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One Turn Kill

116 bytes added, 13 years ago
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The first prerequisite of an OTK is that it must be capable of winning in '''one turn''', meaning you can either deplete all of your opponent's [[Life Points]] (it's normally assumed to be 8000 exactly) or fulfill a [[Victory Conditions|victory condition]] in one turn.
The second prerequisite of an OTK is that it must consist of '''maximum 4 or fewer cards'''; the listed cards '''cannot include cards on your opponent's side''' of the [[Playing Field|field]] and '''cannot include cards that relate to indefinite chance''' (Such as "[[Dangerous Machine Type-6]]"). All of the cards of the OTK must have a reasonable chance of being drawn early, to be able to take control of the duel and win before being overwhelmed. An exception to this rule is the Exodia OTK and the "Destiny Board" OTK.
The third prerequisite of an OTK is '''Format'''. Both [[Traditional Format|Traditional]] and [[Advanced Format]]s will have very different OTK styles, owing to the allowable [[Card Pool]]s.
* [[Demise OTK]]
* [[Des Frog OTK]]
* [[Destiny Board Deck|Destiny Board OTK]]
* [[Evil Hero Dark Gaia OTK]]
* [[Exodia OTK]]
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