Difference between revisions of "Bye Bye Damage (anime)"
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|itname = Addio Danno | |itname = Addio Danno | ||
|ptname = Adeus Dano | |ptname = Adeus Dano | ||
− | | | + | |ja_name = バイバイダメージ |
|phon = Baibai Damēji | |phon = Baibai Damēji | ||
|image = ByeByeDamage-JP-Anime-ZX.png | |image = ByeByeDamage-JP-Anime-ZX.png | ||
|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |animelore = [[Target]] 1 [[face-up]] [[Attack Position]] [[monster]] you [[control]]; this [[turn]], it cannot be [[destroyed by battle]], and if you take any [[Battle Damage]] from battles involving that monster, your opponent takes twice the Battle Damage you took. | + | |animelore = [[Target]] 1 [[face-up]] [[Attack Position]] [[Monster Card|monster]] you [[control]]; this [[turn]], it cannot be [[destroyed by battle]], and if you take any [[Battle Damage]] from battles involving that monster, your opponent takes twice the Battle Damage you took. |
− | |mangalore = When a [[Monster Card|monster]] will be [[Destroyed by battle]], [[Negate]] that [[Attack]] and give your opponent twice the [[Damage]] you would have taken. | + | |mangalore = When a [[Monster Card|monster]] will be [[Destroyed by battle]], [[Negate]] that [[Attack]] and give your opponent twice the [[Damage]] you would have taken. |
− | |pt_anime_lore = [[Activate|Ative]] somente quando um [[Monster Card|Monstro]] em [[Attack Position|Posição de Ataque]] que você [[control | + | |pt_anime_lore = [[Activate|Ative]] somente quando um [[Monster Card|Monstro]] em [[Attack Position|Posição de Ataque]] que você [[control]]a seria [[destroyed by battle|destruído em batalha]]. Durante este turno, aquele monstro não pode ser destruído por batalha, e se você toma qualquer [[Battle Damage|Dano de Batalha]] envolvendo aquele monstro, seu oponente toma o dobro do [[Battle Damage|Dano de Batalha]] que você tomou. |
|jpanimelore = このターン自分フィールド上に存在する表側攻撃表示モンスター1体は戦闘では破壊されない。戦闘ダメージを受けた場合、その倍のダメージを相手に与える。 | |jpanimelore = このターン自分フィールド上に存在する表側攻撃表示モンスター1体は戦闘では破壊されない。戦闘ダメージを受けた場合、その倍のダメージを相手に与える。 | ||
|anime_zx = 001, 002, 007, 014, 017, 018, 036 | |anime_zx = 001, 002, 007, 014, 017, 018, 036 |
Revision as of 12:39, 30 March 2013
Bye Bye Damage
- Japanese
- バイバイダメージ
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | バイバイダメージ |