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Template:Gameplay

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| name = Gameplay
| title = Gameplay ''[[Yu-Gi-Oh! TCG]]''/''[[OCG]]''/''[[Rush Duel]]'' gameplay and Terminologyterminology| listclass = hlist
| group1 = [[Basic Gameplay FAQCard layout]]| list1 = * [[Template:Card layout|card features...]] * [[List of renamed cards|Renames]]* [[Errata]]** [[Simplified Effect Text]]** [[Problem-Solving Card Text]] | group2 = [[Status]]es| list2 = * [[Legal]]** [[Unlimited]]** [[Semi-Limited]]** [[Limited]]** [[Forbidden]]* [[Illegal]]* Format** [[Speed Duel]]** [[Advanced Format|Advanced]]** [[Traditional Format|Traditional]]** [[Template:Formats|more...]]* [[Template:Statuses and status lists|Status lists...]] |Basicgroup3 = [[Card type]]s| list1 list3 = {{Navbox|child | groupstyle = width: 8em6em;
| liststyle = width: auto;
| evenodd list1 = swap* [[Monster Card]]* [[Spell Card]]* [[Trap Card]]* [[Template:Card types|more...]]  | group2 = Related | list2 = * [[Series]]** [[Archetype]]<sup>†</sup>* [[Mentions]]* [[Support]]** [[Anti-support]]<sup>†</sup>* [[?]]* [[???]]<sup>†</sup>* [[∞]]<sup>†</sup> }}
| group1 group4 = [[:Category:Types of cards|Card types]]Game<br />mechanics | list1 list4 = {{Navbox|child | groupstyle = width: 6em; | liststyle = width: auto;
| group1 = General | list1 = * [[LP]]* [[Monster CardCounter]]* [[Damage]]** [[Battle damage|MonsterBattle]] | list1 = *** [[Normal Monster|NormalPiercing]]{{•}} ** [[Effect Monsterdamage|Effect]]{{•}} * [[Hand size limit]]* [[Fusion MonsterMaximum of 3 Rule|FusionThree-card rule]]* [[Spell Speed]]* [[Face-down]]* [[Face-up]]* [[Battle position]]** [[Attack Position]]** [[Defense Position]]* [[Public knowledge]]* [[Owner]]* [[Possess]]{{•}} ** [[Ritual Monster|RitualControl]]* Loop** [[Controlled loop]]{{•}} ** [[Synchro Monster|SynchroInfinite loop]]{{•}} * [[Dark Synchro Monster|Dark SynchroRandom]]{{•}} * [[Xyz Monster|XyzUnaffected]]
| group2 = * [[Spell Card|SpellLinked]] | list2 = ** [[Normal Spell Card|NormalCo-linked]]{{•}} ** [[Continuous Spell Card|ContinuousExtra Link]]{{•}} ** [[Field Spell Card|FieldLink Origin]]{{•}} * [[Equip Spell Card|EquipPoints to]]{{•}} [[Quick-Play Spell Card|Quick-Play]]{{•}} * [[Ritual Spell Card|RitualMaximum Mode]]<sup>RD</sup>
| group3 group2 = Duel | list2 = * [[Match]]* [[Duel]]* [[Trap Card|TrapDRAW]] | list3 = * [[Normal Trap Card|NormalSurrender]]{{•}} * [[Continuous Trap Card|ContinuousSide Deck]]{{•}} * [[Counter Trap Card|CounterVictory condition]]
| group4 group3 = [[Manga Glossary|Other]]Locations | list4 list3 = * Deck** [[Equip CardMain Deck|EquipMain]] (** [[Equip Trap CardExtra Deck|TrapExtra]]){{•}} * [[Field Trap Card|Field Trap]]{{•}} [[Trap-Spell Card|Trap-Spell]] (* [[Normal Trap-Spell Card|NormalHand]]{{·}} * [[Continuous Trap-Spell Card|ContinuousGraveyard]]){{•}} * [[Virus Card|VirusBanish]] (ed* [[Field Virus Card|FieldAttach]]) }}ed
| group2 group4 = Turn phases[[Zone]]s | list2 list4 = * [[Draw PhaseDeck Zone|Deck]]{{•}} * [[Standby PhaseExtra Deck Zone|Extra Deck]]{{•}} * [[Main Phase 1Monster Zone|Monster]]{{•}} ** [[Battle PhaseMain Monster Zone|Main Monster]] (** [[Start StepExtra Monster Zone|Extra Monster]]{{·}} * [[Battle StepSpell & Trap Zone|Spell & Trap]]{{·}} * [[Damage StepField Zone|Field]]{{·}} * [[End Step]]){{•}} [[Main Phase 2]]{{•}} [[End PhasePendulum Zone|Pendulum]]}}
| group2 = * [[Intermediate Gameplay FAQ|IntermediateColumn]]| list2 = {{Navbox|child | groupstyle = width: 8em; | liststyle = width: auto;
| group1 group5 = [[Game mechanics|Game<br />mechanicsTurn]]s | list1 list5 = {{Navbox|child * [[Turn count| groupstyle = width: 6em;Count]] * [[Turn player| liststyle = width: auto;Player]]
* [[Phase]]** [[Draw Phase| evenodd = swapDraw]]** [[Standby Phase|Standby]]** [[Main Phase 1|Main 1]]*** [[Main Phase]]s** [[Battle Phase|Battle]]*** [[Start Step]]*** [[Battle Step]]*** [[Damage Step]]**** [[Damage calculation]]*** [[End Step]]** [[Main Phase 2|Main 2]]** [[End Phase|End]]
| group1 group6 = [[Card layoutActions]] | list1 list6 = * [[ATKLook]]{{•}} * [[DEFReveal]]{{•}} ** [[LevelPick up a card]]/*** [[RankExcavate]]{{•}} * [[AttributeAdd a card|Add]]{{•}} ** [[Type]]{{•}} [[Set Number]]{{•}} [[Card Number]]{{•}} [[Card effectDraw a card|Effect or flavor textDraw]]{{•}} *** [[Eye of Anubis HologramNormal draw]]{{•}} * [[Limitation TextShuffle]]
* [[Summon]]* [[Set]]* [[Flip]]* [[Battle position change| group2 = DecksChange battle position]]* [[Send]]* [[Discard]]* [[Tribute]]* [[Destroy]]* [[Banish]]* [[Attach]]** [[Detach]]** [[Transfer]] | list2 = * [[Main DeckEquip]]{{•}} ** [[Side DeckUnequip]]{{•}} * [[Extra DeckLeaves the field|Leave the field]] (* [[Fusion DeckReturn]])
| group3 = Areas* [[Activate]] | list3 = ** [[HandTarget]]{{•}} * [[GraveyardPay]]{{•}} * [[Playing FieldDeclare]]{{•}} * [[BanishRespond]]ed{{•}} * [[LimboNegate]]
| group4 = Other | list4 = * [[Life PointsAttack]]{{•}} ** [[DamageDirect attack|Direct]]{{•}} ** [[Maximum of 3 RuleAttack target|3 Card RuleTarget]]{{•}} ** [[Spell SpeedReplay]]{{•}} [[battle position]]{{•}} ** [[Double Attack Position(mechanic)|Double]]{{•}} [[Defense Position]]{{•}} [[Face-up]]{{•}} [[Face-down]]{{•}} [[Flip]]{{•}} [[Draw a card]]{{•}} [[Pick up a card]]{{•}} <sup>†</sup>* [[Hand size limitBattle]]
}}
| group2 group5 = [[ZoneCard text]]s| list5 = {{Navbox|child | groupstyle = width: 6em; | list2 liststyle = width: auto;  | group1 = Components | list1 =* [[Monster Card Zone|MonsterCost]]{{•}} ** [[Spell & Trap Card Zone|Spell & TrapMaintenance cost]]{{•}} * [[Field Card Zone|Field SpellTarget]]{{•}} * [[Graveyard Zone|GraveyardActivation condition]]{{•}} * [[Deck Zone|DeckEffect]]{{•}} * [[Banished Zone|BanishedCondition]]{{•}} * [[Extra Deck Zone|Extra DeckFlavor text]] (  | group2 = [[Fusion Deck Zone|Fusion DeckEffect]])s | list2 = {{Navbox|child | groupstyle = width: 6em; | liststyle = width: auto;
| group3 group1 = [[Summoning mechanics|Summoning<br />mechanicsMonster effect]]s | list3 list1 = {{Navbox* [[Continuous Effect|childContinuous]] * [[Ignition Effect| groupstyle = width: 6em;Ignition]]* [[Quick Effect|Quick]]* [[Trigger Effect|Trigger]]** [[Flip effect|Flip]]* [[Unclassified effect|Unclassified]]<sup>†</sup> * [[Multi-Choice Effect| liststyle = width: auto;Multi-Choice]]<sup>RD</sup>
| group1 group2 = Spell/Trap effects | list2 = * [[Normal SummonContinuous-like Effect|NormalContinuous-like]]<sup>†</sup> | list1 = * [[Flip SummonIgnition-like Effect|FlipIgnition-like]]{{•}} <sup>†</sup>* [[SetQuick-like Effect|Quick-like]]{{•}} <sup>†</sup>* [[Tribute SummonTrigger-like Effect|TributeTrigger-like]]{{•}} <sup>†</sup>* [[Tribute SetUnclassified effect|Unclassified]]<sup>†</sup>
| group2 group3 = [[Special Summon|Special]]Classifications | list2 list3 = * [[Fusion SummonMandatory effect|FusionMandatory]]{{•}} * [[Ritual SummonOptional effect|RitualOptional]]{{•}} * [[Synchro Summon|SynchroLingering effect]]{{•}} [[Dark Synchro Summon|Dark Synchro]]{{•}} s<sup>†</sup>* [[Accel Synchro Summon|Accel Synchro]]{{•}} [[Delta Accel Synchro Summon|Delta Accel Synchro]]{{•}} [[Xyz Summon|Xyz]]{{•}} [[Chaos Xyz Change|Xyz ChangeOnce per turn]]
}}
 
| group3 = [[Condition]]s
| list3 =
* [[Archetype condition|Archetype]]<sup>†</sup>
* [[Archetype-exclusion condition|Archetype-exclusion]]<sup>†</sup>
* [[Level condition|Level]]<sup>†</sup>
* [[Name condition|Name]]<sup>†</sup>
* [[Rank condition|Rank]]<sup>†</sup>
* [[Summoning condition|Summoning]]
* [[Duel winner]]<sup>†</sup>
* [[Match winner]]<sup>†</sup>
}}
| group3 group6 = [[Advanced Gameplay FAQ|AdvancedActivation]]| list3 list6 = {{Navbox|child | groupstyle = width: 8em6em;
| liststyle = width: auto;
| group1 = General[[Fast effect timing|Fast effect<br />timing]] | list1 = * [[ActivateFast effect]]{{•}} s* [[ChainGame state]]{{•}} * [[CostPriority]]{{•}} * [[CounterActions]]{{•}} * [[Destroy]]{{•}} [[Detach]]{{•}} [[Discard]]{{•}} [[First Turn KillSimultaneous Effects Go On Chain|FTKSEGOC]]{{•}} [[Lockdown]]{{•}} [[One Turn Kill|OTK]]{{•}} [[Resolve]]{{•}} [[Send]]{{•}} [[Spell Counter]]{{•}} [[Target]]{{•}} * [[TributeIf... You Can VS When... You Can]]
| group2 = Monster<br />effect types | list2 = [[Condition Effect|ConditionChain]]{{•}} [[Continuous Monster Effects |Continuous]]{{•}} list2 =* [[Flip Monster Effect|FlipChain Link]]{{•}} * [[Ignition Effect|IgnitionRespond]]{{•}} * [[Quick Effect|QuickResolve]] {{•}} [[Summoning ConditionNavbox|Summon]]{{•}} [[Trigger Effectchild |Trigger]]<br />[[Compulsory Monster Effectgroupstyle = width: 6em; |Compulsory]]{{•}} [[Optional Monster Effect|Optional]]{{•}} [[Lingering Effect|Lingering]]liststyle = width: auto;
| group3 = Monster effect archetypes | list3 group1 = [[Toon monster|ToonSpell Speed]]{{•}} [[Spirit monster |Spirit]]{{•}} [[Union monster|Union]]{{•}} [[Gemini monster|Gemini]]{{•}} [[Tuner monster|Tuner]]{{•}} [[Dark Tuner monster|Dark Tuner]]list1 =
| group4 = * [[Spell Speed1]]s | list4 = * [[Spell Speed 1|12]]{{•}} * [[Spell Speed 2|23]]{{• }} [[Spell Speed 3|3]] }}
| group4 group7 = [[Expert Gameplay FAQ|ExpertSummon]]ing| list4 list7 = {{Navbox|child | groupstyle = width: 8em6em;
| liststyle = width: auto;
| group1 = General/<br />[[Tournament Guidelines FAQ|Tournament<br />guidelines]]Types | list1 = * [[Activation & Targeting EligibilityNormal Summon|Normal]]{{•}} ** [[Breakdown of the Battle PhaseNormal Set|Set]]{{•}} ** [[DuelTribute Summon|Tribute]]{{•}} ** [[Infinite LoopTribute Set]]{{•}} * [[Maintenance CostFlip Summon|Flip]]{{•}} * [[Missing the TimingSpecial Summon|Special]]{{•}} [[Match]]{{•}} [[Replay]]{{•}} ** [[Piercing]]{{•}} [[Priority]]{{•}} [[Spell Special Summon Monster|By own condition]]{{•}} ** [[Trap MonsterFusion Summon|Fusion]]<br />** [[Double TributerRitual Summon|Ritual]]{{•}} ** [[Victory ConditionSynchro Summon|Synchro]]{{•}} ** [[Field advantageXyz Summon|Xyz]]{{•}} ** [[Hand advantagePendulum Summon|Pendulum]]{{•}} ** [[Fusion Material MonsterLink Summon|Link]]{{•}} ** [[Fusion Substitute Monster]]{{•}} [[Synchro Material Monster]]{{•}} [[Synchro Substitute Monster]] {{•}} [[Xyz MaterialMaximum Summon|Maximum]]<sup>RD</sup>
* [[Contact Fusion]]<sup>†</sup>* [[Transformation Summon|Transformation]]<sup>†</sup>* [[Double Tuning]]<sup>†</sup>* [[Triple Tuning]]<sup>†</sup>* [[Dark Synchro Summon|Dark Synchro]]<sup>†</sup>* [[Phantom Synchro]]<sup>†</sup>* [[Accel Synchro Summon| group2 = Accel Synchro]]<sup>†</sup>** [[AttributeDelta Accel Synchro Summon|Delta]]s<sup>†</sup> ** [[Limit Over Accel Synchro Summon| list2 = Limit Over]]<sup>†</sup>* [[Xyz Evolution]]<sup>†</sup>** [[Rank-Up]]<sup>†</sup>** [[DARKRank-Down]]{{•}} <sup>†</sup>* [[EARTHCross Xyz Summon|Cross Xyz]]{{•}} <sup>†</sup>* [[FIREDimension Summon|Dimension]]{{•}} <sup>†</sup>* [[LIGHTUnity Summon|Unity]]{{•}} <sup>†</sup>* [[WATEROverscale Pendulum]]{{•}} <sup>†</sup>* [[WINDTranscendent Pendulum Summon|Transcendent Pendulum]]{{•}} <sup>†</sup>* [[DIVINEReincarnation Link Summon|Reincarnation Link]]<sup>†</sup>
| group3 group2 = [[Type]]sMechanics | list3 list2 = * [[AquaMaterial]]{{•}} ** [[BeastFusion Material|Fusion]]{{•}} ** [[Beast-WarriorSynchro Material|Synchro]]{{•}} ** [[DinosaurXyz Material|Xyz]]{{•}} ** [[DragonLink Material|Link]]{{•}} * [[FairyNormal Summon Monster]]{{•}} * [[FiendSpecial Summon-only monster|Special Summon-only]]{{•}} ** [[Fish]]{{•}} [[Insect]]{{•}} [[Machine]]{{•}} [[Plant]]{{•}} [[Psychic]]{{•}} [[Pyro]]{{•}} [[Reptile]]{{•}} [[Rock]]{{•}} [[Sea Serpent]]{{•}} [[Spellcaster]]{{•}} [[Thunder]]{{•}} [[Warrior]]{{•}} [[Winged Beast]]{{•}} [[ZombieNomi]]<br/sup>[[Archetype]] {{•}}[[Human]]{{•}} [[Immortal]]{{•}} [[?]]{{•}} [[??]]{{•}} [[???]]{{•}} [[Black Magic]]{{•}} [[White Magic]]{{•}} [[Illusion Magic]]<br /sup>* [[Series]]{{•}}[[Creator God]]{{•}} [[Divine-BeastIgnoring the Summoning conditions]] }}}}<noinclude>
| below = <sup>†</sup> Does not exist or is not official in the ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' or ''[[Yu-Gi-Oh! Trading Card Game|TCG]]''<br /><sup>RD</sup> Only exists in ''[[Category:TemplatesYu-Gi-Oh! Rush Duel]]''<br />See also {{t|Card lists}} and {{PAGENAMEt|Monsters and Monster Cards}}}}<noinclude>[[Category:Navboxes]]</noinclude>
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