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Card Trivia:Stellarknight Constellar Diamond

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*This monster appears in the artwork of "[[Eye of the Void]]". * This monster's name is based on [[wikipedia:Winter Hexagon|Winter Hexagon]], a prominent winter asterism comprised of the first non[[wikipedia:Rigel|Rigel]], [[wikipedia:Aldebaran|Aldebaran]], [[wikipedia:Capella (star)|Capella]], [[wikipedia:Pollux (star)|Pollux]], [[wikipedia:Sirius|Sirius]] and [[wikipedia:Procyon|Procyon]] forming a hexagon, which appears in the background of this card's artwork.** This monster's membership in both the "[[Constellar]]" and "[[tellaknight]]" [[archetype]]s reference how the monsters in both archetypes are based on the above-mentioned stars that make up the Winter Hexagon, which includes the "Constellar" monsters, "[[WarriorConstellar Aldebaran]]-type " and "[[Constellar Pollux]]", and the "tellarknight" monsters, "[[Satellarknight Capella]]", "[[Satellarknight Procyon]]", "[[Satellarknight Rigel]] monster", and "[[Satellarknight Sirius]]". *This monster appears to combine elements 's name and appearance is a combination of "[[Constellar Ptolemy M7]]" and "[[Gem-Knight Master Diamond]]" .** This monster's armor is also a combination of the armor of the following monsters, who are based on the stars comprising the Winter Hexagon.*** "Satellarknight Sirius": Its helmet, shoulders, and upper legs are located on this monster's head, shoulders, and upper leg portions of its body.*** "Constellar Aldebaran": Its horns, chest-plate, and metallic leg braces are located on its head, chest, and first two segments of its tail, respectively*** "Constellar Pollux": Its chestplate, sword, right leg, and right forearm spikes all make up this monster's tail.*** "Satellarknight Capella": The wheels of its chariot are located at the base of this monster's wings.*** "Satellarknight Rigel": Its weapon is located near the tip of its tail above its right foot. * This is the first [[Constellar Ptolemy M7Wyrm]] [[Xyz Monster]].** This is also the first non-[[Warrior]]"tellarknight" monster. *This cardmonster's effects appear is designed to be specifically tailored to combat counter the "[[Shaddoll]] " archetype, which is comprised of [[ArchetypeDARK]], with it's first and second effects (While this card has Xyz Material, neither player can monsters whose playstyle revolves around [[send cards ]]ing "Shaddoll" monsters from their the [[Deck ]] to the [[Graveyard]] for a [[cost]], also cards added from whereas the Graveyard to the hand are banished instead.) working primarily against effects of their Fusion Monsters and "[[Fusion MonsterShaddoll Core]]s and specific cards like " can [[add]] "Shaddoll Squamata" [[Spell]]/[[Trap Card]], and it's third effect (During either player's turn, when your opponent activates from the effect of a DARK monster: You can detach 1 Xyz Material from this card; negate Graveyard back to the activation, and if you do, destroy it.) working against their non-Fusion Monsters[[hand]].
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