Changes

Jump to: navigation, search

Card Tips:Allure of Darkness

1,015 bytes added, 14 years ago
no edit summary
{{Navigation}}
* Use this card in an [[Infernity]] deck to put more [[Infernity]] monsters into your hand or to make your hand count zero for [[Infernity]] monsters' effects. *You can use [[Escape from the Dark Dimension]], [[D.D.R. - Different Dimension Reincarnation]], [[Return from the Different Dimension]] or (in Traditional format) [[Dimension Fusion]] to get back the [[removed from play]] monster. This makes card works well expecially with high [[Level]] [[Monster]]s such as [[Dark Magician of Chaos]].  *You can remove [[D.D. Scout Plane]] from your hand with Allure's effect to draw 2 cards and get a [[monster]] on the [[field]] during the [[End Phase]]. *In case you don't have a great combo dark monster in your hand, use [[Big Eye]]'s effect to secure your chance of drawing a dark type monster. *You can use this card in a zombie deck with cards like [[Return Shutendoji]]. You can remove a zombie from play for the effect and then return it to the Different Dimensiontop of your deck. *This card is good for removal [[Mill]]ing as it can be used with [[Necroface]]to remove 5 cards from both players' decks, as well as you get to draw 2 cards.
Anonymous user

Navigation menu