Changes

Jump to: navigation, search

Trap Monster

14,896 bytes added, 1 month ago
no edit summary
{{Redirect|Trap Monsters|the ''Duel Links'' Skill|""Trap Monsters"" (Skill)}}{{Infobox archetypearchseries
| image = MetalReflectSlime-EN-Anime-DM-NC.jpg
| caption = "[[Metal Reflect Slime]]".
| ja_name = {{Ruby|罠|トラップ}}モンスター
| romaji = Torappu Monsutā
| it_name = Mostro Trappola| sets =* [[Cyberdark Impact]]* [[Structure Deck: Machine Re-Volt]]* [[Phantom Darkness]]* [[Absolute Powerforce]]* [[Storm of Ragnarok]]
* [[Photon Shockwave]]
* [[Gold Series: Haunted MineJudgment of the Light]]* [[Crossed Souls]]* [[Soul Fusion]]* [[Rising Rampage]]* [[Blazing Vortex]]* [[Duelist Pack: YumaNexus]]* [[Cyberdark ImpactLegacy of Destruction]]* [[Duelist Edition Volume 1The Infinite Forbidden]]| tcg = * [[Sneak Preview Peek Participation Cards]]* [[Retro Pack]]
* [[Dark Legends]]
* [[Duel Terminal 6 (TCG)|Duel Terminal 6]]
* [[Retro Pack]]
* [[Duel Terminal - Xyz Startup!!]]
* [[Weekly Shōnen Jump promotional cards]]
* [[Absolute Powerforce]]
* [[Phantom Darkness]]
* [[Structure Deck: Marik (TCG)|Structure Deck: Marik]]
* [[Turbo Pack: Booster Five]]
* [[Duel Terminal 6]]
* [[Battle Pack: Epic Dawn]]
* [[Gold Series: Haunted Mine]]
* [[Legendary Collection 3: Yugi's World Mega Pack]]
* [[Battle Pack 3: Monster League]]
* [[Egyptian God Deck: Slifer the Sky Dragon]]
* [[Power of the Elements]]
* [[OTS Tournament Pack 20]]
* [[Magnificent Mavens]]
* [[Photon Hypernova]]
* [[Maze of Memories]]
* [[Speed Duel GX: Duelists of Shadows]]
* [[25th Anniversary Tin: Dueling Heroes Mega Pack]]
| ocg =
* [[Weekly Shōnen Jump 2001, Issue 36–37 promotional card]]
* [[The Valuable Book 5 promotional cards]]
* [[Judgment of the LightV Jump June 2004 promotional card]]* [[Master Guide promotional cards]]
* [[Duelist Pack: Yugi]]
* [[Structure Deck 10: Machine ReDuel Terminal -VoltXyz Startup!!]]* [[Legendary Collection 3 Mega-Duelist Pack: Yuma]]* [[Duelist Edition Volume 1]]* [[V Jump promotional cardsStructure Deck: Overlay Universe]]* [[Storm of RagnarokPharaonic Legend Pack]]* [[Turbo World Premiere Pack 52023]]* [[Master Guide PromosTournament Pack 2024 Vol.2]]
| anime =
* [[Yu-Gi-Oh! (second series anime)|Yu-Gi-Oh! Duel Monsters]]* [[Yu-Gi-Oh! GX|Yu-Gi-Oh! GX]]
* [[Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! ZEXAL]]
* [[Yu-Gi-Oh! ARC-V]]
* [[Yu-Gi-Oh! VRAINS]]
| manga =
* [[Yu-Gi-Oh! (manga)|Yu-Gi-Oh!]]
* [[Yu-Gi-Oh! ARC-V (manga)|Yu-Gi-Oh! ARC-V]]
}}
'''Trap MonstersMonster''' are is a type of semi-official{{Citation needed}} term used to describe [[Continuous Trap Card]] s with effects that is [[Special Summon]]ed themselves [[Treats Trap Cards as monsters|as a [[Monster Card]] after . In some cases, once the monster has been Summoned, it is activatedboth a monster and a Trap Card simultaneously, and in other cases, the Trap Card will simply Special Summon itself as a Monster Card solely. The card's text will specifically state which is the case.
==Characteristics==All these cards are treated as both Monster Cards and [[Trap Cards]] while they are Summoned Monsters have an effect to the field, and Special Summon themselves as such, take up both a [[Monster Card Zonemonster]] and a [[Spell & . All Trap Card Zone]] at the same time. If they Monsters are either [[negateNormal Trap]]d with "s or [[JinzoContinuous Trap]]" or "s—there are no [[Royal DecreeCounter Trap]]", they will return to the Spell & Trap Card Zone as Continuous s that are Trap Cards with no effect, and will remain there even after "Jinzo" or "Royal Decree" are removedMonsters.
Depending on the specifics of the effect that Special Summons it, the Trap Monsters are typically used as an emergency defense, to stonewall an opponent ("Monster may Special Summon itself from the [[Metal Reflect SlimeSpell & Trap Zone]]" (when the card is particularly useful in this regardactivated), but they are also used to provide quick or the [[Tribute FodderGraveyard]] for higher-level monsters ("Metal Reflect Slime" is great when teamed up with "[[Level Eater]]"), such as due to the [[Monarchs]], and can in some cases be used offensively as well. Also, because they don't count as monsters while in a playerTrap Card's [[Main Deck|Deck]] effect). Whether or [[Graveyard]], some effects might work on them not the card is still treated as a Trap Card, while others (like also depends on the effect of "[[Morphing Jar 2|Morphing Jar #2]]") don't see them as a monster. This can be helpful in some casesthat Special Summoned it. <!--All Trap Monsters summoned from ST zone do so at card activation; no Trap Monsters are summoned from ST zone from an effect activation separate from their card activation (See [[Allflip face-Out Attacks OTK]]up).-->
Another use for If a Trap Monsters Monster is for treated as an [[Synchro SummonEquip Card]]ing or from the [[Xyz SummonMonster Zone]]ing(e.g. Since all Trap Monsters are Level 4 (with the exception of "[[Metal Reflect SlimeRelinquished]]"), which it is too high a level to be useful for a Synchro Summon but can be used for [[Rank 10 Monster Cards|Rank 10 Monsters]] such treated only as "[[Superdreadnought Rail Cannon Gustav Max]]", and "an [[Shape SisterEquip Spell Card]]", not a Level 2 [[Tuner monster|Tuner]]), they can be used to quickly Synchro Summon a Level 5-8 monster Trap Card or [[Xyz Summon]] a Rank 4 monsterMonster Card.{{citation needed}}
"[[Imperial Custom]]" makes Continuous ===Still a Trap Card===Trap Monsters that are still treated as Trap Cards indestructible. If you control a copy of after being Summoned include the text "Imperial Custom" and ''(This card is also still a Trap Monster, .)''" as part of the effect that Special Summons them. All such Trap Monster will not be able to be Monsters are [[destroyed by battleContinuous Trap]] OR by a card effect. This combination is especially potent in defensive deckss, and are exclusively Special Summoned from the Spell & Trap Zone, at the activation of the Trap Card.
As they are considered both monsters and Trap Cards, these Trap Monsters may also be useful in a are affected by effects that affect monsters (e.g. "[[Sacred Beasts#Uria Based Deck|UriaDark Hole]] Deck as it will most likely need more monster support ") and these cards can not only provide it, but can be used as a [[Tribute]] to Summon effects that affect Traps (e.g. "[[Uria, Lord of Searing FlamesHarpie's Feather Duster]]" as well as give him extra [[ATK]] points).
If "Despite being Trap Cards, after being Summoned they only use a Monster Zone and do not use a Spell & Trap Zone. (Prior to the Master Rules April 1st 2020 Revision, they used both a [[Book of MoonMonster Zone]]" is and a Spell & Trap Zone after being Summoned. However, despite preventing a Spell & Trap Zone from being used against an already active , the Trap Monster, 's card was placed in a Monster Zone and was not considered to be in the Spell & Trap Zone.<ref>{{cite web |title=ストレートフラッシュ {{!}} カードに関連するQ&A |trans-title=Straight Flush {{!}} Related Q&A |url=https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=6911&request_locale=ja |website=遊戯王OCGカードデータベース |publisher=Konami |access-date=7 May 2022 |language=ja |date=5 February 2015 |quote=自身の効果によってモンスターゾーンに存在する「アポピスの化神」は魔法&罠ゾーンに存在するカードではありません。(「ストレートフラッシュ」を発動する事自体ができません。)|trans-quote="Embodiment of Apophis" in the Monster Zone due to its own effect is set as not a card in the Spell & Trap Card again and can be activated the next turnZone.}}</ref>)
It ====Interactions with activation conditions====If a card or effect that specifically destroys monsters (e.g. "[[Offerings to the Doomed]]", "[[Mirror Force]]") is usually activated to destroy such a Trap Monster, cards that can only be activated when a monster would be destroyed (e.g. "[[My Body as a Shield]]") can be activated, but cards that can only activate when a good idea to have Trap would be destroyed (e.g. "[[Fake Trap Eater]]" and ) cannot be activated. Likewise, if a card or effect that specifically destroys Traps (e.g. "[[Double SnareMystical Space Typhoon]]" and , "[[Splendid VenusHeavy Storm]]" in the Side Deck of ) is activated to destroy such a Deck using high concentrations of these Trap Monster, cardsthat only activate in response to effects that would destroy Trap Cards can be activated, so but effects that only activate in response to effects that destroy monsters cannot. If a card or effect is activated that you are capable can destroy either monsters or Trap Cards (e.g. "[[Raigeki Break]]"), either of destroying the aforementioned cards can be activated in response. ====Returning to the Spell & Trap Zone====If such as a Trap Monster's Trap effects are [[negate]]d (e.g. due to "[[Jinzo]]", "[[Royal Decree]]" ), that Trap Monster returns to the Spell & Trap Zone as a face-up Continuous Trap Card, and remains there face-up—only treated as a Trap Card—even if its effects later cease to be negated. If such a Trap Monster is [[flip]]ped [[face-down]] after being Special Summoned (e.g. due to "[[Book of Moon]]"Jinzo), it is [[Set]] in the [[Spell & Trap Zone]] as a Trap Card again. In either case, if there are no available Spell & Trap Zones for the Trap Monster to be placed in when it is returned there, then the Trap Monster is sent to the Graveyard via game mechanics. ===Not a Trap Card===Trap Monsters that are not treated as Trap Cards after being Summoned include the text "''(This card is NOT treated as a Trap.)''" as part of the effect that Special Summons them. These Trap Monsters either have an effect that Special Summons them from the Graveyard as a monster (in which would cause your case they can be either a Normal Trap or Continuous Trap), or have an effect that Special Summons them upon their card activation (in which case they are always a Normal Trap). All Trap Monsters that Special Summon themselves from the Graveyard specifically are not treated as Traps after being Summoned. As they are only considered monsters, these Trap Monsters to become useless cards on are only affected by effects that affect monsters. If such a Trap Monster is [[flip]]ped [[face-down]] after being Summoned, it is [[Set]] in the [[Monster Zone]] like any other monster. After being Summoned, they only use a Monster Zone and do not use a Spell & Trap Zone. (This was the case even before the fieldMaster Rules April 1st 2020 Revision. ) ==Play style==Trap Monsters, whether as members of a distinct archetype (such as "[[Magic PlanterGolden Land]]" works well if the opponent uses Continuous Trap Cards) or simply generic cards (such as "Jinzo[[Statue of Anguish Pattern]]" ), form a slow control-based strategy that attempts to maximize card advantage or some form of utility from each Trap Monster Summoned: whether the individual Trap has its own effect on Summon, or another card that negates it , such as "Anguish Pattern", generates support advantage and makes it useless/or removal.  "Magic Planter[[Top Hat Hare the Silhouette Magician]]" and " allows you to send [[BBS - Be Back Site]]" were the first cards to directly [[Set]] from the Deck Continuous Traps that can Special Summon themselves. ==List of Trap Monsters=={{See also|List of "Trap Monster" cards}}===''OCG''/''TCG''==={| class="wikitable sortable card-list" |! Name !! Monster type || [[Type]] || [[Attribute]] || [[Level]] || [[ATK]] || [[DEF]] || Still a Trap|-| [[Abyss Stungray]]| [[Effect Monster]]| [[Thunder]]| [[LIGHT]]| 5| 1900| 0| ✓|-| [[Altergeist Emulatelf]]| [[Effect Monster]]| [[Spellcaster]]| [[LIGHT]]| 4| 1400| 1800| ✓|-| [[Angel Statue - Azurune]]| [[Effect Monster]]| [[Fairy]]| [[LIGHT]]| 4| 1800| 1800| ✓|-| [[Apophis the Swamp Deity]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 6| 2000| 2200| ✓|-| [[Copy Knight]]| [[Normal Monster]]| [[Warrior]]| [[LIGHT]]| data-sort-value=0 | varies| 0| 0| ✓|-| [[Conquistador of the Golden Land]]| [[Normal Monster]]| [[Zombie]]| [[LIGHT]]| 5| 500| 1800| ✓|-| [[Crusadia Krawler]]| [[Effect Monster]]| [[Insect]]| [[EARTH]]| 2| 300| 2100| ✓|-| [[Cyber Shadow Gardna]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| ?| ?| ✓|-| [[Dimension Reflector]]| [[Effect Monster]]| [[Spellcaster]]| [[DARK]]| 4| ?| ?| ✓|-| [[Dwimmered Glimmer]]| [[Normal Monster]]| [[Spellcaster]]| [[LIGHT]]| data-sort-value="" | varies| 0| 0| ✓|-| [[Embodiment of Apophis]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 4| 1600| 1800| ✓|-| [[Guardian of the Golden Land]]| [[Normal Monster]]| [[Zombie]]| [[LIGHT]]| 8| 800| 2500| ✓|-| [[Huaquero of the Golden Land]]| [[Normal Monster]]| [[Zombie]]| [[LIGHT]]| 5| 1800| 1500| ✓|-| [[King Scarlet]]| [[Tuner monster|Tuner]] [[Normal Monster]]| [[Fiend]]| [[FIRE]]| 1| 0| 0| ✓|-| [[Krystal Avatar]]| [[Effect Monster]]| [[Warrior]]| [[LIGHT]]| 4| ?| 0| ✓|-| [[Machine King - 3000 B.C.]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 1000| 1000| ✓|-| [[Metal Reflect Slime]]| [[Effect Monster]]| [[Aqua]]| [[WATER]]| 10| 0| 3000| ✓|-| [[Metalhold the Moving Blockade]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 0| ✓|-| [[Metamorphortress]]| [[Effect Monster]]| [[Rock]]| [[EARTH]]| 4| 1000| 1000| ✓|-| [[Mimesis Elephant]]| [[Effect Monster]]| [[Beast]]| [[EARTH]]| 2| 0| 2000| ✓|-| [[Powerhold the Moving Battery]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Prey of the Jirai Gumo]]| [[Normal Monster]]| [[Insect]]| [[EARTH]]| 5| 2100| 100| ✓|-| [[Quantum Cat]]| [[Normal Monster]]| data-sort-value="" | varies| data-sort-value="" | varies| 4| 0| 2200| ✓|-| [[Shaddoll Core]]| [[Effect Monster]]| [[Spellcaster]]| [[DARK]]| 9| 1450| 1950| ✓|-| [[Shapesister]]| [[Tuner monster|Tuner]] [[Normal Monster]]| [[Fiend]]| [[EARTH]]| 2| 0| 0| ✓|-| [[Signs of the Tistina]]| [[Effect Monster]]| [[Aqua]]| [[LIGHT]]| 10| 0| 0| ✓|-| [[Silhouhatte]]| [[Effect Monster]]| [[Illusion]]| [[DARK]]| 4| 1500| 600| ✓|-| [[Space Dragster]]| [[Tuner monster|Tuner]] [[Effect Monster]]| [[Machine]]| [[FIRE]]| 1| 0| 1800| ✓|-| [[Statue of Anguish Pattern]]| [[Effect Monster]]| [[Rock]]| [[EARTH]]| 7| 0| 2500| ✓|-| [[Stronghold the Moving Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Stronghold the Hidden Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Swamp Mirrorer]]| [[Normal Monster]]| data-sort-value="" | varies| data-sort-value="" | varies| 4| 1800| 1000| ✓|-| [[The Door of Destiny]]| [[Effect Monster]]| [[Fiend]]| [[LIGHT]]| 1| 0| 0| ✓|-| [[The First Monarch]]| [[Effect Monster]]| [[Fiend]]| [[DARK]]| 6| 1000| 2400| ✓|-| [[Tiki Curse]]| [[Effect Monster]]| [[Rock]]| [[DARK]]| 4| 1800| 1000| ✓|-| [[Tiki Soul]]| [[Effect Monster]]| [[Rock]]| [[LIGHT]]| 4| 1000| 1800| ✓|-| [[Time Thief Power Reserve]]| [[Normal Monster]]| [[Psychic]]| [[DARK]]| 4| 1900| 2500| ✓|-| [[You're Finished]]| [[Effect Monster]]| [[Cyberse]]| [[DARK]]| 10| 3000| 3000| ✓|-| [[Zoma the Earthbound Spirit]]| [[Effect Monster]]| [[Zombie]]| [[DARK]]| 4| 1800| 500| ✓|-| [[Zoma the Graveyard Spirit]]| [[Effect Monster]]| [[Zombie]]| [[DARK]]| 4| 1800| 500| ✓|-| [[Diamond Duston]]| [[Normal Monster]]| [[Fiend]]| [[DARK]]| 1| 0| 0| ✗|-| [[First-Aid Squad]]| [[Normal Monster]]| [[Warrior]]| [[EARTH]]| 3| 1200| 400| ✗|-| [[Paleozoic Canadia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Dinomischus]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Eldonia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Hallucigenia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Leanchoilia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Marrella]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Olenoides]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Paleozoic Pikaia]]| [[Normal Monster]]| [[Aqua]]| [[WATER]]| 2| 1200| 0| ✗|-| [[Qlife's End]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 1800| 1000| ✗|-| [[The Phantom Knights of Dark Gauntlets]]| [[Effect Monster]]| [[Warrior]]| [[DARK]]| 4| 300| 600| ✗|-| [[The Phantom Knights of Lost Vambrace]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 2| 600| 0| ✗|-| [[The Phantom Knights of Mist Claws]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| varies| 0| 0| ✗|-| [[The Phantom Knights of Shade Brigandine]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 4| 0| 300| ✗|-| [[The Phantom Knights of Shadow Veil]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 4| 0| 300| ✗|-| [[The Phantom Knights of Tomb Shield]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 3| 0| 0| ✗|-| [[The Phantom Knights of Wrong Magnetring]]| [[Effect Monster]]| [[Warrior]]| [[DARK]]| 2| 0| 0| ✗|-| [[The Prime Monarch]]| [[Normal Monster]]| [[Fairy]]| [[LIGHT]]| 5| 1000| 2400| ✗|-| [[Traptrix Holeutea]]| [[Normal Monster]]| [[Plant]]| [[EARTH]]| 4| 400| 2400| ✗|} ===Anime==={| class="wikitable sortable card-list" |! Name !! Monster type || [[Type]] || [[Attribute]] || [[Level]] || [[ATK]] || [[DEF]] || Still a faceTrap|-| [[Copy Knight (anime)|Copy Knight]]| [[Normal Monster]]| [[Warrior]]| [[LIGHT]]| data-sort-value=0 | varies| 0| 0| ✓|-| [[Cyber Shadow Gardna (anime)|Cyber Shadow Gardna]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| ?| ?| ✓|-| [[Depth Gardna]]| [[Effect Monster]]| [[Fish]]| [[WATER]]| 5| ?| ?| ✓|-| [[Dimension Reflector (anime)|Dimension Reflector]]| [[Effect Monster]]| [[Spellcaster]]| [[DARK]]| 4| ?| ?| ✓|-| [[The Door of Destiny (anime)|The Door of Destiny]]| [[Effect Monster]]| [[Fiend]]| [[LIGHT]]| 1| 0| 0| ✓|-| [[Dragon Capture Jar (anime)|Dragon Capture Jar]]| [[Effect Monster]]| ???| ???| ???| 100| 200| ✓|-| [[Embodiment of Apophis (anime)|Embodiment of Apophis]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 4| 1600| 1800| ✓|-| [[Gimmick Box]]| [[Effect Monster]]| [[Machine]]| [[DARK]]| 8| ?| 0| ✓|-| [[Instant Shutter]]| [[Normal Monster]]| data-sort-value="" | varies| data-sort-value="" | varies| data-sort-value=0 | varies| ?| ?| ✓|-| [[Jirai Gumo (anime)|Jirai Gumo]]| [[Effect Monster]]| [[Insect]]| [[EARTH]]| 4| 2100| 800| ✓|-| [[King Scarlet (anime)|King Scarlet]]| [[Tuner monster|Tuner]] [[Normal Monster]]| [[Fiend]]| [[FIRE]]| 1| 0| 0| ✓|-| [[Krystal Avatar (anime)|Krystal Avatar]]| [[Effect Monster]]| [[Warrior]]| [[LIGHT]]| 4| ?| 0| ✓|-| [[Metal Reflect Slime (anime)|Metal Reflect Slime]]| [[Effect Monster]]| [[Aqua]]| [[WATER]]| data-sort-value=0 | varies| ?| ?| ✓|-| [[Metalhold the Moving Blockade (anime)|Metalhold the Moving Blockade]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 0| ✓|-| [[Metamorphortress (anime)|Metamorphortress]]| [[Effect Monster]]| [[Rock]]| [[EARTH]]| 4| 1000| 1000| ✓|-| [[Stronghold the Moving Fortress (anime)|Stronghold the Moving Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000| ✓|-| [[Uluru the Guardian Spirit]]| [[Normal Monster]]| [[Rock]]| [[EARTH]]| 4| 0| 2500| ✓|-| [[Zoma the Spirit (anime)|Zoma the Spirit]]| [[Effect Monster]]| [[Zombie]]| [[DARK]]| 4| 1800| 500| ✓|-| [[The Phantom Knights of Lost Vambrace (anime)|The Phantom Knights of Lost Vambrace]]| [[Normal Monster]]| [[Warrior]]| [[DARK]]| 2| 600| 0| ✗|-| [[The Phantom Knights of Wrong Magnetring (anime)|The Phantom Knights of Wrong Magnetring]]| [[Effect Monster]]| ???| ???| 1| 0| ???| ✗|} ===Manga==={| class="wikitable sortable card-list" |! Name !! Monster type || [[Type]] || [[Attribute]] || [[Level]] || [[ATK]] || [[DEF]]|-| [[D/D Cold Golem]]| ???| ???| ???| 1| 300| ???|-| [[D/D Greedy Golem]]| ???| ???| ???| ???| ?| ???|-| [[Death Spirit Zoma (manga)|Death Spirit Zoma]]| ???| ???| ???| ???| 1800| 500|-| [[Embodiment of Apophis (manga)|Embodiment of Apophis]]| [[Normal Monster]]| [[Reptile]]| [[EARTH]]| 4| 1600| 1800|-| [[Metal Reflect Slime (manga)|Metal Reflect Slime]]| [[Normal Monster]]| ???| ???| ???| 0| ?|-| [[Phantom Knights Dark Gauntlet (manga)|Phantom Knights Dark Gauntlet]]| [[Effect Monster]]| ???| ???| 4| ?| 600|-| [[Phantom Knights Shade Brigandine (manga)|Phantom Knights Shade Brigandine]]| ???| ???| ???| 4| ?| 800|-up | [[Stronghold the Moving Fortress (manga)|Stronghold the Moving Fortress]]| [[Effect Monster]]| [[Machine]]| [[EARTH]]| 4| 0| 2000|} ==Examples=={{Multiple image|align=center|total_width=720|height=540| image1 = {{Show card image|The Phantom Knights of Shade Brigandine|filename=1}}| caption1 = "[[The Phantom Knights of Shade Brigandine]]", a Normal Trap Monster| image2 = {{Show card image|Altergeist Emulatelf|filename=1}}| caption2 = "[[Altergeist Emulatelf]]", a Continuous Trap Card from your side to free up its zone while Monster that is also allowing you to draw 2 cards.still a Trap after being Summoned| image3 = {{Show card image|The Prime Monarch|filename=1}}| caption3 = "[[The Prime Monarch]]", a Continuous Trap Monster that is no longer a Trap after being Summoned}}
==See also==
*[[Card Rulings:Trap Monster]] ==References==<references /> {{Archseries navbox}}{{Archseries navbox (anime)}}{{Archseries navbox (manga)}}{{Archseries navbox (Duel Links)}}{{Card types}}
{{Archetype navbox}}{{Gameplay}}[[Category:TCG and OCG series]]
[[Category:Gameplay]]
193
edits

Navigation menu