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Trap Monster

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{{Redirect|Trap Monsters|the ''Duel Links''Skill|""Trap Monsters"" (Skill)}}{{Infobox archseries| image = MetalReflectSlime-EN-Anime-DM-NC.jpg| caption = "[[Metal Reflect Slime]]"| ja_name = {{Ruby|罠|トラップ}}モンスター| romaji = Torappu Monsutā| sets = * [[Cyberdark Impact]]* [[Structure Deck: Machine Re-Volt]]* [[Phantom Darkness]]* [[Absolute Powerforce]]* [[Storm of Ragnarok]]* [[Photon Shockwave]]* [[Judgment of the Light]]* [[Crossed Souls]]* [[Soul Fusion]]* [[Rising Rampage]]* [[Blazing Vortex]]* [[Duelist Nexus]]* [[Legacy of Destruction]]* [[The Infinite Forbidden]]| tcg = * [[Sneak Peek Participation Cards]]* [[Retro Pack]]* [[Dark Legends]]* [[Structure Deck: Marik (TCG)|Structure Deck: Marik]]* [[Turbo Pack: Booster Five]]* [[Duel Terminal 6]]* [[Battle Pack: Epic Dawn]]* [[Gold Series: Haunted Mine]]* [[Legendary Collection 3: Yugi''' are a type s World Mega Pack]]* [[Battle Pack 3: Monster League]]* [[Egyptian God Deck: Slifer the Sky Dragon]]* [[Power of the Elements]]* [[OTS Tournament Pack 20]]* [[Magnificent Mavens]]* [[Photon Hypernova]]* [[Maze of Memories]]* [[Speed Duel GX: Duelists of Shadows]]* [[25th Anniversary Tin: Dueling Heroes Mega Pack]]| ocg = * [[Continuous Trap CardWeekly Shōnen Jump 2001, Issue 36–37 promotional card]]* [[The Valuable Book 5 promotional cards]]* [[V Jump June 2004 promotional card]]* [[Master Guide promotional cards]]* [[Duelist Pack: Yugi]]* [[Duel Terminal - Xyz Startup!!]]* [[Duelist Pack: Yuma]]* [[Duelist Edition Volume 1]]* [[Structure Deck: Overlay Universe]] that is * [[Special SummonPharaonic Legend Pack]]ed as a * [[Monster CardWorld Premiere Pack 2023]] after it is activated* [[Tournament Pack 2024 Vol.2]]| anime = * [[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]* [[Yu-Gi-Oh! GX]]* [[Yu-Gi-Oh! 5D's]]* [[Yu-Gi-Oh! ZEXAL]]* [[Yu-Gi-Oh! ARC-V]]* [[Yu-Gi-Oh! VRAINS]]| manga =* [[Yu-Gi-Oh! (manga)|Yu-Gi-Oh!]]* [[Yu-Gi-Oh! ARC-V (manga)|Yu-Gi-Oh! ARC-V]]}}
TCG/OCG:'''Trap Monster''' is a semi-official{{#ask: Citation needed}} term used to describe [[Trap Card]]s with effects that [[Class 1::OfficialSpecial Summon]] themselves [[Archetypes::Treats Trap Cards as monsters|as a MonsterCard]] |format=ul}}. In some cases, once the monster has been Summoned, it is both a monster and a Trap Card simultaneously, and in other cases, the Trap Card will simply Special Summon itself as a Monster Card solely. The card's text will specifically state which is the case.
Anime Only:==Characteristics=={{#ask: All Trap Monsters have an effect to Special Summon themselves as a [[monster]]. All Trap Monsters are either [[Class 1::!OfficialNormal Trap]] s or [[Class 2::AnimeContinuous Trap]] s—there are no [[Archetypes::Counter Trap Monster]] |format=ul}}s that are Trap Monsters.
All these cards are treated as both [[Monster Cards]] and [[Trap Cards]] while they are Summoned to Depending on the specifics of the fieldeffect that Special Summons it, and as such, take up both a [[the Trap Monster Card Zone]] and a may Special Summon itself from the [[Spell & Trap Card Zone]] at (when the same time. If they are [[negate]]d with "[[Jinzo]]" card is activated) or "the [[Royal DecreeGraveyard]]", they will return (due to the Spell & Trap Card Zone 's effect). Whether or not the card is still treated as [[Continuous a Trap Card also depends on the effect that Special Summoned it. <!--All Trap Cards]] with Monsters summoned from ST zone do so at card activation; no Trap Monsters are summoned from ST zone from an effect, and will remain there even after "Jinzo" or "Royal Decree" are removed.activation separate from their card activation (flip face-up)-->
If a Trap Monsters are typically used Monster is treated as an emergency defense, to stonewall an opponent ("[[Metal Reflect SlimeEquip Card]]" is particularly useful in this regard), but they are also used to provide quick from the [[Tribute FodderMonster Zone]] for higher-level monsters ("[[Metal Reflect Slime]]" is great when teamed up e.g. with "[[Level EaterRelinquished]]"), such it is treated only as the an [[MonarchsEquip Spell Card]], and can in some cases be used offensively as well. Also, because they don't count as monsters while in not a player's [[Main Deck|Deck]] Trap Card or [[Graveyard]], some effects might work on them as a Trap Monster Card, while others (like the effect of [[Morphing Jar 2|Morphing Jar #2]]) don't see them as a monster. This can be helpful in some cases. (See [[All-Out Attacks OTK]]).{{citation needed}}
Another use for ===Still a Trap Monsters is for [[Synchro Summon]]ing or [[Xyz Summon]]ing. Since all Card===Trap Monsters that are Level 4 (with still treated as Trap Cards after being Summoned include the exception of text "[[Metal Reflect Slime]]", which ''(This card is too high also still a level to be useful for a Synchro Summon but can be used for [[Rank 10 Monster Cards|Rank 10 Trap.)''" as part of the effect that Special Summons them. All such Trap Monsters]] such as "are [[Superdreadnought Train Gustav MaxContinuous Trap]]")s, and are exclusively Special Summoned from the Spell & Trap Zone, they can be used to quickly Synchro Summon a Level 5-8 monster or [[Xyz Summon]] a Rank 4 monsterat the activation of the Trap Card.
As they are considered both monsters and Trap Cards, these Trap Monsters are affected by effects that affect monsters (e.g. "[[Imperial CustomDark Hole]]" makes Continuous Trap Cards indestructible) and effects that affect Traps (e.g. If you control a copy of "Imperial Custom" and a Trap Monster, the Trap Monster will not be able to be [[destroyed by battleHarpie's Feather Duster]] OR by a card effect. This combination is especially potent in defensive decks").
Despite being Trap Monsters may also be useful in Cards, after being Summoned they only use a [[Sacred Beasts#Uria Based Deck|Uria]] Deck as it will most likely need more monster support Monster Zone and these cards can do not only provide ituse a Spell & Trap Zone. (Prior to the Master Rules April 1st 2020 Revision, but can be they used as both a [[TributeMonster Zone]] and a Spell & Trap Zone after being Summoned. However, despite preventing a Spell & Trap Zone from being used, the Trap Monster's card was placed in a Monster Zone and was not considered to Summon be in the Spell & Trap Zone.<ref>{{cite web |title=ストレートフラッシュ {{!}} カードに関連するQ&A |trans-title=Straight Flush {{!}} Related Q&A |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=6911&request_locale=ja |website=遊戯王OCGカードデータベース |publisher=Konami |access-date=7 May 2022 |language=ja |date=5 February 2015 |quote=自身の効果によってモンスターゾーンに存在する「アポピスの化神」は魔法&罠ゾーンに存在するカードではありません。(「ストレートフラッシュ」を発動する事自体ができません。)|trans-quote="[[Uria, Lord Embodiment of Searing Flames]]Apophis" as well as give him extra [[ATK]] pointsin the Monster Zone due to its own effect is not a card in the Spell & Trap Zone.}}</ref>)
====Interactions with activation conditions====If a card or effect that specifically destroys monsters (e.g. "[[Book of MoonOfferings to the Doomed]]", "[[Mirror Force]]" ) is used against an already active activated to destroy such a Trap Monster, the cards that can only be activated when a monster would be destroyed (e.g. "[[My Body as a Shield]]") can be activated, but cards that can only activate when a Trap would be destroyed (e.g. "[[Fake Trap Monster ]]") cannot be activated. Likewise, if a card or effect that specifically destroys Traps (e.g. "[[Mystical Space Typhoon]]", "[[Heavy Storm]]") is set as activated to destroy such a Trap Card again and Monster, cards that only activate in response to effects that would destroy Trap Cards can be activated , but effects that only activate in response to effects that destroy monsters cannot. If a card or effect is activated that can destroy either monsters or Trap Cards (e.g. "[[Raigeki Break]]"), either of the next turnaforementioned cards can be activated in response.
It is usually ====Returning to the Spell & Trap Zone====If such a good idea to have "Trap Monster's Trap effects are [[Trap Eaternegate]]" and d (e.g. due to "[[Double SnareJinzo]]" in the Side Deck of a Deck using high concentrations of these cards, so that you are capable of destroying cards such as "[[Royal Decree]]" and "[[Jinzo]]" which would cause your ), that Trap Monsters Monster returns to become useless cards on the field. "[[Magic Planter]] can also work well in this case, Spell & Trap Zone as it allows you to draw 2 cards by sending a face-up Continuous Trap Card , and remains there face-up—only treated as a Trap Card—even if its effects later cease to the Graveyardbe negated.{{ArchetypeNavbox}}
If such a Trap Monster is [[flip]]ped [[face-down]] after being Special Summoned (e.g. due to "[[Book of Moon]]"), it is [[Set]] in the [[Spell & Trap Zone]] as a Trap Card again. In either case, if there are no available Spell & Trap Zones for the Trap Monster to be placed in when it is returned there, then the Trap Monster is sent to the Graveyard via game mechanics. ===Not a Trap Card===Trap Monsters that are not treated as Trap Cards after being Summoned include the text "''(This card is NOT treated as a Trap.)''" as part of the effect that Special Summons them. These Trap Monsters either have an effect that Special Summons them from the Graveyard as a monster (in which case they can be either a Normal Trap or Continuous Trap), or have an effect that Special Summons them upon their card activation (in which case they are always a Normal Trap). All Trap Monsters that Special Summon themselves from the Graveyard specifically are not treated as Traps after being Summoned. As they are only considered monsters, these Trap Monsters are only affected by effects that affect monsters. If such a Trap Monster is [[flip]]ped [[face-down]] after being Summoned, it is [[Set]] in the [[Monster Zone]] like any other monster. After being Summoned, they only use a Monster Zone and do not use a Spell & Trap Zone. (This was the case even before the Master Rules April 1st 2020 Revision.) ==Play style==Trap Monsters, whether as members of a distinct archetype (such as "[[Golden Land]]" Continuous Trap Cards) or simply generic cards (such as "[[Statue of Anguish Pattern]]"), form a slow control-based strategy that attempts to maximize card advantage or some form of utility from each Trap Monster Summoned: whether the individual Trap has its own effect on Summon, or another card, such as "Anguish Pattern", generates support advantage and/or removal. "[[Top Hat Hare the Silhouette Magician]]" and "[[BBS - Be Back Site]]" were the first cards to directly [[Set]] from the Deck Continuous Traps that can Special Summon themselves. ==List of Trap Monsters=={{GameplaySee also|List of "Trap Monster" cards}}===''OCG''/''TCG''==={| class="wikitable sortable card-list" |! Name !! Monster type || [[Type]] || [[Attribute]] || [[Level]] || [[ATK]] || [[DEF]] || Still a Trap|-| [[Abyss Stungray]]| [[Effect Monster]]| [[Thunder]]| [[LIGHT]]| 5| 1900| 0| ✓|-| [[Altergeist Emulatelf]]| [[Effect Monster]]| [[Spellcaster]]| [[LIGHT]]| 4| 1400| 1800| ✓|-| [[Angel Statue - Azurune]]| [[Effect Monster]]| [[Fairy]]| [[LIGHT]]| 4| 1800| 1800| ✓|-| [[Apophis the Swamp Deity]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 6| 2000| 2200| ✓|-| [[Copy Knight]]| [[Normal Monster]]| [[Warrior]]| [[LIGHT]]| data-sort-value=0 | varies| 0| 0| ✓|-| [[Conquistador of the Golden Land]]| [[Normal Monster]]| [[Zombie]]| [[LIGHT]]| 5| 500| 1800| ✓|-| [[Crusadia Krawler]]| [[Effect Monster]]| [[Insect]]| [[EARTH]]| 2| 300| 2100| ✓|-| [[Cyber Shadow Gardna]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| ?| ?| ✓|-| [[Dimension Reflector]]| [[Effect Monster]]| [[Spellcaster]]| [[DARK]]| 4| ?| ?| ✓|-| [[Dwimmered Glimmer]]| [[Normal Monster]]| [[Spellcaster]]| [[LIGHT]]| data-sort-value="" | varies| 0| 0| ✓|-| [[Embodiment of Apophis]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 4| 1600| 1800| ✓|-| [[Guardian of the Golden Land]]| [[Normal Monster]]| [[Zombie]]| [[LIGHT]]| 8| 800| 2500| ✓|-| [[Huaquero of the Golden Land]]| [[Normal Monster]]| [[Zombie]]| [[LIGHT]]| 5| 1800| 1500| ✓|-| [[King Scarlet]]| [[Tuner monster|Tuner]] [[Normal Monster]]| [[Fiend]]| [[FIRE]]| 1| 0| 0| ✓|-| [[Krystal Avatar]]| [[Effect Monster]]| [[Warrior]]| [[LIGHT]]| 4| ?| 0| ✓|-| [[Machine King - 3000 B.C.]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 1000| 1000| ✓|-| [[Metal Reflect Slime]]| [[Effect Monster]]| [[Aqua]]| [[WATER]]| 10| 0| 3000| ✓|-| [[Metalhold the Moving Blockade]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 0| ✓|-| [[Metamorphortress]]| [[Effect Monster]]| [[Rock]]| [[EARTH]]| 4| 1000| 1000| ✓|-| [[Mimesis Elephant]]| [[Effect Monster]]| [[Beast]]| [[EARTH]]| 2| 0| 2000| ✓|-| [[Powerhold the Moving Battery]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Prey of the Jirai Gumo]]| [[Normal Monster]]| [[Insect]]| [[EARTH]]| 5| 2100| 100| ✓|-| [[Quantum Cat]]| [[Normal Monster]]| data-sort-value="" | varies| data-sort-value="" | varies| 4| 0| 2200| ✓|-| [[Shaddoll Core]]| [[Effect Monster]]| [[Spellcaster]]| [[DARK]]| 9| 1450| 1950| ✓|-| [[Shapesister]]| [[Tuner monster|Tuner]] [[Normal Monster]]| [[Fiend]]| [[EARTH]]| 2| 0| 0| ✓|-| [[Signs of the Tistina]]| [[Effect Monster]]| [[Aqua]]| [[LIGHT]]| 10| 0| 0| ✓|-| [[Silhouhatte]]| [[Effect Monster]]| [[Illusion]]| [[DARK]]| 4| 1500| 600| ✓|-| [[Space Dragster]]| [[Tuner monster|Tuner]] [[Effect Monster]]| [[Machine]]| [[FIRE]]| 1| 0| 1800| ✓|-| [[Statue of Anguish Pattern]]| [[Effect Monster]]| [[Rock]]| [[EARTH]]| 7| 0| 2500| ✓|-| [[Stronghold the Moving Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Stronghold the Hidden Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Swamp Mirrorer]]| [[Normal Monster]]| data-sort-value="" | varies| data-sort-value="" | varies| 4| 1800| 1000| ✓|-| [[The Door of Destiny]]| [[Effect Monster]]| [[Fiend]]| [[LIGHT]]| 1| 0| 0| ✓|-| [[The First Monarch]]| [[Effect Monster]]| [[Fiend]]| [[DARK]]| 6| 1000| 2400| ✓|-| [[Tiki Curse]]| [[Effect Monster]]| [[Rock]]| [[DARK]]| 4| 1800| 1000| ✓|-| [[Tiki Soul]]| [[Effect Monster]]| [[Rock]]| [[LIGHT]]| 4| 1000| 1800| ✓|-| [[Time Thief Power Reserve]]| [[Normal Monster]]| [[Psychic]]| [[DARK]]| 4| 1900| 2500| ✓|-| [[You're Finished]]| [[Effect Monster]]| [[Cyberse]]| [[DARK]]| 10| 3000| 3000| ✓|-| [[Zoma the Earthbound Spirit]]| [[Effect Monster]]| [[Zombie]]| [[DARK]]| 4| 1800| 500| ✓|-| [[Zoma the Spirit]]| [[Effect Monster]]| [[Zombie]]| [[DARK]]| 4| 1800| 500| ✓|-| [[Diamond Duston]]| [[Normal Monster]]| [[Fiend]]| [[DARK]]| 1| 0| 0| ✗|-| [[First-Aid Squad]]| [[Normal Monster]]| [[Warrior]]| [[EARTH]]| 3| 1200| 400| ✗|-| [[Paleozoic Canadia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Dinomischus]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Eldonia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Hallucigenia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Leanchoilia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Marrella]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Olenoides]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Pikaia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Qlife's End]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 1800| 1000| ✗|-| [[The Phantom Knights of Dark Gauntlets]]| [[Effect Monster]]| [[Warrior]]| [[DARK]]| 4| 300| 600| ✗|-| [[The Phantom Knights of Lost Vambrace]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 2| 600| 0| ✗|-| [[The Phantom Knights of Mist Claws]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| varies| 0| 0| ✗|-| [[The Phantom Knights of Shade Brigandine]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 4| 0| 300| ✗|-| [[The Phantom Knights of Shadow Veil]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 4| 0| 300| ✗|-| [[The Phantom Knights of Tomb Shield]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 3| 0| 0| ✗|-| [[The Phantom Knights of Wrong Magnetring]]| [[Effect Monster]]| [[Warrior]]| [[DARK]]| 2| 0| 0| ✗|-| [[The Prime Monarch]]| [[Normal Monster]]| [[Fairy]]| [[LIGHT]]| 5| 1000| 2400| ✗|-| [[Traptrix Holeutea]]| [[Normal Monster]]| [[Plant]]| [[EARTH]]| 4| 400| 2400| ✗|} ===Anime==={| class="wikitable sortable card-list" |! Name !! Monster type || [[Type]] || [[Attribute]] || [[Level]] || [[ATK]] || [[DEF]] || Still a Trap|-| [[Copy Knight (anime)|Copy Knight]]| [[Normal Monster]]| [[Warrior]]| [[LIGHT]]| data-sort-value=0 | varies| 0| 0| ✓|-| [[Cyber Shadow Gardna (anime)|Cyber Shadow Gardna]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| ?| ?| ✓|-| [[Depth Gardna]]| [[Effect Monster]]| [[Fish]]| [[WATER]]| 5| ?| ?| ✓|-| [[Dimension Reflector (anime)|Dimension Reflector]]| [[Effect Monster]]| [[Spellcaster]]| [[DARK]]| 4| ?| ?| ✓|-| [[The Door of Destiny (anime)|The Door of Destiny]]| [[Effect Monster]]| [[Fiend]]| [[LIGHT]]| 1| 0| 0| ✓|-| [[Dragon Capture Jar (anime)|Dragon Capture Jar]]| [[Effect Monster]]| ???| ???| ???| 100| 200| ✓|-| [[Embodiment of Apophis (anime)|Embodiment of Apophis]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 4| 1600| 1800| ✓|-| [[Gimmick Box]]| [[Effect Monster]]| [[Machine]]| [[DARK]]| 8| ?| 0| ✓|-| [[Instant Shutter]]| [[Normal Monster]]| data-sort-value="" | varies| data-sort-value="" | varies| data-sort-value=0 | varies| ?| ?| ✓|-| [[Jirai Gumo (anime)|Jirai Gumo]]| [[Effect Monster]]| [[Insect]]| [[EARTH]]| 4| 2100| 800| ✓|-| [[King Scarlet (anime)|King Scarlet]]| [[Tuner monster|Tuner]] [[Normal Monster]]| [[Fiend]]| [[FIRE]]| 1| 0| 0| ✓|-| [[Krystal Avatar (anime)|Krystal Avatar]]| [[Effect Monster]]| [[Warrior]]| [[LIGHT]]| 4| ?| 0| ✓|-| [[Metal Reflect Slime (anime)|Metal Reflect Slime]]| [[Effect Monster]]| [[Aqua]]| [[WATER]]| data-sort-value=0 | varies| ?| ?| ✓|-| [[Metalhold the Moving Blockade (anime)|Metalhold the Moving Blockade]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 0| ✓|-| [[Metamorphortress (anime)|Metamorphortress]]| [[Effect Monster]]| [[Rock]]| [[EARTH]]| 4| 1000| 1000| ✓|-| [[Stronghold the Moving Fortress (anime)|Stronghold the Moving Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Uluru the Guardian Spirit]]| [[Normal Monster]]| [[Rock]]| [[EARTH]]| 4| 0| 2500| ✓|-| [[Zoma the Spirit (anime)|Zoma the Spirit]]| [[Effect Monster]]| [[Zombie]]| [[DARK]]| 4| 1800| 500| ✓|-| [[The Phantom Knights of Lost Vambrace (anime)|The Phantom Knights of Lost Vambrace]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 2| 600| 0| ✗|-| [[The Phantom Knights of Wrong Magnetring (anime)|The Phantom Knights of Wrong Magnetring]]| [[Effect Monster]]| ???| ???| 1| 0| ???| ✗|} ===Manga==={| class="wikitable sortable card-list" |! Name !! Monster type || [[Type]] || [[Attribute]] || [[Level]] || [[ATK]] || [[DEF]]|-| [[D/D Cold Golem]]| ???| ???| ???| 1| 300| ???|-| [[D/D Greedy Golem]]| ???| ???| ???| ???| ?| ???|-| [[Death Spirit Zoma (manga)|Death Spirit Zoma]]| ???| ???| ???| ???| 1800| 500|-| [[Embodiment of Apophis (manga)|Embodiment of Apophis]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 4| 1600| 1800|-| [[Metal Reflect Slime (manga)|Metal Reflect Slime]]| [[Normal Monster]]| ???| ???| ???| 0| ?|-| [[Phantom Knights Dark Gauntlet (manga)|Phantom Knights Dark Gauntlet]]| [[Effect Monster]]| ???| ???| 4| ?| 600|-| [[Phantom Knights Shade Brigandine (manga)|Phantom Knights Shade Brigandine]]| ???| ???| ???| 4| ?| 800|-| [[Stronghold the Moving Fortress (manga)|Stronghold the Moving Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000|} ==Examples=={{Multiple image|align=center|total_width=720|height=540| image1 = {{Show card image|The Phantom Knights of Shade Brigandine|filename=1}}| caption1 = "[[The Phantom Knights of Shade Brigandine]]", a Normal Trap Monster| image2 = {{Show card image|Altergeist Emulatelf|filename=1}}| caption2 = "[[Altergeist Emulatelf]]", a Continuous Trap Monster that is also still a Trap after being Summoned| image3 = {{Show card image|The Prime Monarch|filename=1}}| caption3 = "[[The Prime Monarch]]", a Continuous Trap Monster that is no longer a Trap after being Summoned}} ==See also==* [[Card Rulings:Trap Monster]] ==References==<references /> {{Archseries navbox}}{{Archseries navbox (anime)}}{{Archseries navbox (manga)}}{{Archseries navbox (Duel Links)}}{{Card types}} [[Category:TCG and OCG series]]
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