Difference between revisions of "Card Tips:Elemental HERO The Shining"

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* Use "[[Elemental Hero Stratos]]" in the [[Fusion Summon]] of this card, and when this card is sent from the [[field]] to the [[Graveyard]], you can add "[[Elemental Hero Stratos]]" to your hand for reuse of it's effect.
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* Use "[[Miracle Fusion]]" or "[[Fusion Gate]]" to Summon this card with an [[ATK]] of at least 2900 (or 3200, if 2 "[[Elemental HERO]]" monsters were used as [[Fusion Material]] for this card). The "Elemental HERO" monster(s) banished as material to Fusion Summon this card can be targeted by this card's floating effect when it is sent to the [[Graveyard]].
 
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* Cards which can banish numerous "Elemental HERO" monsters such as "[[Elemental HERO Flash]]", "[[Divine Sword - Phoenix Blade]]", "[[Soul Release]]" and "[[Inferno Tempest]]" are useful with this card's effects.
* Combo this card with [[Elemental Hero Flash]] for a power boost.
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* Play "[[Chain Material]]" if you don't have the cards you want to fuse in your hand; then, when this card is destroyed during the End phase, you can add the "Elemental HERO" monster(s) Fusion Materials you used to your hand.
 
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** With "Fusion Gate" out, you can Summon multiple copies of this card with the above tip, empty your Deck and retrieving the "Elemental HERO" monsters you need in your hand very quickly.
* This card works well with [[Miracle Fusion]].
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* When this card is destroyed, choose "[[Elemental HERO Voltic]]" to return to your hand, so that you can retrieve other banished "Elemental HERO" monsters.
 
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* If you combine this card with your own "[[Torrential Tribute]]", or, even better, your opponent's "Torrential Tribute", you will get two "Elemental HERO" monsters back in your hand, meaning you lose no card advantage, while your opponent loses all his or her monsters on the field. If your opponent had at least one monster on the field, this'll lead to a +1 for you. If you brought back "Elemental Hero Stratos" to your hand due to this card's effect, this could lead to a potential +2 for you.
* You can use the [[Grinder Golem]]/[[Inferno Tempest]] combo to remove all of your Elemental Heroes from your Deck and Graveyard so you can maximize this card's ATK.
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* Use this along with "[[Super Polymerization]]" against your opponent's powerful [[LIGHT]] monsters such as "[[Judgment Dragon]]".
 
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* Use "[[Future Fusion]]" on "[[Rainbow Neos]]" to get a [[LIGHT]] monster in your Graveyard, the use "[[Miracle Fusion]]" to Summon out this card allowing for two beatsticks.
* When this card is destroyed, choose [[Elemental Hero Voltic]] to return to your hand, so that you can retrieve other removed [[Elemental Heroes]].
 
[[Category:This card works well with "Painful choice" and "Soul Release" which can add an instant 1200 ATK to it.]]
 

Latest revision as of 20:38, 15 June 2024

  • Use "Miracle Fusion" or "Fusion Gate" to Summon this card with an ATK of at least 2900 (or 3200, if 2 "Elemental HERO" monsters were used as Fusion Material for this card). The "Elemental HERO" monster(s) banished as material to Fusion Summon this card can be targeted by this card's floating effect when it is sent to the Graveyard.
  • Cards which can banish numerous "Elemental HERO" monsters such as "Elemental HERO Flash", "Divine Sword - Phoenix Blade", "Soul Release" and "Inferno Tempest" are useful with this card's effects.
  • Play "Chain Material" if you don't have the cards you want to fuse in your hand; then, when this card is destroyed during the End phase, you can add the "Elemental HERO" monster(s) Fusion Materials you used to your hand.
    • With "Fusion Gate" out, you can Summon multiple copies of this card with the above tip, empty your Deck and retrieving the "Elemental HERO" monsters you need in your hand very quickly.
  • When this card is destroyed, choose "Elemental HERO Voltic" to return to your hand, so that you can retrieve other banished "Elemental HERO" monsters.
  • If you combine this card with your own "Torrential Tribute", or, even better, your opponent's "Torrential Tribute", you will get two "Elemental HERO" monsters back in your hand, meaning you lose no card advantage, while your opponent loses all his or her monsters on the field. If your opponent had at least one monster on the field, this'll lead to a +1 for you. If you brought back "Elemental Hero Stratos" to your hand due to this card's effect, this could lead to a potential +2 for you.
  • Use this along with "Super Polymerization" against your opponent's powerful LIGHT monsters such as "Judgment Dragon".
  • Use "Future Fusion" on "Rainbow Neos" to get a LIGHT monster in your Graveyard, the use "Miracle Fusion" to Summon out this card allowing for two beatsticks.