Difference between revisions of "Card Tips:Treacherous Trap Hole"

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(Undo revision 3291676 by MasterMarik (talk) Raff text says: "this effect becomes that Trap Card's effect when that card is activated." It's a monster effect, then. Affecting Raff.)
(Replace: ""Trap Track"" ==> ""Trap Tracks"")
 
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* In preparation to activate this card, use cards like "[[Diskblade Rider]]", "[[Recycle]]", "[[Naturia Barkion]]" and "[[Soul Release]]" to remove Trap Cards from your Graveyard.
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* This card can be [[Searcher|searched]] by "[[Traptrix Myrmeleo]]", "[[Traptrix Sera]]", "[[Traptrix Genlisea]]", "[[Trap Trick]]", "[[Trap Tracks]]", "[[Lady Labrynth of the Silver Castle]]", "[[Lilith, Lady of Lament]]", "[[Triple Tactics Thrust]]", "[[Angel of Blue Tears]]", "[[Farewelcome Labrynth]]", "[[Labrynth Set-Up]]", and other [[List of generic searchers#Traps|generic searchers]].
* You can run 1 of this card in a "[[The Phantom Knights]]" deck, as long as you don't use any other traps that can't banish themselves.
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* While this card's activation requirement may seem like it requires the user to run practically no other Trap Cards in their Deck, that is not necessarily the case. The effects of cards such as "[[Diskblade Rider]]", "[[Recycle]]", "[[Naturia Barkion]]" and "[[Soul Release]]" can be used to remove Trap Cards from the user's GY.
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** This card can potentially be used in "[[Evil Eye]]" Decks, since "[[Medusa, Watcher of the Evil Eye]]" has 2 effects that can potentially banish Trap Cards from the user's GY.
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* At least 1 copy of this card can be used in a "[[The Phantom Knights]]" Deck, assuming the only other Traps being used are the "Phantom Knights" ones that can banish themselves from the GY, and/or the ones that banish themselves after being Special Summoned as monsters.

Latest revision as of 16:31, 27 April 2023

  • While this card's activation requirement may seem like it requires the user to run practically no other Trap Cards in their Deck, that is not necessarily the case. The effects of cards such as "Diskblade Rider", "Recycle", "Naturia Barkion" and "Soul Release" can be used to remove Trap Cards from the user's GY.
  • At least 1 copy of this card can be used in a "The Phantom Knights" Deck, assuming the only other Traps being used are the "Phantom Knights" ones that can banish themselves from the GY, and/or the ones that banish themselves after being Special Summoned as monsters.