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Field Spell Card

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{{Infobox/Archetype/Start
| image name = Field.png
| image size = 77px
| image caption = Field Icon
}}
| furigana = フィールドまほうカード
| japanese translated = Field Magic Card
| english = Field Spell Card<br/>Formerly: Field Magic Card
| french = Carte Magie de Terrain
| german = Spielfeldzauberkarte
| italian = Carta Magia Terreno
| korean = 필드 마법 카드 (Field 魔法 Card) ''Pildeu Mabeop Kadeu''
|chinese =場地魔法卡 ''Chǎngdì Mófákǎ Mófǎkǎ / Ceong4 dei6 Mo1 faat3 kaat1''
| spanish = Carta Mágica de Campo
| simplified chinese = 场地魔法卡 ''Chǎngdì Mófǎkǎ''
}}
{{Infobox/Archetype/Yu-Gi-Oh!
{{Infobox/Archetype/End}}
'''Field Spell Cards''', formerly '''Field Magic Cards''' (Japanese: フィールド{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Fīrudo Mahō Kādo''), have the advantage are a subcategory of being able to change the entire state of play for its controller'[[Spell Card]]s or for both players' side of the field. Field Spell Cards are that is placed on in the [[Field Zone]], which is separate from and remains face-up on the [[Spell & Trap Zone]]s. The field after activation of a Field Spell Card is [[Spell Speed 1]].
A player can activate Older Field Spells typically provide stat boosts for cards with Specific [[Attribute]]s, [[Type]]s or Set Field Spell Cards in an open game state during their [[Main Phasearchetype]]s. Later Field Spell Cards must be placed in Spells typically also provide effects such as recycling cards, weakening the Field Zones. Each player may only control 1 Field Spell Card. Even if a player already controls a Field Spell Cardopponent's monsters, they are still able to activate searching monsters and/or Set another one, in which case the previous Field Spell Card is sent to swarming the Graveyard via [[game mechanics]]field.
Prior to March 21, 2014 (for the Field Spells are available in ''OCG[[Yu-Gi-Oh! Rush Duel]]'') and July 14, 2014 (for . Prior to the introduction of [[Equip Spell Card]]s in ''TCG[[Deck Mod Pack: Fortissimo of the Whirlwinds!!]]''), they were the only one single Field subcategory of Spell Card could be face-up on the field at a time. If either player activated another Field Spell Card, the previous Field Cards available in Rush Duel other than [[Normal Spell Card would be [[destroy]]ed via game mechanics.<ref>{{cite web | url = https://www.yugioh-card.com/uk/gameplay/ruling_update_2014s.html | title = Rule Changes as of July 14, 2014 | publisher = Yu-Gi-Oh! TRADING CARD GAME | date = July 2, 2014 | accessdate = July 24th 2018}}</ref>
==Characteristics==As a Spell Card, Field Spell Cards need to remain on can be [[activate]]d or [[set]] from the field for their activation and their activated effects to [[resolvehand]] in the player's own [[Main Phase]] properly, and can be activated in the same turn they are set. If a Field Spell Cards feature the default Spell Card leaves the field before the card itself or its activated effect resolves, that activation will resolve without effect[[Spell Speed]] of [[Spell Speed 1]].
Field Spells may affect both players or only their controller. ===CommonalitiesPlaced in the Field Zone===Many Field Spells center around boosting Spell Cards must be placed in the [[ATK]] and/or [[DEF]] for cards with Specific [[AttributeField Zone]]s. Each player may only control 1 Field Spell Card. Even if a player already controls a Field Spell Card, [[Type]]s they can still activate or Set another one, in which case the previous Field Spell Card is sent to the Graveyard via [[archetypegame mechanics]]s. However Prior to March 21, many Field Spells have other effects2014 (for the ''OCG'') and July 14, such as recycling cards 2014 (efor the ''TCG''), only one single Field Spell Card could be face-up on the field at a time.g. "[[Madolche Chateau]]"If either player activated another Field Spell Card, "the previous Field Spell Card would be [[The Grand Spellbook Towerdestroy]]"), weakening the opponent's monsters (eed via game mechanics.<ref>{{cite web | url = https://www.yugioh-card.gcom/uk/gameplay/ruling_update_2014. "[[Shien's Castle html | title = Rule Changes as of Mist]]")July 14, 2014 | publisher = Yu-Gi-Oh! TRADING CARD GAME | date = July 2, 2014 | accessdate = July 24, searching monsters and2018}}</ref> ===Must remain on-field to resolve on-field effect===Like other Spell/or swarming Trap Cards that remain face-up on the field (e.g. "[[Naturia Forest]]"after activation, "[[Shrine of Mist Valley]]"a Field Spell Card must remain face-up on-field to resolve its activated on-field effect, "[[Scrap Factory]]") or even ''preventing'' unless said effect specifically moves the card to an off-field from being swarmed (e.g. "location as a [[Summon Breakercost]]"). Most  If a Field Spells affect both players, but some only affect their controller's side of Spell Card is removed from the field (e.g. "[[The Seal of Orichalcos]]"after effect activation but before resolution, "[[Mount Sylvania]]", "[[Closed Forest]]")the activated effect will resolve without effect.
==In the anime==
In the ''[[Yu-Gi-Oh! ARC-V|Yu-Gi-Oh! ARC-V]]'' anime, [[Action Card|Action]] Field Spell Cards are introduced, where these Field Spell Cards are not real cards but are created with the "Solid Vision with Mass" effect as soon as the Dueling Field is created. However, two Field Spell Cards can be activated as long as the other Field Spell Card is an Action Field Card, seen when [[Sergey Volkov|Sergey]] used the Field Spell "[[Earthbound Tundra]]" when the Action Field Spell Card "[[Crossover Acceleration]]" is activated, during his Duel with [[Jack Atlas (ARC-V)|Jack Atlas]].
==In video games==In the ''[[Yu-Gi-Oh! Tag ForceVRAINS]]'' video gamesanime, Field Spell Cards can produce an animation on are sometimes played in the Spell/Trap Zones, behind them, or just in its own zone. The only Field Spell Cards that materialized the playing fieldthroughout the anime are "[[Fire Prison (anime)|Fire Prison]]"<ref name="ep10">{{episode|Yu-Gi-Oh! VRAINS|10|ref}}</ref>, "[[Armatos Colosseum]]"<ref name="ep79">{{episode|Yu-Gi-Oh! VRAINS|79|ref}}</ref><ref name="ep86">{{episode|Yu-Gi-Oh! VRAINS|86|ref}}</ref> (except during [[Lightning]]'s duel vs [[Roken Kogami|Varis]])<ref name="ep96">{{episode|Yu-Gi-Oh! VRAINS|96|ref}}</ref>, such as a soaring bird for both "[[Trickstar Light Arena (anime)|Trickstar Light Arena]]" and "[[Trickstar Light Stage (anime)|Trickstar Light Stage]]", albeit briefly during [[Skye Zaizen|Blue Angel]]'s Duel against [[Specter]],<ref name="ep33">{{episode|Yu-Gi-Oh! VRAINS|33|ref}}</ref> and "[[Edge of Darkness]]"used by [[Ridley]] against [[Rising Air CurrentTheodore Hamilton]].<ref name="ep61">{{episode|Yu-Gi-Oh! VRAINS|61|ref}}</ref> In the ''[[Yu-Gi-Oh! SEVENS|Yu-Gi-Oh! SEVENS]]'' anime, Field Spell Cards are back to be materialized as fields in a similar vein to that of ''Yu-Gi-Oh! VRAINS'' anime.
==Example==
{{Show card image gallery| Forest of Lost Flowers | "[[Forest of Lost Flowers]]", a Field Spell Card in the ''[[File:DivineWindofMistValley-THSF-EN-SR-1E.pngTCG]]''/''[[OCG]]''|centerRoyal Rebel's Arena |250px"[[Royal Rebel's Arena]]", a Field Spell Card in ''[[Rush Duel]]''| widths = 250}}
== Trivia ==
* "[[Dragon Ravine]]" was the first Field Spell Card to have been [[Forbidden]].
* The "[[Ghostrick]]" and , "[[Triamid]]" archetypes , "[[Trickstar]]", and [[Constructor]]/[[Blisstopia]] are currently tied for the most Field Spell Cards of any ArchetypeDeck theme, with 3 three each (:** "Ghostrick": "[[Ghostrick Mansion|Mansion]]", "[[Ghostrick Museum|Museum]]" , and "[[Ghostrick Parade|Parade]]" for .** "GhostrickTriamid" and : "[[Triamid Cruiser|Cruiser]]", "[[Triamid Fortress|Fortress]]", and "[[Triamid Kingolem|Kingolem]]" for .** "Trickstar": "[[Trickstar Light Arena|Light Arena]]", "[[Trickstar Light Stage|Light Stage]]", and "[[Trickstar Live Stage|Live Stage]]".** Blisstopia: "[[Peaks of Blisstopia]]", "[[Snows of Blisstopia]]", and "Triamid[[Vegetation of Blisstopia]]"). *"[[The Sanctuary in the Sky]]" is mentioned in the card text of many "[[The Agent]]" monsters, but its effect does not support this archetype explicitly or directly. * These Field Spell Cards are also "[[Labyrinth Wall Shadow]]" is the first, and currently only , Field Spell Cards that support these archetypesto be [[retrain]]ed from a monster (in this case, "[[Wall Shadow]]").
* In the ''[[Yu-Gi-Oh! Tag Force]]'' video games, Field Spell Cards can produce an animation on the playing field, such as a soaring bird for "[[The Sanctuary in the SkyRising Air Current]]" is mentioned .*How far the Holograms of Field Spells stretch was never stated in many card lores the first two animes; not counting the Seal of "Orichalcos.**When ever [[Jaden Yuki|Jaden]] activated [[The AgentSkyscraper]]" monsters, but the audience is always within its effect does not support this archetype explicitly or directlyot seen through the hologram at the stands **In the movie ''Bonds Beyond Time'', [[Malefic World]] caused what looked like a twister to manifest around the [[Duel Field]].
==References==
<references />
{{GameplayCard types}} 
[[Category:Types of Spell Cards]]
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