type=non-monster}} ===Manga==={{Card query|[[Support::Action Card]]|medium=manga|type=non-monster}} ==Action Card anti-support cards=={{Card query|[[Anti-support::Action Card]]|medium=non-official|type=non-monster}} ==References==<references />
{{Yu-Gi-Oh! ARC-V}}
 
[[Category:Types of cards]]
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