Difference between revisions of "Card Tips:Naturia Barkion"

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* Combine this card with "[[Naturia Beast]]" to almost completely shut down your opponent by restricting their spell and trap options. The only things you need to worry about are [[Counter Trap Cards]] like "[[Divine Wrath]]" and [[Effect Monsters]], so having cards like "[[Counter Counter]]" and your own "Divine Wrath" will keep this lock out a little longer.
 
* Combine this card with "[[Naturia Beast]]" to almost completely shut down your opponent by restricting their spell and trap options. The only things you need to worry about are [[Counter Trap Cards]] like "[[Divine Wrath]]" and [[Effect Monsters]], so having cards like "[[Counter Counter]]" and your own "Divine Wrath" will keep this lock out a little longer.
  
*"[[Karakuri]]" monsters karakuri synchro combine with "[[Naturia Barkion]]" because they are all earth
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* "[[Karakuri]]" monsters combine with "[[Naturia Barkion]]" because they are all earth
  
 
* Though it's a risky move, "[[Naturia Sunflower]]" can help this situation. If you can manage it, "[[Destiny Hero - Plasma]]" will also help you.
 
* Though it's a risky move, "[[Naturia Sunflower]]" can help this situation. If you can manage it, "[[Destiny Hero - Plasma]]" will also help you.

Revision as of 01:09, 7 April 2011

  • A fast way to bring this card out is to summon "Marauding Captain", and use its effect to Special Summon "Tune Warrior".
    • If your deck features Level 3 Earth Tuners, you can also use "Spell Striker" to summon this card quickly.

Traditional Format

  • If you have Naturia Barkion is on the field and your opponent does not control any monsters on the field, you can attck without worry of trap cards such as Sakuretsu Armor,Draining Shield,or Magic Cylinder hindering your attack.