Difference between revisions of "Card Tips:Mystical Refpanel"
(Never mind ._.. Refpanel doesn't work with Soul Charge) |
m |
||
Line 13: | Line 13: | ||
* You can use this card to your "[[Into the Void]]" to make your opponent discard their hand during your [[End Phase]]. | * You can use this card to your "[[Into the Void]]" to make your opponent discard their hand during your [[End Phase]]. | ||
− | * Use this card to respond your opponent's "[[Pot of Duality]]", allowing you to add cards to your hand and prevent your opponent from | + | * Use this card to respond your opponent's "[[Pot of Duality]]", allowing you to add cards to your hand and prevent your opponent from [[Special Summon]]ing. |
* Comboing "[[Cold Feet]]" with this card can prevent your opponent from setting [[Spell Card|Spells]] and [[Trap Card|Traps]] or using their effects. | * Comboing "[[Cold Feet]]" with this card can prevent your opponent from setting [[Spell Card|Spells]] and [[Trap Card|Traps]] or using their effects. |
Revision as of 23:44, 25 September 2014
- Be mindful of Costs and non-Cost effects. Your opponent pays the Cost, however, cards such as "Allure of Darkness" require a card removal as an additional effect as opposed to a Cost.
- If your opponent activates a healing card such as "Dian Keto the Cure Master" or "Soul of the Pure", you can transfer the healing effect to you.
- If your opponent activates a direct damage card such as "Ookazi" or "Final Flame", you can transfer the direct damage to your opponent
- Activate this card in response to draw cards like "Destiny Draw", "Trade-In" or "Cards for Black Feathers". Your opponent will pay the cost (discarding a card), and you'll reap the benefits (drawing two cards).
- You can use "Exchange" to give your opponent a Spell card so that you can later redirect its effect with this card.
- You can use this card to your "Into the Void" to make your opponent discard their hand during your End Phase.
- Use this card to respond your opponent's "Pot of Duality", allowing you to add cards to your hand and prevent your opponent from Special Summoning.
- Comboing "Cold Feet" with this card can prevent your opponent from setting Spells and Traps or using their effects.
List
- A list of the cards that this card can be used against can be found here.