Difference between revisions of "Card Tips:Serpent Suppression"

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==Advanced Format==
  
 
* This card will allow your opponent's monsters to become clear paths for you to do direct damage to the opponent, repeatedly.  Even if they set more cards in defense position, you'll still be able to keep attacking their cards that have been frozen in Attack position with 0 ATK.
 
* This card will allow your opponent's monsters to become clear paths for you to do direct damage to the opponent, repeatedly.  Even if they set more cards in defense position, you'll still be able to keep attacking their cards that have been frozen in Attack position with 0 ATK.
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* This card combos very well with another "[[Reptilianne]]" support card, "[[Reptilianne Poison]]".
 
* This card combos very well with another "[[Reptilianne]]" support card, "[[Reptilianne Poison]]".
  
* This card can allow your opponent's monsters with 0 ATK to most likely remain longer on the field, allowing you to either take control of them with [[Reptilianne Viper]] or destroy them for draw power with [[Reptilianne Hydra]].
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* This card can allow your opponent's monsters with 0 ATK to most likely remain longer on the field, allowing you to either take control of them with "[[Reptilianne Viper]]" or destroy them for draw power with "[[Reptilianne Hydra]]".

Revision as of 01:47, 14 July 2010

Advanced Format

  • This card will allow your opponent's monsters to become clear paths for you to do direct damage to the opponent, repeatedly. Even if they set more cards in defense position, you'll still be able to keep attacking their cards that have been frozen in Attack position with 0 ATK.
  • This card can allow your opponent's monsters with 0 ATK to most likely remain longer on the field, allowing you to either take control of them with "Reptilianne Viper" or destroy them for draw power with "Reptilianne Hydra".