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Thunder

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There is also a subset of Level 4 LIGHT Thunder-Type monsters that are noteworthy for stalling or locking down both players from performing some action: "Denko Sekka" prevents Spell/Trap Cards from being set on the field, "[[Lightning Rod Lord]]" forbids both players from activating Spell Cards during the Main Phase 1, "Thunder King Rai-Oh", whose effect prevents cards from being searched from the Deck and "[[Zap Mustung]]", which locks both players from Special Summoning in a very peculiar manner.
Support cards include "[[Electro-Whip]]", "[[Judgment of Thunder]]", "[[Mountain]]", "[[Umi]]", and "[[Makiu, the Magical Mist]]". Most notably, the "[[Hunder]]" series include general support for LIGHT Thunder-Type monsters, such as "[[Pahunder]]" and "[[Thunder Sea Horse]]", while the "[[Thunder Dragon (archetype)|Thunder Dragon]]" archetype also contains support for Thunder monsters in general, with "[[Aeon Thunder DragonDragonduo]]" and "[[Thunder Dragon Fusion]]" being able to [[search]] any Thunder monster.
Like [[Beast-Warrior]]-Type, Thunder-Type Gains advantages from the two field spell cards that Empowers the ATK/DEF of monster-Types, which are "[[Mountain]]" and "[[Umi]]".

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