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{{Cleanup}}{{Show card image|Red Gadget|"[[Red Gadget]]", a card with a Trigger Effect.}}A '''Trigger EffectsEffect''' (Japanese: 誘発効果 ''Yūhatsu Kōka'' activate whenever ) is a certain condition on the [[Playing Field|Field]], the nature type of playmonster effect that is activated at a specific time. This can either be in response to a specific event or during a particular phase or step. Unless otherwise specified, or the progress of the Trigger Effects can be activated during either player’s turn, is met.
==Spell/Trap effects that trigger==Spell and Trap Cards can also have effects that trigger; these effects are informally called '''Trigger-like Effects'''. When the effect of an already-face-up Spell or Trap Card is triggered, the effect functions just like the Trigger Effect of a monster and activates in the yellow box of the "[[Fast effect timing]]" chart. If multiple effects are triggered, monster or otherwise, the rules for [[Simultaneous Effects|simultaneous effects]] are followed. ===Continuous Trap Cards===If a [[Continuous Trap Card]] has an effect that triggers, it is also possible to activate both the Trap Card and its effect in the same Chain Link in response to the event that triggers the effect at the time when the player has the right to activate a [[fast effect]]. For example, if a monster you control is destroyed by battle whilst you control a face-up "[[Yang Zing Creation]]", if you choose to activate the effect of this face-up "[[Yang Zing Creation]]", you must do so in the yellow box of the "[[Fast effect timing]]" chart, before either player can activate fast effects. If, however, "[[Yang Zing Creation]]" is face-down on the field when the monster is destroyed by battle, so long as the monster being destroyed is still the last thing to happen, you can activate the effect of "[[Yang Zing Creation]]" in the same Chain Link as the card itself. Continuous Trap Cards which have effects that state they must be activated while the Trap Card is already face-up on the field, such as "[[Predaplanet]]", cannot activate that effect in the same Chain Link as the Trap Card itself. Further, Continuous Trap Cards which have rulings that state that their effect cannot be activated in the same Chain Link as the card itself must have first been activated, and resolved, for an action to be able to trigger their effects. These include "[[All-Out Attacks]]"<ref name="Card Rulings: All-Out Attacks">[https://yugipedia.com/wiki/Card_Rulings:All-Out_Attacks Card Rulings: All-Out Attacks]</ref>, "[[Coffin Seller]]"<ref name="Card Rulings: Coffin Seller">[https://yugipedia.com/wiki/Card_Rulings:Coffin_Seller Card Rulings: Coffin Seller]</ref>, "[[Cyber Summon Blaster]]"<ref name="Card Rulings: Cyber Summon Blaster">[https://yugipedia.com/wiki/Card_Rulings:Cyber_Summon_Blaster Card Rulings: Cyber Summon Blaster]</ref>, "[[Light Spiral]]"<ref name="Card Rulings: Light Spiral">[https://yugipedia.com/wiki/Card_Rulings:Light_Spiral Card Rulings: Light Spiral]</ref>, "[[Natural Disaster]]"<ref name="Card Rulings: Natural Disaster">[https://yugipedia.com/wiki/Card_Rulings:Natural_Disaster Card Rulings: Natural Disaster]</ref>, "[[Overdoom Line]]"<ref name="Card Rulings: Overdoom Line">[https://yugipedia.com/wiki/Card_Rulings:Overdoom_Line Card Rulings: Overdoom Line]</ref>, "[[PSY-Frame Accelerator]]"<ref name="Card Rulings: PSY-Frame Accelerator">[https://yugipedia.com/wiki/Card_Rulings:PSY-Frame_Accelerator PSY-Frame Accelerator]</ref>, "[[Spirit's Invitation]]"<ref name="Card Rulings: Spirit's Invitation">[https://yugipedia.com/wiki/Card_Rulings:Spirit%27s_Invitation Card Rulings: Spirit's Invitation]</ref>, "[[Swiftstrike Armor]]"<ref name="Card Rulings: Swiftstrike Armor">[https://yugipedia.com/wiki/Card_Rulings:Swiftstrike_Armor Card Rulings: Swiftstrike Armor]</ref>, and "[[Unpossessed]]"<ref name="Card Rulings: Unpossessed">[https://yugipedia.com/wiki/Card_Rulings:Unpossessed Card Rulings: Unpossessed]</ref>. ==List of ''TCG '' and ''OCG Monsters '' monsters with Trigger Effects=={{#ask: Card query|[[Class 1Effect type::OfficialTrigger Effect]] |type=monster|medium=official|limit=10}} ==List of ''TCG'' and ''OCG'' Spell and Trap Cards with Trigger-like Effects== {{Card query|[[Effect type::Trigger Monster Effects||Trigger Effect]] |?Japanese Name type=non-monster|?Rank medium=official|?Level limit=10}} ==In other languages=={{In other languages| fr_name = Effet Déclencheur| de_name = Triggereffekt| it_name = Effetto Innescato| pt_name = Efeito de Gatilho| es_name = Efecto Disparado|?Attribute ja_name = 誘発効果|?Type ja_romaji = Yūhatsu Kōka|?Card Type ko_name = 유발 효과|?ATK ko_rr = Yubal Hyogwa|?DEF zh_name = 誘發效果|limitzh_pinyin =10Yòufā Xiàoguǒ}} ==References==<references/> ==See also==* [[Fast Effect Timing]]* [[If... You Can VS When... You Can]]* [[Simultaneous Effects]]
{{Gameplay}}
[[Category:GameplayTypes of monster effects]]