Difference between revisions of "Card Tips:Doomsday Horror"
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* This card can be useful in a [[Fiend]] deck using [[Dark Necrofear]], as its effect removes 3 fiends from play for its special summoning. If you use 2 or 3 [[Dark Necrofear]], this card could be a good beatstick, or a useful tech card for getting all of those removed fiends back into play. | * This card can be useful in a [[Fiend]] deck using [[Dark Necrofear]], as its effect removes 3 fiends from play for its special summoning. If you use 2 or 3 [[Dark Necrofear]], this card could be a good beatstick, or a useful tech card for getting all of those removed fiends back into play. | ||
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+ | * This card can be used with [[Allure of Darkness]] or [[Beginning of the End]] from the new pack [[Phantom Darkness]] to remove from play dark monsters and get draw power advantage. |
Revision as of 10:49, 6 February 2008
- This card can be useful in a Fiend deck using Dark Necrofear, as its effect removes 3 fiends from play for its special summoning. If you use 2 or 3 Dark Necrofear, this card could be a good beatstick, or a useful tech card for getting all of those removed fiends back into play.
- This card can be used with Allure of Darkness or Beginning of the End from the new pack Phantom Darkness to remove from play dark monsters and get draw power advantage.